如何录制和保存为mp3在线流媒体音频

时间:2013-07-18 19:23:37

标签: android android-mediaplayer

我有一个流媒体网址在我的应用程序中流式传输,我也记录了相同的文件也可以离线收听。我可以在媒体播放器和服务的帮助下流式传输URL,但现在我正在寻找同一文件的录制逻辑。

如何在SD卡上录制直播和保存文件?

4 个答案:

答案 0 :(得分:3)

我假设您不想使用麦克风录制音频流,而是下载原始音频文件,然后您要查找的内容称为渐进式下载,here是设置它的好教程使用MediaController,基本上你首先开始下载文件,当你下载它时,你在本地读取缓冲文件,播放器作为数据源。

从上面的链接你可以使用StreamingMediaPlayer,原始的android MediaPlayer还不支持从外部URL流式传输,所以这个类通过逐步下载内容提供伪流功能。我们在临时存储中获得足够的音频后立即播放。

public class StreamingMediaPlayer {

private static final int INTIAL_KB_BUFFER =  96*10/8;//assume 96kbps*10secs/8bits per byte

private TextView textStreamed;

private ImageButton playButton;

private ProgressBar progressBar;

//  Track for display by progressBar
private long mediaLengthInKb, mediaLengthInSeconds;
private int totalKbRead = 0;

// Create Handler to call View updates on the main UI thread.
private final Handler handler = new Handler();

private MediaPlayer     mediaPlayer;

private File downloadingMediaFile; 

private boolean isInterrupted;

private Context context;

private int counter = 0;

public StreamingMediaPlayer(Context  context,TextView textStreamed, ImageButton playButton, Button  streamButton,ProgressBar    progressBar) 
{
    this.context = context;
    this.textStreamed = textStreamed;
    this.playButton = playButton;
    this.progressBar = progressBar;
}

/**  
 * Progressivly download the media to a temporary location and update the MediaPlayer as new content becomes available.
 */  
public void startStreaming(final String mediaUrl, long  mediaLengthInKb, long   mediaLengthInSeconds) throws IOException {

    this.mediaLengthInKb = mediaLengthInKb;
    this.mediaLengthInSeconds = mediaLengthInSeconds;

    Runnable r = new Runnable() {   
        public void run() {   
            try {   
                downloadAudioIncrement(mediaUrl);
            } catch (IOException e) {
                Log.e(getClass().getName(), "Unable to initialize the MediaPlayer for fileUrl=" + mediaUrl, e);
                return;
            }   
        }   
    };   
    new Thread(r).start();
}

/**  
 * Download the url stream to a temporary location and then call the setDataSource  
 * for that local file
 */  
public void downloadAudioIncrement(String mediaUrl) throws IOException {

    URLConnection cn = new URL(mediaUrl).openConnection();   
    cn.connect();   
    InputStream stream = cn.getInputStream();
    if (stream == null) {
        Log.e(getClass().getName(), "Unable to create InputStream for mediaUrl:" + mediaUrl);
    }

    downloadingMediaFile = new File(context.getCacheDir(),"downloadingMedia_" + (counter++) + ".dat");
    FileOutputStream out = new FileOutputStream(downloadingMediaFile);   
    byte buf[] = new byte[16384];
    int totalBytesRead = 0, incrementalBytesRead = 0;
    do {
        int numread = stream.read(buf);   
        if (numread <= 0)   
            break;   
        out.write(buf, 0, numread);
        totalBytesRead += numread;
        incrementalBytesRead += numread;
        totalKbRead = totalBytesRead/1000;

        testMediaBuffer();
        fireDataLoadUpdate();
    } while (validateNotInterrupted());   

    stream.close();
    if (validateNotInterrupted()) {
        fireDataFullyLoaded();
    }
}  

private boolean validateNotInterrupted() {
    if (isInterrupted) {
        if (mediaPlayer != null) {
            mediaPlayer.pause();
            //mediaPlayer.release();
        }
        return false;
    } else {
        return true;
    }
}


/**
 * Test whether we need to transfer buffered data to the MediaPlayer.
 * Interacting with MediaPlayer on non-main UI thread can causes crashes to so perform this using a Handler.
 */  
private void  testMediaBuffer() {
    Runnable updater = new Runnable() {
        public void run() {
            if (mediaPlayer == null) {
                //  Only create the MediaPlayer once we have the minimum buffered data
                if ( totalKbRead >= INTIAL_KB_BUFFER) {
                    try {
                        startMediaPlayer();
                    } catch (Exception e) {
                        Log.e(getClass().getName(), "Error copying buffered conent.", e);               
                    }
                }
            } else if ( mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000 ){ 
                //  NOTE:  The media player has stopped at the end so transfer any existing buffered data
                //  We test for < 1second of data because the media player can stop when there is still
                //  a few milliseconds of data left to play
                transferBufferToMediaPlayer();
            }
        }
    };
    handler.post(updater);
}

private void startMediaPlayer() {
    try {   
        File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
        moveFile(downloadingMediaFile,bufferedFile);

        Log.e("Player",bufferedFile.length()+"");
        Log.e("Player",bufferedFile.getAbsolutePath());

        mediaPlayer = new MediaPlayer();
        mediaPlayer.setDataSource(bufferedFile.getAbsolutePath());
        mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
        mediaPlayer.prepare();
        fireDataPreloadComplete();

    } catch (IOException e) {
        Log.e(getClass().getName(), "Error initializing the MediaPlaer.", e);
        return;
    }   
}

/**
 * Transfer buffered data to the MediaPlayer.
 * Interacting with MediaPlayer on non-main UI thread can causes crashes to so perform this using a Handler.
 */  
private void transferBufferToMediaPlayer() {
    try {
        // First determine if we need to restart the player after transferring data...e.g. perhaps the user pressed pause
        boolean wasPlaying = mediaPlayer.isPlaying();
        int curPosition = mediaPlayer.getCurrentPosition();
        mediaPlayer.pause();

        File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
        //FileUtils.copyFile(downloadingMediaFile,bufferedFile);

        mediaPlayer = new MediaPlayer();
        mediaPlayer.setDataSource(bufferedFile.getAbsolutePath());
        //mediaPlayer.setAudioStreamType(AudioSystem.STREAM_MUSIC);
        mediaPlayer.prepare();
        mediaPlayer.seekTo(curPosition);

        //  Restart if at end of prior beuffered content or mediaPlayer was previously playing.  
        //  NOTE:  We test for < 1second of data because the media player can stop when there is still
        //  a few milliseconds of data left to play
        boolean atEndOfFile = mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000;
        if (wasPlaying || atEndOfFile){
            mediaPlayer.start();
        }
    }catch (Exception e) {
        Log.e(getClass().getName(), "Error updating to newly loaded content.", e);                  
    }
}

private void fireDataLoadUpdate() {
    Runnable updater = new Runnable() {
        public void run() {
            textStreamed.setText((CharSequence) (totalKbRead + " Kb read"));
            float loadProgress = ((float)totalKbRead/(float)mediaLengthInKb);
            progressBar.setSecondaryProgress((int)(loadProgress*100));
        }
    };
    handler.post(updater);
}

/**
 * We have preloaded enough content and started the MediaPlayer so update the buttons & progress meters.
 */
private void fireDataPreloadComplete() {
    Runnable updater = new Runnable() {
        public void run() {
            mediaPlayer.start();
            startPlayProgressUpdater();
            playButton.setEnabled(true);
            //streamButton.setEnabled(false);
        }
    };
    handler.post(updater);
}

private void fireDataFullyLoaded() {
    Runnable updater = new Runnable() { 
        public void run() {
            transferBufferToMediaPlayer();
            textStreamed.setText((CharSequence) ("Audio full loaded: " + totalKbRead + " Kb read"));
        }
    };
    handler.post(updater);
}

public MediaPlayer getMediaPlayer() {
    return mediaPlayer;
}

public void startPlayProgressUpdater() {
    float progress = (((float)mediaPlayer.getCurrentPosition()/1000)/(float)mediaLengthInSeconds);
    progressBar.setProgress((int)(progress*100));

    if (mediaPlayer.isPlaying()) {
        Runnable notification = new Runnable() {
            public void run() {
                startPlayProgressUpdater();
            }
        };
        handler.postDelayed(notification,1000);
    }
}    

public void interrupt() {
    playButton.setEnabled(false);
    isInterrupted = true;
    validateNotInterrupted();
}

public void moveFile(File   oldLocation, File   newLocation)
throws IOException {

    if ( oldLocation.exists( )) {
        BufferedInputStream  reader = new BufferedInputStream( new FileInputStream(oldLocation) );
        BufferedOutputStream  writer = new BufferedOutputStream( new FileOutputStream(newLocation, false));
        try {
            byte[]  buff = new byte[8192];
            int numChars;
            while ( (numChars = reader.read(  buff, 0, buff.length ) ) != -1) {
                writer.write( buff, 0, numChars );
            }
        } catch( IOException ex ) {
            throw new IOException("IOException when transferring " + oldLocation.getPath() + " to " + newLocation.getPath());
        } finally {
            try {
                if ( reader != null ){
                    writer.close();
                    reader.close();
                }
            } catch( IOException ex ){
                Log.e(getClass().getName(),"Error closing files when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() ); 
            }
        }
    } else {
        throw new IOException("Old location does not exist when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
    }
}

}

然后您可以轻松地使用它:

private void startStreamingAudio() {
    try { 
        final ProgressBar progressBar = (ProgressBar) findViewById(R.id.progress_bar);
        if ( audioStreamer != null) {
            audioStreamer.interrupt();
        }
        audioStreamer = new StreamingMediaPlayer(this,textStreamed, playButton, streamButton,progressBar);
        audioStreamer.startStreaming("http://www.pocketjourney.com/downloads/pj/tutorials/audio.mp3",1677, 214);
        //streamButton.setEnabled(false);
    } catch (IOException e) {
        Log.e(getClass().getName(), "Error starting to stream audio.", e);                  
    }

答案 1 :(得分:2)

我认为你的问题在那里解决了:

https://stackoverflow.com/a/5384161/2545832

尝试逐字节操作。它由这个人工作。

希望它有所帮助!

编辑:

抱歉没看到评论!

答案 2 :(得分:1)

您必须通过本地套接字服务器传递音频流量。请在此处查看我的回答:

Android > 4.0 : Ideas how to record/capture internal audio (e.g. STREAM_MUSIC)?

答案 3 :(得分:0)

如果您正在处理音频数据,请使用AudioRecord类而不是MediaRecorder类。

您可以下载并测试应用程序的在线示例代码。

如上所述,

  

本文的示例应用程序记录音频并将其保存到    SDCard 。该文件将是WAV文件并将被放入   “/ SDCard / AudioRecorder”文件夹,当前毫秒为文件   名。

查看文章android-audio-recording-part-2/

旁注:

如果要以 mp3格式保存录制的文件,请修改源代码文件RecorderActivity.java。在那里,您会看到第private static final String AUDIO_RECORDER_FILE_EXT_WAV = ".wav";行。

将其更改为private static final String AUDIO_RECORDER_FILE_EXT_WAV = ".mp3";

OR

您也可以根据应用需要修改变量名称或相关代码。

祝你好运!

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