ProtoInclude for fields?

时间:2009-09-24 15:24:23

标签: c# protocol-buffers protobuf-net

我有一个简单的对象

[ProtoContract]
public class DataChangedEventArgs<T> : EventArgs
{
    private readonly object key;
    private readonly T data;
    private readonly DataChangeType changeType;

    ///<summary>
    /// Key to identify the data item
    ///</summary>
    public object Key
    {
        get { return key; }
    }

    [ProtoMember(2, IsRequired = true)]
    public T Data
    {
        get { return data; }
    }

    [ProtoMember(3, IsRequired = true)]
    public DataChangeType ChangeType
    {
        get { return changeType; }
    }

我的钥匙有问题。它的类型是object,但它可以是int,long或string。 我会直观地使用ProtoInclude属性来说“期望这些类型”但不幸的是它们只是类的属性。 有没有人知道如何解决这个问题? 对于背景,公共对象Key是出于历史原因(以及所有地方),所以我非常希望避免所有重构的母亲;-) 我有可能把它变成序列化,甚至强制它串行化为字符串吗?

1 个答案:

答案 0 :(得分:2)

确实有一些技巧可行;你提到的string非常简单(使用标有[ProtoMember]的私有财产),但我不知道你怎么知道将它转换回的类型。

然而,有一种基于继承的([ProtoInclude])方式来处理有限数量的类型(事先已知)。这是一个related example,但我会看到我可以更具体地说明这个案例......


关于基于字符串的方法,您可以使用前缀?例如:

public object Key {get;set;}

[ProtoMember(1)]
private object KeyString {
    get {
        if(Key == null) return null;
        if(Key is string) return "s:"+(string)Key;
        if(Key is int) return "i:"+Key.ToString();
        // etc
    }
    set {
        if(value == null) { Key = null; }
        else if(value.StartsWith("s:")) {...}
        // etc
    }
}

行;这是一个例子;我强调使用固定密钥会更强更好;以下有点难看,但大部分代码都可以隐藏起来并重新使用,所以也许坏了。不过,我更喜欢更强类型的键。我可能已经提到了;-p

using System;
using ProtoBuf;
static class Program
{
    static void Main()
    {
        var message1 = new SomeMessageWithVariableKey<string>(123456, "abcdef");
        var clone1 = Serializer.DeepClone(message1);
        Console.WriteLine(clone1.Key);
        Console.WriteLine(clone1.SomeOtherValue);

        var message2 = new SomeMessageWithVariableKey<int>("abcdef", 123456);
        var clone2 = Serializer.DeepClone(message2);
        Console.WriteLine(clone2.Key);
        Console.WriteLine(clone2.SomeOtherValue);
    }
}

[ProtoContract]
[ProtoInclude(1, typeof(ProtoKey<int>))]
[ProtoInclude(2, typeof(ProtoKey<string>))]
abstract class ProtoKey
{
    public static ProtoKey Create(object key)
    {
        if (key == null) return null;
        if (key is string) return new ProtoKey<string> { Value = key };
        if (key is int) return new ProtoKey<int> { Value = key };
        throw new ArgumentException("Unexpected key type: " + key.GetType().Name);
    }

    public abstract object Value { get; protected set;}
    public override string ToString()
    {
        return Convert.ToString(Value);
    }
    public override bool Equals(object obj)
    {
        ProtoKey other = obj as ProtoKey;
        if (other == null) return false;
        return object.Equals(Value, other.Value);
    }
    public override int GetHashCode()
    {
        object val = Value;
        return val == null ? 0 : val.GetHashCode();
    }
}
[ProtoContract]
sealed class ProtoKey<T> : ProtoKey
{
    [ProtoMember(1)]
    public T TypedValue { get; set; }
    public override object Value
    {
        get { return TypedValue; }
        protected set { TypedValue = (T)value; }
    }
}

[ProtoContract]
public class SomeMessageWithVariableKey<T>
{
    private SomeMessageWithVariableKey() { }
    public SomeMessageWithVariableKey(object key, T someOtherValue) {
        Key = key;
        SomeOtherValue = someOtherValue;
    }
    public object Key { get; private set; }

    [ProtoMember(1)]
    private ProtoKey SerializationKey
    {
        get { return ProtoKey.Create(Key); }
        set { Key = value == null ? null : value.Value; }
    }
    [ProtoMember(2)]
    public T SomeOtherValue { get; set; }
}