调用'AnimationSet :: AnimationSet()'没有匹配函数

时间:2013-01-05 15:36:44

标签: c++ function call match

我只是在做我的DrawObject构造函数,并且不断遇到这个错误:

C:\CodeBlocks\SDLGame\DrawObject.cpp|3|error: no matching function for call to 'AnimationSet::AnimationSet()'|
C:\CodeBlocks\SDLGame\DrawObject.cpp|3|note: candidates are:|
C:\CodeBlocks\SDLGame\AnimationSet.h|9|note: AnimationSet::AnimationSet(int)|
C:\CodeBlocks\SDLGame\AnimationSet.h|9|note:   candidate expects 1 argument, 0 provided|
C:\CodeBlocks\SDLGame\AnimationSet.h|5|note: AnimationSet::AnimationSet(const AnimationSet&)|
C:\CodeBlocks\SDLGame\AnimationSet.h|5|note:   candidate expects 1 argument, 0 provided|

这是我的AnimationSet:

class AnimationSet
{
    public:

        AnimationSet(int animationCounter);
        virtual ~AnimationSet();
        int getCurrentFrame();
        void setCurrentFrame(int currentFrame);
        int getCurrentAnimation();
        void setCurrentAnimation(int currentAnimation);

    private:

        int currentFrame;
        int curretAnimation;
        Animation* animations;
};

我的drawObject构造函数:

drawObject::drawObject(char* name, char* surfaceFile, int xPos, int yPos, int drawLevel, bool willMoveVar, bool isSpriteVar, int animationNumber)
{
    animationSet = new AnimationSet(animationNumber);
    name = name;
    xPos = xPos;
    yPos = yPos;
    willMoveVar = willMove;
}

1 个答案:

答案 0 :(得分:4)

您提供的代码未显示错误的位置,但我猜您在AnimationSet中有drawObject成员对象,这意味着,如果没有默认构造函数,您必须在构造函数初始化列表中初始化它。

drawObject::drawObject(char* name, char* surfaceFile, int xPos, int yPos, int drawLevel, bool willMoveVar, bool isSpriteVar, int animationNumber) :
animationSet(animationNumber) //I'm assuming this isn't a pointer
{
  name = name;
  xPos = xPos;
  yPos = yPos;
  willMoveVar = willMove;
}
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