为什么调用不同类的main方法不能正常工作?

时间:2013-05-17 23:37:59

标签: java swing class

我正在写游戏。游戏在运行时播放背景音乐。这很好用,我决定添加一个主菜单,因为他们有三种类型的游戏:

  • 单人游戏

  • 双人

  • 在线

当我单独运行这些类(显然有自己的主要方法)时,它们的工作完全正常。但是,在我的欢迎菜单类中,它负责主菜单(所有必要的导入都在那里,这里没有显示):

public class WelcomeMenu implements ActionListener {

public void setButtonBG(JButton button, String imgPath) throws IOException //this method is reponsible for setting images to their corresponding JButton(s)
{
    BufferedImage img = ImageIO.read(ClassLoader.getSystemResource(imgPath));
    ImageIcon sp = new ImageIcon(img);
    button.setIcon(sp);
    button.setBorderPainted(false);
}


private JFrame welcomeWindow = new JFrame("Tic-Tac-Toe");
private JButton singlePlayerButton = new JButton();
private JButton twoPlayerButton = new JButton();
private JButton onlineButton = new JButton();
public WelcomeMenu() throws IOException
{
    //START OF CONSTRUCTOR
    //Main window is being sized, default way to close, and internal layout
    welcomeWindow.setSize(600, 420);
    welcomeWindow.setLayout(new CardLayout());
    //Object res = this.getClass().getResource("/");
    //System.out.println(res);
    BufferedImage bf = ImageIO.read(ClassLoader.getSystemResource("images/mainMenuBG.jpg"));
    welcomeWindow.setContentPane(new backImage(bf)); // adding created component to the JFrame using the backImage class
    welcomeWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    welcomeWindow.setLocationRelativeTo(null);
    welcomeWindow.setResizable(false);
    welcomeWindow.setVisible(true);

    //setting the icon
    try
    {
        java.net.URL url = ClassLoader.getSystemResource("images/icon.png");
        Toolkit kit = Toolkit.getDefaultToolkit();
        Image img = kit.createImage(url);
        welcomeWindow.setIconImage(img);
    }
    catch(NullPointerException n)
    {
        System.out.println("Image could not be fetched.");
    }

    //adding custom buttons

    //ImageIcon singlePlayer = new ImageIcon("images/singlePlayerButton.jpg");

    //setting sizes
    singlePlayerButton.setSize(387, 72);
    twoPlayerButton.setSize(387, 72);
    onlineButton.setSize(387, 72);

    //setting background images to buttons
    setButtonBG(singlePlayerButton, "images/sPlayerButton.jpg");
    setButtonBG(twoPlayerButton, "images/tPlayerButton.jpg");
    setButtonBG(onlineButton, "images/mPlayerButton.jpg");

    //adding listeners
    singlePlayerButton.addActionListener(this);
    twoPlayerButton.addActionListener(this);
    onlineButton.addActionListener(this);

    //adding the custom buttons
    welcomeWindow.add(singlePlayerButton);
    welcomeWindow.add(twoPlayerButton);
    welcomeWindow.add(onlineButton);

    //setting locations and visibility
    singlePlayerButton.setLocation(110, 90);
    singlePlayerButton.setVisible(true);

    twoPlayerButton.setLocation(110, 182);
    twoPlayerButton.setVisible(true);

    onlineButton.setLocation(110, 274);
    onlineButton.setVisible(true);

    //END OF CONSTRUCTOR
}
public static TicTacToeTP spg;
//All actions are done here
@Override
public void actionPerformed(ActionEvent e) 
{
    if(e.getSource() == singlePlayerButton)
    {
        System.out.println("<LOG> SINGLE PLAYER GAME REQUESTED");
        JOptionPane.showMessageDialog(welcomeWindow, "This game mode has not been implemented yet.");
    }
    if(e.getSource() == twoPlayerButton)
    {
        System.out.println("<LOG> TWO PLAYER GAME REQUESTED");

        try
        {
            //spg = new TicTacToeTP("images/black-squareMod_RED.jpg");
            //spg.playBackgroundSong();
            TicTacToeTP.main(null);

        }
        catch(IOException io)
        {
            System.out.println("IO EXCEPTION!");
        }

        welcomeWindow.setVisible(false);
        welcomeWindow.dispose(); 
    }
    if(e.getSource() == onlineButton)
    {
        System.out.println("<LOG> ONLINE GAME REQUESTED");
        JOptionPane.showMessageDialog(welcomeWindow, "This game mode has not been implemented yet.");
    }



}

public static void main(String[] args) throws IOException
{
    EventQueue.invokeLater(new Runnable() 
            {
            @Override
            public void run() 
            {
               try
               {
                   UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
               }
               catch(ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex)
               {

               }
            }
            });
    new WelcomeMenu();

}


}

...例如,如果我点击双人播放器按钮,它只播放音频。我的其他组件都没有加载。只是一个空的JFrame。注意在actionPerformed()方法中,我尝试了TicTacToeTP.main(null)和(现在注释掉)实例化一个新的TicTacToeTP对象并调用了playBackgroundSong()方法。如果我消除了这个方法调用,并只是实例化对象,它工作正常 - 但没有音乐。

为什么会发生这种情况,我该如何解决?

这是playBackgroundSong()方法:

private Player p = null;
    //private InputStream fis = null;
    public void playBackgroundSong() //responsible for playing background music
    {
       //PausablePlayer p = null;
       InputStream fis = null;
       ArrayList<InputStream> stream = new ArrayList<InputStream>(); //this ArrayList contains multiple audio files that the method will loop through >> defined below

       stream.add(ClassLoader.getSystemResourceAsStream("resources/01 Intro.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/Basic space - The XX - Instrumental.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/Mirrors [ Upbeat Electronic Instrumental ] Spence Mills HQ Free Beat Download 2012.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/Static [ Aggressive Dark Pop Hip Hop Rap Instrumental ] Spence Mills Free Beat Download Link 2012 HD.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/System Shock 2 soundtrack Med Sci 1.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/System Shock 2 Soundtrack Ops 2.mp3"));
       stream.add(ClassLoader.getSystemResourceAsStream("resources/01 Intro.mp3"));

       Collections.shuffle(stream);

       for(int i = 0; i < stream.size(); i++)
       {
            try 
            {
                fis = stream.get(i);
            } 
            catch (NullPointerException ex) 
            {
                Logger.getLogger(TicTacToeTP.class.getName()).log(Level.SEVERE, null, ex);
            }
            try 
            {
                p = new Player(fis);
            } 
            catch (JavaLayerException ex) 
            {
                Logger.getLogger(TicTacToeTP.class.getName()).log(Level.SEVERE, null, ex);
            }
            try 
            {
                p.play();
            } 
            catch (JavaLayerException ee) 
            {
                Logger.getLogger(TicTacToeTP.class.getName()).log(Level.SEVERE, null, ee);
            } 


       }
       playBackgroundSong();
    }

1 个答案:

答案 0 :(得分:3)

您似乎在Swing事件派发线程或EDT上播放长时间运行的代码playBackgroundSong()。该线程负责绘制GUI并交互和响应用户输入,如果它被束缚,程序基本上冻结。当您在main方法中调用此方法时,这可能不是问题 - 基本上是在Swing事件线程之外,但在事件调度线程上专门调用它时是一个问题。一种可能的解决方案:在后台线程中播放您的音乐。 SwingWorker可能适合您,并且有关于这些和EDT的使用的体面教程。谷歌“Concurrency in Swing”,并查看可能是第一次打击更多。

顺便说一句:你通常不想调用另一个类的主要方法。而是创建另一个类的实例并使用它。


修改您声明:

  

感谢。看看这个部分:docs.oracle.com/javase/tutorial/uiswing/concurrency/simple.html好像解释我想做什么,对吗?顺便说一句,我正在读这一切

实际上你可以更简单。既然你没有等待playBackgroundSong()的结果,你可以通过将它包装在Runnable中然后将它放在一个线程中,在它自己的简单线程中调用它:

new Thread(new Runnable() {
  public void run() {
    playBackgroundSong();
  }
}).start();
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