C ++:从子类访问父类

时间:2012-10-10 18:20:17

标签: c++ class parent

我有两个班级:

class ClassA {
    public:
        ClassB *classB;
        int i = 100;
}
// and:
class ClassB {
    public:
        void longProcess();
}

我从ClassB()运行一个空格:

ClassA classA = new ClassA();
classA->i = 100;
classA->classB = new ClassB();
classB->longProcess(); // it's a long process!
// but when it will finish - I need to get the "i" variable from ClassA

如何从方法中获取“int i”变量:longProcess()?实际上,我需要在另一个线程中运行这个长代码,这就是为什么我需要在longProcess()完成其工作时从ClassB中检索“i”变量。有什么建议吗?

更新:我尝试编写一些代码来保存指向父类的指针

// - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = [ChildClass.h] - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - =

#include "ParentClass.h"
class ChildClass {
    public:
        ChildClass();
        ParentClass *pointerToParentClass; // ERROR: ISO C++ forbids declaration of 'ParentClass' with no type
        void tryGet_I_FromParentClass();
};

错误:ISO C ++禁止声明'ParentClass'没有类型

// - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = [ChildClass.cpp] - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - =

#include "ChildClass.h"
ChildClass::ChildClass(){}
void ChildClass::tryGet_I_FromParentClass(){
    // this->pointerToParentClass...??? it's not work
}

// - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = [ParentClass.h] - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - =

#include "ChildClass.h"
class ParentClass {
    public:
        ParentClass();
        ChildClass *childClass;
        int i;
};

// - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = [ParentClass.cpp] - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - =

#include "ParentClass.h"
ParentClass::ParentClass(){
    childClass = new ChildClass();
    childClass->pointerToParentClass = this;
}

// - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = [MainWindow.cpp] - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - =

ParentClass *parentClass = new ParentClass();

4 个答案:

答案 0 :(得分:7)

您需要将类{A(或任何指向它)的this指针传递给B类(可能在构造函数中),以便它知道它包含在哪里,并且可能有B类成员这是指向A的指针。然后像调用其他任何方法一样调用实例方法。

这里没有继承,所以其他一些例子也行不通。

编辑:根据您的用户名,我猜你更熟悉Java?您需要的是前瞻性声明。基本上这将是ChildClass.h

class ParentClass; // Empty
class ChildClass
{
    ParentClass* myParent;
    // Body omitted
}

确保ChildClass.h的顶部包含ParentClass.h并正常声明,并在两个.cpp文件中包含ParentClass.h。并确保ChildClass的所有实现都在.cpp文件中,而ParentClass的相同内容(每个都在他们自己,或不在,并不重要)。

这里发生的是你正在为编译器创建一个循环引用,但在ChildClass.h中你需要的只是告诉编译器“这里是一个指针”就是这样。因此,您不需要该类的“完整大小”,因此“空”前向声明就足够了。当.cpp文件滚动时,编译器“知道”每个文件的完整大小,并且不会抛出错误。

有关详细信息,请参阅C++ FAQ

答案 1 :(得分:1)

如果A::callMeWhenLongProcessFinished()实际上是您希望从B::longProcess()调用的唯一函数,则可以将指向您的A对象的指针传递给函数:

void B::longProcess(A* object) {
    // long process
    object->callMeWhenLongProcessFinished();
}

如果设置不是那么简单,您可以让B::longProcess()取一个std::function<void()>设置为调用正确的函数并调用它:

void B::longProcess(std::function<void()> callback) {
    // long process
    if (callback) {
        callback();
    }
}

void some_function() {
    A* aptr = get_A_object();
    B* bptr = get_B_object();
    bptr->longProcess(std::bind(&A::callMeWhenLongProcessFinished, aptr));
}

在不同的线程中完成调用将需要以适当的线程安全的方式发送对象,但这是一个完全独立的问题。

答案 2 :(得分:0)

在子方法结束时调用父方法:

void ClassB::longProcess() {
  // do your processing
  // ...

  callMeWhenLongProcessHasFinished();
}

如果由于某些奇怪的原因,您无法修改longProcess,请编写另一种串行调用这两种方法的方法。

答案 3 :(得分:0)

你应该在ClassB上Join,以便ClassA在ClassB完成之前不会执行它的方法。或者,只需在ClassB的方法结束时从ClassA调用该方法。

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