从同步代码调用Tornado协同程序

时间:2013-08-06 18:49:11

标签: python tornado coroutine

这将是一个很长的问题,所以:

TL; DR:我有一个带有请求处理程序的Python 2.7线程网络服务器,调用堆栈如下所示:

WorkerThread -> requestHandler -> func1 -> func2 -> .. -> func10 -> doStuff -> BlockingIO

我想使用Tornado 3.0 IOLoop并只更改服务器和IO部分:

(IOLoop) -> requestHandler -> func1 -> func2 -> .. -> func10 -> (doStuff) -> (AsyncIO)

因此,requestHandler()和func10()之间的所有代码堆栈都不会发生变化。事实上,即使doStuff()的界面也不会改变,它似乎会被阻止。但是,在内部它将使用AsyncIO对象(作为Tornado协程),并在异步IO操作期间向IOLoop请求执行其他协同程序,直到IO操作完成。

这可能吗?




现在举几个真实的例子:

我有一个网络服务器接收请求并使用线程池(或进程池)处理它们,就此示例而言无关紧要:

def main():

    # Main entry point, called below.

    # Fake class, you can imagine the internals. We register a request 
    # handler here - handleRequest()
    server = ThreadedServer(handler=handleRequest) 

    # Server has a thread pool, each request is handled on a worker thread. 
    # One thread handles network stuff and pushes requests to worker threads
    Server.start()

def handleRequest(server_address):

    # This is the request handler, called in the context of a worker 
    # thread, after a network request was received.

    # We call the function below. It blocks the thread until it finishes.
    # Not very optimal, since the blocking is network IO bound
    result = doStuff(server_address)

    # We use the result somehow, here we print it
    print "Request handled with result: %s" % result

def doStuff(server_address):

    # This is called by the request handler

    # This is a network bound object, most of its time is spent waiting
    # for the network IO
    net_bound_object = NetBoundSyncObject(server_address)

    # This would block, waiting on the network, preventing the thread from 
    # handling other requests
    result = net_bound_object.do_something()

    # We have the result, return it
    return result

if __name__ == "__main__":

    main()

非常简单,真的。

现在,假设我已经决定要重构我的服务器以使用Tornado,使用tornado.gen来支持异步操作,因此不会受到网络IO的限制。所以,这是我的新代码:

def main():

    # Start Tornado's IOLoop, first entering TornadoServer.start() to begin
    # initializing the server and accept requests.
    # server.start is a coroutine that waits for network IO, yielding 
    # control back to the IOLoop until something
    # happens. When something does, it is awakened and schedules a 
    # request handler - handleRequest, and goes back to network IO, 
    # yielding control. Thus, handleRequest is called.
    server = TornadoServer(handler=handleRequest) # fake class again
    IOLoop.instance().add_callback(server.start)
    IOLoop.instance().start()

def handleRequest(server_address):

    # This part of the code has not been changed - just the comments.
    # It is now run in the context of an IOLoop callback.

    # We call the function above. The interface remains the same. It also seems
    # to block - which is fine, we want to wait for its result to continue processing.
    # However, we want the IOLoop to continue running somehow.
    result = doStuff(server_address)

    # We use the result somehow, here we print it
    print "Request handled with result: %s" % result            

def doStuff(server_address):

    # This is a network bound object, most of its time is spent waiting for
    # the network IO, however all its methods are coroutines and it yields 
    # while waiting for network IO
    net_bound_object = NetBoundAsyncObject(server_address)

    # Now to the problem.
    # doStuff() is a facade - I don't want it to be a coroutine, I want it to hide
    # the implementation details and keep its previous interface.

    # However, NetBoundAsyncObject.do_something_async() is a coroutine, and calls
    # coroutines inside it. So it should be called in the context of
    # another coroutine:
    result = yield net_bound_object.do_something_async()
    # but this is wrong here, since we are not a coroutine.

    # To properly call it asynchronously, I would need to make doStuff()
    # a coroutine as well, breaking its interface, which would mean that 
    # handleRequest too should now be a coroutine. Not a big change, but imagine
    # that instead of calling doStuff() directly, I had code like:
    # handleRequest -> func1 -> func2 -> func3 -> ... -> func10 -> doStuff
    # so now I'd have to change all these functions to be coroutines as well.

    # All of these functions, handleRequest and func1..10, represent a big stack 
    # of code in my real system which is completely synchronous, CPU bound code, 
    # so it has no IO waits anywhere, just code that needs to be run BEFORE and
    # AFTER the network IO bound code finishes, to properly handle the request. 
    # It is well tested, production proven code that requires no functional change,
    # and that doesn't need to be a coroutine. This would be a big refactor.       

    # In the code as it is now, result is now returned as a Future:
    result = net_bound_object.do_something_async()
    # I want to be able to do something like:
    IOLoop.instance().wait_for_future(result)
    # Letting the IOLoop run and handle other things in the meanwhile, like
    # network requests, and also my asynchronous code. 
    # When it finishes, I want my wait_for_future() to return and to continue
    # execution with the result accessible in the future object.

    # Thus, the changes would be at the top (the TornadoServer vs ThreadedServer)
    # and the bottom (doStuff to use either NetBoundObject or NetBoundAsyncObject),
    # but the middle stack will remain unchanged.

    # Return the result of the operation
    return result

if __name__ == "__main__":

    main()

我知道这在许多方面都存在问题,主要是因为调用堆栈。当我们做类似的事情时:

IOLoop.instance().wait_for_future(result)

我们有一个看起来像这样的调用堆栈:

IOLoop.main_loop.start() -> handleRequest -> IOLoop.main_loop.wait_for_future() -> other_callbacks..

因此我们可能(或甚至可能)遇到以下情况:

IOLoop.main_loop.start() -> handleRequest -> IOLoop.main_loop.wait_for_future() -> handleRequest -> IOLoop.main_loop.wait_for_future() -> handleRequest -> IOLoop.main_loop.wait_for_future() -> ...

很明显,如果handleRequest本身成为一个协程,那么当它本身产生时,我们就没有这么深的堆栈问题。

在我曾经使用的嵌入式系统中,使用非抢先式调度程序,在任何时候都没有问题将控制权返回给调度程序而没有堆栈问题。调度程序将获取执行上下文并调用堆栈并存储它们,并更改为另一个上下文/堆栈并从那里继续执行。在等待事件/ IO时,将触发调度程序并运行IO循环中的任何内容。我想在我的系统中使用类似的东西,而不必更改上面的整个调用堆栈 - 将所有内容转换为协同程序。

是否有任何提示,任何想法?

1 个答案:

答案 0 :(得分:4)

您可以使用:

同步运行@ gen.coroutine修饰函数
@gen.coroutine
def main():
    # do stuff...

if __name__ == '__main__':
    IOLoop.instance().run_sync(main)

这启动'IOLoop',运行该函数,并停止循环。 https://github.com/facebook/tornado/blob/master/tornado/ioloop.py

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