就像它在标题中说的那样,我正在尝试为我的网站制作MP3播放器,我遇到了一些麻烦。我的代码看起来像这样(它处于测试和开发阶段,因此,尽量不要关注开发阶段的事情)......
import flash.events.MouseEvent;
import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundChannel;
// First run
if (songPlaying == undefined) {
var songPlaying = '0';
var songPause = '0';
var songLoadingCompleted = '1';
var prevSongURL:Array;
var currentSongURL:Array;
var nextSongURL:Array;
var soundFile:URLRequest;
var currentSong:Sound;
var channel:SoundChannel;
currentSongURL = ['','',''];
trace("Player defaults loaded.");
}
// Testing vars
nextSongURL = ['1','NEXT','http://www.balkanize.me/dll/dl5/Sasa_Kovacevic_Slucajno.mp3'];
prevSongURL = ['3','PREV','http://tm-alonso.perso.sfr.fr/Musique/NRJ%20Music%20Awards%202012/CD1/06%20-%20Pitbull%20feat.%20Chris%20Brown%20-%20International%20Love.mp3'];
//soundFile = new URLRequest(lastPlayedSongURL[2]);
//currentSong = new Sound();
//channel = new SoundChannel();
trace("Testing values loaded.");
//JS communication
//Get next next file
function getNextSong(lastPlayed:Array) {
//NOT FINISHED
trace("Loading next track");
return nextSongURL;
}
//Get previous next file
function getPrevSong(lastPlayed:Array){
//NOT FINISHED
trace("Loading prev track");
return prevSongURL;
}
//FUNCTIONS
function songLoadingProgress(evt:ProgressEvent):void{
var loadedPct:uint = Math.round(100 * (evt.bytesLoaded / evt.bytesTotal));
trace("The sound is " + loadedPct + "% loaded.");
}
function songLoadingComplete(evt:Event):void{
trace("The sound is completely loaded.");
songLoadingCompleted = '1';
}
function onIOError(evt:IOErrorEvent){
trace("The sound could not be loaded: " + evt.text);
}
// Player controls
function playSong(evt:MouseEvent):void {
if (songPlaying !== '1') {
info.text = "PLAY!";
if (currentSongURL[2] == '') {
currentSongURL = getNextSong(currentSongURL);
}
trace("Trying to play:" + currentSongURL[0] + " - " + currentSongURL[1] + " - " + currentSongURL[2]);
if (songLoadingCompleted !== '1') {
currentSong.close();
currentSong = new Sound();
}
songLoadingCompleted = '0';
soundFile = new URLRequest(currentSongURL[2]);
currentSong = new Sound();
channel = new SoundChannel();
currentSong.load(soundFile);
channel = currentSong.play(songPause);
currentSong.addEventListener(ProgressEvent.PROGRESS, songLoadingProgress);
currentSong.addEventListener(Event.COMPLETE, songLoadingComplete);
currentSong.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
//channel.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete);
songPlaying = '1';
songPause = '0';
}
}
function stopSong(evt:MouseEvent):void {
if (songPlaying !== '0') {
trace('STOP!');
songPause = '0';
songPlaying = '0';
channel.stop();
return;
}
}
function playNext(evt:MouseEvent):void {
if (songPlaying !== '0') {
trace('STOP!');
songPlaying = '0';
channel.stop();
}
currentSongURL = getNextSong(currentSongURL);
playSong(null);
}
function playPrev(evt:MouseEvent):void {
if (songPlaying !== '0') {
trace('STOP!');
songPlaying = '0';
channel.stop();
}
currentSongURL = getPrevSong(currentSongURL);
playSong(null);
}
btnPrev.addEventListener(MouseEvent.CLICK,playPrev);
btnPlay.addEventListener(MouseEvent.CLICK,playSong);
// btnPause.addEventListener(MouseEvent.CLICK,pauseSong);
btnStop.addEventListener(MouseEvent.CLICK,stopSong);
btnNext.addEventListener(MouseEvent.CLICK,playNext);
问题是我的网络浏览器以及其他一些flash mp3播放器可以打开“http://www.balkanize.me/dll/dl5/Sasa_Kovacevic_Slucajno.mp3”,而我的播放器则不能。但是,其他文件“http://tm-alonso.perso.sfr.fr/Musique/NRJ%20Music%20Awards%202012/CD1/06%20-%20Pitbull%20feat.%20Chris%20Brown%20-%20International%20Love.mp3”可以打开,播放,重播等等。
我注意到我无法打开的文件,有一些不同的标题(它没有内容长度标题)。但是,我再次尝试使用其他没有内容长度标题的文件,并且可以打开它。
我不确定我知道我错在哪里......:D帮助,并提前致谢! :)
苏珊
答案 0 :(得分:0)
听起来这肯定是你的MP3编码问题,而不是你的AS3代码。 .mp3
只是一个保存文件的包装器 - 有许多不同的方法来编码.mp3
文件中实际存在的内容。
其中一些编码在Flash中可能是友好的,有些可能不是。您应该使用iTunes,Audacity,VLC Media Player,HandBrake或其他方式重新导出(或“挤压”)所有非工作.mp3
文件。我推荐Adobe Media Encoder
。