如何查看以编程方式创建的UIButton的标记

时间:2012-12-15 03:19:03

标签: iphone ios6 tags uibutton viewdidload

在我的应用程序的一个viewController上有一个很长的列表,其中20个左右的按钮以编程方式添加,所有这些我想调用相同的方法,但是通过他们的按钮标签来识别自己,但我遇到了一个已设置的问题我回过头几个小时的研究和尝试。基本的问题是我不知道如何以任何其他方法访问以编程方式创建的按钮,而不是初始化它们的方法。

我的问题总结如下:

1)如果我要在viewDidLoad方法中创建按钮,如何在我创建的void方法中访问它?

2)如何在创建的void方法中访问这些按钮标签?

这是我到目前为止的代码,但它产生的错误在下面说明了。

-(void)viewDidLoad{
float itemScrollerXdirection =0;
float itemScrollerYdirection =0;
float ySize =70.0;
float xSize = 70.0;

UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
button.frame = CGRectMake(itemScrollerXdirection,itemScrollerYdirection,xSize,ySize);
[button addTarget:self action:@selector(itemSelected) forControlEvents:UIControlEventTouchUpInside];
button.tag =1;
[button setTitle:@"button1" forState:UIControlStateNormal];
[itemScroller addSubview:button];
}
//no errors in the above code

-(void)itemSelected{


if ([sender tag] == 1) {  //Gets error "Use of undeclaired identifier 'sender'"
    button.hidden = YES; //Gets error "Use of undeclaired identifier 'button1'"
}
}

2 个答案:

答案 0 :(得分:3)

我们不是在处理ruby的神秘主义,需要将事物初始化并存储在某处,以便您调用它们,试试这个:

#.h
@interface MyController : UIViewController{
   NSMutableArray *buttons;
}

#.m
-(void)init // Or whatever you use for init
{
   buttons = [[NSMutableArray alloc] init];
}

-(void)viewDidLoad{
  //blah blah (what you already have)

  [button addTarget:self action:@selector(itemSelected:)     //Add ":"
               forControlEvents:UIControlEventTouchUpInside];
  button.tag =0;

  [buttons addObject:button] //Add button to array of buttons

  //blah blah (what you already have)
}

-(IBAction)itemSelected:(id)sender{
   UIButton* button = [buttons objectAtIndex:sender.tag]
   button.hidden = YES;
}

注意:我是从内存中执行此操作,因此可能无法正常工作。

答案 1 :(得分:2)

#.h
@interface MyController : UIViewController{
   UIButton *buttons;
}

#.m

-(void)viewDidLoad{
float itemScrollerXdirection =0;
float itemScrollerYdirection =0;
float ySize =70.0;
float xSize = 70.0;

 self.button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
 self.button.frame = CGRectMake(itemScrollerXdirection,itemScrollerYdirection,xSize,ySize);
[self.button addTarget:self action:@selector(itemSelected) forControlEvents:UIControlEventTouchUpInside];
 self.button.tag =1;
[self.button setTitle:@"button1" forState:UIControlStateNormal];
[itemScroller addSubview:button];
}
//no errors in the above code

-(void)itemSelected
 { 
      if ([sender tag] == 1) 
      {  
        self.button.hidden = YES;
      }
  }