UIImage奇怪的缩放

时间:2013-03-07 08:44:33

标签: iphone ios objective-c uiimage

我有一些大小的文件(例如1000x1000)。

我想加载它并使其变小

UIImage *newImage = [UIImage imageWithCGImage:[UIImage imageWithContentsOfFile:filename].CGImage scale:(1.0f / scale) orientation:UIImageOrientationUp];
NSLog(newImage size: %f, %f", newImage.size.width, newImage.size.height);
// shows correct scaled size -> 50, 50

然后我想保存这个缩放的图像

NSData* imageData = UIImageJPEGRepresentation(newImage, 1.0);
[imageData writeToFile:otherFileName atomically:NO];

我很困惑地看到新图像以第一个起始大小(1000x1000)保存。

怎么可能以及如何做到这一点?

2 个答案:

答案 0 :(得分:2)

只需制作一种方法:

-(UIImage *)scaleImage:(UIImage *)image toSize:(CGSize)newSize {

    float width = newSize.width;
    float height = newSize.height;

    UIGraphicsBeginImageContextWithOptions(newSize, NO, 0.0);
    [image drawInRect: CGRectMake(0, 0, width, height)];

    UIImage *smallImage = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    return smallImage;
}

并设置所需的大小:

UIImage *resizedImg = [self scaleImage:[UIImage imageWithData:imageData] toSize:CGSizeMake(150.0f,150.0f)]; // i have taken 150 you can change value here

答案 1 :(得分:1)

您可以使用Bellow方法创建具有较小尺寸的图像,并使用Bellow方法: -

您可以调用以下方法: -

newImage=[self scaleImage:newImage toSize:CGSizeMake(250, 250)];


- (UIImage*) scaleImage:(UIImage*)image toSize:(CGSize)newSize {
    CGSize scaledSize = newSize;
    float scaleFactor = 2.0;
    if( image.size.width > image.size.height ) {
        scaleFactor = image.size.width / image.size.height;
        scaledSize.width = newSize.width;
        scaledSize.height = newSize.height / scaleFactor;
    }
    else {
        scaleFactor = image.size.height / image.size.width;
        scaledSize.height = newSize.height;
        scaledSize.width = newSize.width / scaleFactor;
    }

    UIGraphicsBeginImageContextWithOptions( scaledSize, NO, 0.0 );
    CGRect scaledImageRect = CGRectMake( 0.0, 0.0, scaledSize.width, scaledSize.height );
    [image drawInRect:scaledImageRect];
    UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return scaledImage;
}