对构造函数和析构函数的未定义引用

时间:2013-02-10 22:28:25

标签: c++ linker g++

我只是看到这是因为人们没有在构建时将他们的类对象链接在一起,但我有,而且我不确定是什么问题。

来源:

//test.cpp
#include "Point.h"
#include "Sphere.h"
#include "Scene.h"


int main(){
    Sphere s;
    Scene sc;
    sc.img_plane.upper_left = Point(-1, 1, -3);
    sc.img_plane.upper_right = Point(1, 1, -3);
    sc.img_plane.lower_left = Point(-1, -1, -3);
    sc.img_plane.lower_right = Point(1, -1, -3);
    sc.width = 100;
    sc.height = 100;
    return 0;
}

错误:

test.cpp:(.text+0x17): undefined reference to `Sphere::Sphere()'
test.cpp:(.text+0x26): undefined reference to `Scene::Scene()'
test.cpp:(.text+0x192): undefined reference to `Scene::~Scene()'
test.cpp:(.text+0x1a1): undefined reference to `Sphere::~Sphere()'
test.cpp:(.text+0x1bf): undefined reference to `Scene::~Scene()'
test.cpp:(.text+0x1d3): undefined reference to `Sphere::~Sphere()'

Makefile:

CC = g++
SRC = ./src
BUILD = ./build

main : main.o Point.o colort.o Sphere.o Scene.o Ray.o HitRecord.o
    $(CC) $(BUILD)/main.o $(BUILD)/Point.o -o $(BUILD)/main

main.o : $(SRC)/test.cpp
    $(CC) -c $< -o $(BUILD)/main.o

Point.o : $(SRC)/Point.cpp $(SRC)/Point.h
    $(CC) -c $< -o $(BUILD)/Point.o

colort.o : $(SRC)/colort.cpp $(SRC)/colort.h
    $(CC) -c $< -o $(BUILD)/colort.o

Sphere.o : $(SRC)/Sphere.cpp $(SRC)/Sphere.h $(SRC)/colort.cpp $(SRC)/Point.cpp
    $(CC) -c $< -o $(BUILD)/Sphere.o

ImagePlane.o : $(SRC)/ImagePlane.cpp $(SRC)/ImagePlane.h
    $(CC) -c $< -o $(BUILD)/ImagePlane.o

Scene.o : $(SRC)/Scene.cpp $(SRC)/Scene.h
    $(CC) -c $< -o $(BUILD)/Scene.o 

Ray.o : $(SRC)/Ray.cpp $(SRC)/Ray.h
    $(CC) -c $< -o $(BUILD)/Ray.o

HitRecord.o : $(SRC)/HitRecord.cpp $(SRC)/HitRecord.h
    $(CC) -c $< -o $(BUILD)/HitRecord.o     

clean :
    rm $(BUILD)/*

test : main 
    $(BUILD)/main

场景构造函数与Sphere相同:

Sphere.h:

#ifndef SPHERE_H_
#define SPHERE_H_

#include "colort.h"
#include "Point.h"
#include "Ray.h"

class Sphere {
public:
    Sphere();
    virtual ~Sphere();
    Point center;
    double radius;
    color_t diffuse, specular;
    double intersection(Ray r);
};

#endif /* SPHERE_H_ */

Sphere.cpp:

#include "Sphere.h"

#include <math.h>

Sphere::Sphere() {

}

Sphere::~Sphere() {

}

...other class functions

1 个答案:

答案 0 :(得分:5)

main规则中:

main : main.o Point.o colort.o Sphere.o Scene.o Ray.o HitRecord.o
    $(CC) $(BUILD)/main.o $(BUILD)/Point.o -o $(BUILD)/main

请注意,尽管您将Sphere.o视为依赖项,但您还没有链接它。您还需要将其包含在构建行中:

main : main.o Point.o colort.o Sphere.o Scene.o Ray.o HitRecord.o
    $(CC) $(BUILD)/main.o $(BUILD)/Point.o $(BUILD)/Sphere.o -o $(BUILD)/main

您可能还希望根据将其列为依赖项的事实添加其他内容。