提升C ++ UdpConnection类线程安全

时间:2012-04-30 20:30:13

标签: c++ boost boost-asio

我已经使用Boost ASIO实现了一些连接类来替换应用程序中的一些低级C代码,除了一个问题外,一切都运行良好。

基本上,我有一个UdpConnection类可以进行同步读写,但是根据boost示例,它使用异步方法来处理超时。问题是我无法弄清楚如何使其成为线程安全的。

我尝试在事件处理程序中添加strands以使这个类线程安全(下面的代码),但这不起作用。我怀疑这是因为超时的实现方式。我已将我的代码包含在pastebin中的4个类中。

单线程工作正常。我也有TcpConnection和UnixSocketConnection类,不需要在多个线程之间共享,它们工作正常。但是,我无法使用多线程UDP代码。

我错过了什么吗?

编辑按建议附加代码:

AsioConnection.h

/*
 * AsioConnection.h
 *
 *  Created on: 2011-04-08
 *      Author: cdunphy
 *
 * All classes that want to use the ASIO io_service
 * and deadline timers will want to subclass this.
 */



#ifndef ASIOCONNECTION_H_
#define ASIOCONNECTION_H_

#include "Connection.h"

#include <boost/shared_ptr.hpp>
#include <boost/asio.hpp>
#include <boost/array.hpp>
#include <boost/bind.hpp>

namespace shaw_rsc
{

/*
 * This exception throws if there is a timeout when connecting
 * to a remote socket.
 */
struct SocketTimeoutException : public std::runtime_error
{
    SocketTimeoutException(const std::string& msg) : std::runtime_error(msg)
    { }
}
;

/*
 * This is the root class of every Connection
 * class that wants to make use of boost asio.
 */
class AsioConnection : public Connection
{
public:
    AsioConnection(
        int c_timeout,
        int r_timeout
    ) : Connection(),
            conn_timeout_int(c_timeout),
            read_timeout_int(r_timeout),
            conn_timeout(c_timeout),
            read_timeout(r_timeout),
            io_service(),
            strand(io_service),
            deadline(strand.get_io_service()),
            error()
    {
        reset_deadline();
    }

    const boost::system::error_code& getError() const
    {
        return error;
    }

    int get_read_timeout() const
    {
        return read_timeout_int;
    }
    int get_conn_timeout() const
    {
        return conn_timeout_int;
    }

    /*
        * These are the callback handlers for our asynchronous
        * IO operations.
        */
    void handle_write(const boost::system::error_code& ec,
                      std::size_t len,
                      boost::system::error_code* out_ec,
                      std::size_t* out_len)
    {
        *out_ec = ec;
        *out_len = len;
    }

    /*
       * These are the callback handlers for our asynchronous
       * IO operations.
       */
    void handle_send(const boost::system::error_code& ec,
                     std::size_t len,
                     boost::system::error_code* out_ec,
                     std::size_t* out_len)
    {
        *out_ec = ec;
        *out_len = len;
    }

    void handle_read(const boost::system::error_code& ec,
                     std::size_t len,
                     boost::system::error_code* out_ec,
                     std::size_t* out_len)
    {
        *out_ec = ec;
        *out_len = len;
    }

    void handle_receive(const boost::system::error_code& ec,
                        std::size_t len,
                        boost::system::error_code* out_ec,
                        std::size_t* out_len)
    {
        *out_ec = ec;
        *out_len = len;
    }

    void handle_connect(const boost::system::error_code& ec,
                        boost::system::error_code* out_ec)
    {
        *out_ec = ec;
    }

protected:
    int conn_timeout_int;
    int read_timeout_int;
    boost::posix_time::seconds conn_timeout;
    boost::posix_time::seconds read_timeout;
    boost::asio::io_service io_service;
    boost::asio::strand strand;
    boost::asio::deadline_timer deadline;
    boost::system::error_code error;

    void reset_deadline()
    {
        // No deadline is required until the first socket operation is started. We
        // set the deadline to positive infinity so that the actor takes no action
        // until a specific deadline is set.
        deadline.expires_at(boost::posix_time::pos_infin);
    }
};

}


#endif /* ASIOCONNECTION_H_ */

Connection.h

/*
 * Connection.h
 *
 *  Created on: 2011-02-25
 *      Author: cdunphy
 */

#ifndef CONNECTION_H_
#define CONNECTION_H_

#include <vector>
#include <string>
#include <sstream>
#include <stdexcept>

#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>

namespace shaw_rsc
{

class Connection;

const std::size_t BUF_SIZE = 128;

/*
 * This is the type of reference we will
 * provide to the clients.
 */
typedef boost::shared_ptr<Connection> ConnPtr;

typedef std::vector<char> DataBuffer;
typedef DataBuffer::iterator DB_Iter;
typedef DataBuffer::const_iterator DB_CIter;

// This is the mode we are using for the connection
enum Mode {
    CLIENT,
    SERVER
};

/*
 * This is a generic class that allows data to be read or
 * written to using a connection.  This is quite abstract
 * and it can be used both for file operations and for
 * network operations.
 */
class Connection
{
public:
    Connection() { }
    virtual ~Connection() { }

    /*
     * This method writes the current contents of the data buffer
     * to the connected resource.  Be sure to set the right data
     * in the buffer by calling the setData method first.
     *
     * The number of bytes written is returned.
     */
    virtual std::size_t write(const DataBuffer& data) = 0;

    /*
     * This method reads data from the connected resource and stores
     * it in our data buffer which we pass in by reference.
     * Please note that it clears whatever data was in the buffer prior to
     * reading.
     *
     * The number of bytes read is returned.
     */
    virtual std::size_t read(DataBuffer& data) = 0;

    virtual const std::string str() const = 0;
};

inline std::vector<unsigned char> convert_data_to_unsigned(const DataBuffer& data)
{
    return std::vector<unsigned char>(data.begin(), data.end());
}

inline std::string dataBufferToStr(const DataBuffer& data)
{
    return std::string(data.begin(), data.end());
}

}

#endif /* CONNECTION_H_ */

UdpConnection.h

/*
 * UdpConnection.h
 *
 *  Created on: 2011-02-25
 *      Author: cdunphy
 */

// Portions Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef DATAGRAMCONNECTION_H_
#define DATAGRAMCONNECTION_H_

#include "AsioConnection.h"

#include <boost/lexical_cast.hpp>

namespace shaw_rsc
{

struct UdpException: public std::runtime_error
{
    UdpException(const std::string& msg) : std::runtime_error(msg) { }
};

/*
 * This is the concrete class that manages UDP connections.
 */
class UdpConnection: public AsioConnection
{
public:
    /*
     * Use this constructor for clients (connecting to a remote socket).
     */
    UdpConnection(
        const std::string& _host,
        const std::string& _port,
        int r_timeout,
        Mode mode
    ) : AsioConnection(0, r_timeout),
            socket(strand.get_io_service()),
            remote_endpoint(),
            host(_host),
            port(_port)
    {
        check_deadline();
        connect(mode);
    }

    std::size_t write(const DataBuffer& data);
    std::size_t read(DataBuffer& data);
    const std::string str() const;

private:

    void connect(Mode mode);
    void check_deadline();

    boost::asio::ip::udp::socket socket;
    boost::asio::ip::udp::endpoint remote_endpoint;
    std::string host;
    std::string port;
};

}

#endif /* DATAGRAMCONNECTION_H_ */

UdpConnection.cpp

/*
 * UdpConnection.cpp
 *
 *  Created on: 2011-02-25
 *      Author: cdunphy
 */

#include "UdpConnection.h"

using std::string;
using std::endl;
using std::stringstream;
using std::exception;

using boost::asio::buffer;
using boost::asio::ip::udp;
using boost::system::error_code;
using boost::system::system_error;
using boost::asio::deadline_timer;
using boost::bind;
using boost::lexical_cast;

namespace shaw_rsc
{

size_t UdpConnection::write(const DataBuffer& data)
{
    size_t bytes_written = 0;

    /*
     * Check to see if the socket is bad before writing
     */
    if (error &&
            error.value() != boost::asio::error::operation_aborted &&
            error.value() != boost::asio::error::timed_out &&
            error != boost::asio::error::try_again)
        throw UdpException(error.message());

    socket.async_send_to(buffer(data), remote_endpoint,
                         strand.wrap(bind(&AsioConnection::handle_send, this, _1, _2,
                                          &error, &bytes_written)));

    do
    {
        strand.get_io_service().run_one();
    }
    while (error == boost::asio::error::would_block
            || error == boost::asio::error::try_again || bytes_written == 0);

    if (error)
    {
        if (error.value() == boost::asio::error::operation_aborted
                || error.value() == boost::asio::error::timed_out)
            throw SocketTimeoutException(error.message());
        else
            throw UdpException(error.message());
    }

    reset_deadline();
    return bytes_written;
}

size_t UdpConnection::read(DataBuffer& data)
{
    /*
    * Check to see if the socket is bad before writing
    */
    if (error &&
            error.value() != boost::asio::error::operation_aborted &&
            error.value() != boost::asio::error::timed_out &&
            error != boost::asio::error::try_again)
        throw UdpException(error.message());

    data.clear();

    /*
     * Reset the deadline timer to expire according
     * to the configured read timeout.
     */
    deadline.expires_from_now(read_timeout);

    size_t bytes_read = 0;
    boost::array<char, BUF_SIZE> buff;

    error = boost::asio::error::would_block;
    socket.async_receive_from(buffer(buff), remote_endpoint,
                              strand.wrap(boost::bind(&AsioConnection::handle_receive, this, _1, _2, &error,
                                                      &bytes_read)));

    do
    {
        strand.get_io_service().run_one();
    }
    while (error == boost::asio::error::would_block ||
            error == boost::asio::error::try_again || bytes_read == 0);

    /*
     * Check for errors after the read.
     */
    if (error)
    {
        if (error.value() == boost::asio::error::operation_aborted
                || error.value() == boost::asio::error::timed_out)
            throw SocketTimeoutException(error.message());
        else
            throw UdpException(error.message());
    }
    else
        data.insert(data.end(), buff.begin(), buff.begin() + bytes_read);

    // Reset the deadline timer so we can leave this socket open as long
    // as we want.
    reset_deadline();
    return bytes_read;
}

void UdpConnection::connect(Mode mode)
{
    socket.open(boost::asio::ip::udp::v4());
    if (mode == SERVER)
    {
        socket.bind(
            udp::endpoint(udp::v4(),
                          lexical_cast<int>(port)), error);
    }
    else if (mode == CLIENT)
    {
        udp::resolver resolver(strand.get_io_service());
        udp::resolver::query query(udp::v4(), host, port);
        remote_endpoint = *resolver.resolve(query, error);
    }
}

void UdpConnection::check_deadline()
{
    // Check whether the deadline has passed. We compare the deadline against
    // the current time since a new asynchronous operation may have moved the
    // deadline before this actor had a chance to run.
    if (deadline.expires_at() <= deadline_timer::traits_type::now())
    {
        // The deadline has passed. The outstanding asynchronous operation needs
        // to be cancelled so that the blocked receive() function will return.
        //
        // Please note that cancel() has portability issues on some versions of
        // Microsoft Windows, and it may be necessary to use close() instead.
        // Consult the documentation for cancel() for further information.
        socket.cancel();

        // There is no longer an active deadline. The expiry is set to positive
        // infinity so that the actor takes no action until a new deadline is set.
        reset_deadline();
    }

    // Put the actor back to sleep.
    deadline.async_wait(strand.wrap(boost::bind(&UdpConnection::check_deadline, this)));
}

/*
 * This member function is good for diagnostic purposes
 */
const string UdpConnection::str() const
{
    stringstream sstr;
    sstr << "Host: " << host << endl;
    sstr << "Port: " << port << endl;
    sstr << "Read timeout: " << read_timeout_int << endl;
    sstr << "Remote Endpoint Address: " << remote_endpoint.address().to_string()
    << endl;
    sstr << "Remote Endpoint Port: " << remote_endpoint.port() << endl;

    try
    {
        sstr << "Socket Remote Endpoint Address: "
        << socket.remote_endpoint().address().to_string() << endl;
        sstr << "Socket Remote Endpoint Port: "
        << socket.remote_endpoint().port() << endl;
    }
    catch (exception& e)
    { }

    try
    {
        sstr << "Socket Local Endpoint Address: "
        << socket.local_endpoint().address().to_string() << endl;
        sstr << "Socket Local Endpoint Port: " << socket.local_endpoint().port()
        << endl;
    }
    catch (exception& e)
    { }

    return sstr.str();
}

}

EDIT2:

以下是我尝试使用的测试代码:

在C ++中回复的服务器。除了线程Udp测试之外,所有测试都在工作:

#define BOOST_TEST_DYN_LINK
#define BOOST_TEST_MODULE TestLibRSCAsio

#include <cstdio>
#include <cstdlib>
#include <cstdio>
#include <ctime>
#include <iostream>
#include <string>
#include <exception>
#include <sstream>

#include <boost/asio.hpp>
#include <boost/array.hpp>
#include <boost/date_time.hpp>
#include <boost/thread.hpp>
#include <boost/lexical_cast.hpp>
#include "boost/date_time/posix_time/posix_time.hpp"

#include <rsc_asio/Connection.h>
#include <rsc_asio/TcpConnection.h>
#include <rsc_asio/UdpConnection.h>
#include <rsc_asio/UnixSocketConnection.h>

#include "Util.h"
#include "sha1/Sha1Calc.h"

#include "servers/TestTcpServer.h"

#include <boost/test/unit_test.hpp>


using std::vector;
using std::string;
using std::size_t;
using std::cerr;
using std::cout;
using std::endl;
using std::flush;
using std::exception;
using std::time;
using std::stringstream;

using boost::lexical_cast;
using boost::thread;
using boost::mutex;
using boost::unique_lock;

using namespace shaw_rsc;

const size_t TCP_BYTE_SZ = 1000000;
const size_t UDP_BYTE_SZ = 64;

const std::string FILE_SOCKET = "/tmp/rofl";
const std::string SERVER_HOST = "0.0.0.0";
const std::string SERVER_PORT = "10999";
const std::string EXPECTED_UDP_REQUEST = "GOT_ANSWER?";

const int TIMEOUT = 3;
const int THREAD_TIMEOUT = 10;

DataBuffer write_data(ConnPtr client, Sha1Calc& sha1calc, size_t size, size_t iter)
{
    unique_lock<mutex>(global_mutex);
    cout << "Iter: " << iter << endl;
    DataBuffer data = getRandomData(size);
    sha1calc.calc_client_digest(data);
    size_t bytes_written = client->write(data);
    cout << "Wrote " << bytes_written << " -> " << dataBufferToStr(data) << " to socket: " << endl << client->str() << endl;
    return data;
}

void write_data_threaded(ConnPtr client, Sha1Calc& sha1calc, size_t size, size_t iter)
{
    cout << "Iter: " << iter << endl;
    DataBuffer data = getRandomData(size);
    sha1calc.calc_client_digest(data);
    size_t  bytes_written = client->write(data);
    cout << "Wrote " << bytes_written << " -> " << dataBufferToStr(data) << " to socket: " << endl << client->str() << endl;
}

DataBuffer read_data(ConnPtr server, Sha1Calc& sha1calc, size_t iter)
{
    cout << "Iter: " << iter << endl;
    DataBuffer data;
    size_t bytes_read = server->read(data);
    cout << "Read " << bytes_read << " -> " << dataBufferToStr(data) << " from socket: " << endl << server->str() << endl;
    sha1calc.calc_server_digest(data);
    return data;
}

/*
 * This is a suite of tests to provide unit tests
 * for the RRE.
 */
BOOST_AUTO_TEST_SUITE(TestLibRSCAsioSuite)

BOOST_AUTO_TEST_CASE(TcpTest)
{
    boost::asio::io_service io_service;

    cout << endl << "**** TCP Test ****" << endl;
    Sha1Calc sha1calc;
    cout << endl << "Generating " << TCP_BYTE_SZ << " bytes of data to serve up." << endl;
    DataBuffer dataToServe = getRandomData(TCP_BYTE_SZ);
    sha1calc.calc_server_digest(dataToServe);
    cout << "SHA1 hash of server data: " <<
    sha1_to_str(sha1calc.get_server_digest()) << endl;
    SrvPtr server(new TestTcpServer(std::atoi(SERVER_PORT.c_str()), dataToServe, io_service));
    server->start();

    try
    {
        // Fire up a basic TCP client for testing
        cout << "Firing up TCP client on port: " << SERVER_PORT << endl;
        DataBuffer clientData;
        ConnPtr client(new TcpConnection(SERVER_HOST, SERVER_PORT, TIMEOUT, TIMEOUT, io_service));
        size_t bytesRead = client->read(clientData);

        BOOST_REQUIRE( bytesRead == TCP_BYTE_SZ );
        BOOST_REQUIRE( clientData.size() == TCP_BYTE_SZ );
        sha1calc.calc_client_digest(clientData);
        BOOST_REQUIRE( sha1calc.compare() );// SHA-1 hashes better matctype filter texth

    }
    catch (SocketTimeoutException& e)
    {
        cerr << "Socket timeout: " << e.what() << endl;
        BOOST_FAIL("Socket Timeout");
    }
    catch (const TcpException& e)
    {
        cerr << "TCP Error: " << e.what() << endl;
        BOOST_FAIL("TCP Exception");
    }
    catch (const exception& e)
    {
        cerr << "Other Error: " << e.what() << endl;
        BOOST_FAIL("Unknown Exception");
    }

}

BOOST_AUTO_TEST_CASE(UdpTest)
{
    boost::asio::io_service io_service;
    std::stringstream error;
    try
    {
        cout << endl << "**** UDP Test ****" << endl;

        ConnPtr client(new UdpConnection(SERVER_HOST, SERVER_PORT, TIMEOUT, CLIENT, io_service));
        ConnPtr server(new UdpConnection(SERVER_HOST, SERVER_PORT, TIMEOUT, SERVER, io_service));

        for (int i = 0; i != 10; ++i)
        {
            Sha1Calc sha1calc;

            // Write the data to the client
            DataBuffer clientData = write_data(client, sha1calc, UDP_BYTE_SZ, i);

            // Read the data from the server
            DataBuffer serverData = read_data(server, sha1calc, i);

            // Make sure the client data matches the server data
            BOOST_REQUIRE( sha1calc.compare() );

            cout << endl; // new-line
        }
    }
    catch (const SocketTimeoutException& e)
    {
        error << "Socket timeout: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
    catch (const UdpException& e)
    {
        error << "UDP Exception: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
    catch (const exception& e)
    {
        error << "Other Error: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
}


BOOST_AUTO_TEST_CASE(UdpThreadTest)
{
    boost::asio::io_service io_service;
    std::stringstream error;
    try
    {
        cout << endl << "**** UDP Multi-thread Test ****" << endl;
        ConnPtr server(new UdpConnection(SERVER_HOST, SERVER_PORT, THREAD_TIMEOUT, SERVER, io_service));
        Sha1Calc sha1calc;

        for (int i = 0; i != 10; ++i)
        {
            // Read the data from the server, make sure it matches
            // the expected request?
            DataBuffer serverData = read_data(server, sha1calc, i);
            BOOST_REQUIRE(dataBufferToStr(serverData) == EXPECTED_UDP_REQUEST);

            // Repply on the remote socket
            thread t1(bind(&write_data_threaded, server, sha1calc, UDP_BYTE_SZ, i));
            cout << endl; // new-line


        }
    }
    catch (const SocketTimeoutException& e)
    {
        error << "Socket timeout: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
    catch (const UdpException& e)
    {
        error << "UDP Exception: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
    catch (const exception& e)
    {
        error << "Other Error: " << e.what() << endl;
        BOOST_FAIL(error.str());
    }
}

BOOST_AUTO_TEST_CASE(UnixSocketTest)
{
    boost::asio::io_service io_service;
    try
    {
        cout << endl << "**** UNIX Socket Test ****" << endl;

        std::remove(FILE_SOCKET.c_str());
        ConnPtr server(new UnixSocketConnection(FILE_SOCKET, TIMEOUT, SERVER, io_service));
        ConnPtr client(new UnixSocketConnection(FILE_SOCKET, TIMEOUT, CLIENT, io_service));

        Sha1Calc sha1calc;

        DataBuffer clientData = write_data(client, sha1calc, UDP_BYTE_SZ, 0);
        cout << "Wrote the data to the Unix Socket client:" << dataBufferToStr(clientData) << endl;

        DataBuffer serverData = read_data(server, sha1calc, 0);
        cout << "Read from UDP Server: " << dataBufferToStr(serverData) << endl;

        BOOST_REQUIRE( sha1calc.compare() );
        cout << sha1_to_str(sha1calc.get_server_digest()) << endl;

    }
    catch (const SocketTimeoutException& e)
    {
        cerr << "Socket timeout: " << e.what() << endl;
        BOOST_FAIL("Socket Timeout");
    }
    catch (const UnixSocketException& e)
    {
        cerr << "UNIX Socket Error: " << e.what() << endl;
        BOOST_FAIL("UNIXSocket Exception");
    }
    catch (const exception& e)
    {
        cerr << "Other Error: " << e.what() << endl;
        BOOST_FAIL("Unknown Exception");
    }

    std::remove(FILE_SOCKET.c_str());
}

BOOST_AUTO_TEST_SUITE_END()

    }

用Java编写的客户端:

package com.shaw.udp.sender;

import java.net.*;
import java.nio.ByteBuffer;
import java.nio.channels.DatagramChannel;

public class Client {

    public static void main(String[] args) throws Exception {

        DatagramChannel channel = DatagramChannel.open();
        SocketAddress address = new InetSocketAddress(0);
        SocketAddress client = new InetSocketAddress(SERVER_HOST, 10999);
        DatagramSocket socket = channel.socket();

        // This is the local socket
        socket.setSoTimeout(5000);
        socket.bind(address);

        for (int i = 0; i != 10; ++i) {
            // Send the data to the remote server
            ByteBuffer buffer = ByteBuffer.wrap("GOT_ANSWER?".getBytes());
            channel.send(buffer, client);
            System.out.println("Iter: " + i + " => Sent request: "
                    + new String(buffer.array()));

            // Listen for reply from the server
            buffer = ByteBuffer.allocate(64);
            channel.receive(buffer);
            System.out.println("Iter: " + i + " => Got reply: "
                    + new String(buffer.array()));
        }
    }
}

0 个答案:

没有答案
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