如何从蓝牙设备麦克风录制语音并在设备扬声器中播放

时间:2013-08-22 10:34:00

标签: iphone objective-c ios6

我曾尝试使用过的代码     record input coming from bluetooth headset in iPhone 虽然使用这些代码我能够录制语音,但不能从设备(iphone)麦克风的蓝牙设备麦克风中录制 我将如何将录制的声音传送到扬声器。 PL z帮助我和任何帮助赞赏

 // create and set up the audio session
   AVAudioSession* audioSession = [AVAudioSession sharedInstance];
  [audioSession setDelegate:self];
  [audioSession setCategory: AVAudioSessionCategoryPlayAndRecord error: nil];
  [audioSession setActive: YES error: nil];

// set up for bluetooth microphone input
UInt32 allowBluetoothInput = 1;
OSStatus stat = AudioSessionSetProperty (
                         kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,
                         sizeof (allowBluetoothInput),
                         &allowBluetoothInput
                        );
NSLog(@"status = %x", stat);    // problem if this is not zero

// check the audio route
UInt32 size = sizeof(CFStringRef);
CFStringRef route;
OSStatus result = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &size, &route);
NSLog(@"route = %@", route);    
// if bluetooth headset connected, should be "HeadsetBT"
// if not connected, will be "ReceiverAndMicrophone"

// now, play a quick sound we put in the bundle (bomb.wav)
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef        soundFileURLRef;
SystemSoundID   soundFileObject;
soundFileURLRef  = CFBundleCopyResourceURL (mainBundle,CFSTR ("bomb"),CFSTR ("wav"),NULL);

NSError *error = nil;

audioRecorder = [[AVAudioRecorder alloc]
                 initWithURL:soundFileURLRef
                 settings:recordSettings
                 error:&error];
if (error)
{
    NSLog(@"error: %@", [error localizedDescription]);
} else {
    [audioRecorder prepareToRecord];
}

1 个答案:

答案 0 :(得分:0)

是的,上面的概念是正确的,对我很有帮助(但是没有一点添加或修改)但是路由到扬声器(设备扬声器)需要新的会话来创建

从蓝牙获取输入我们创建会话

    //// create and set up the audio session
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setDelegate:self];
[audioSession setCategory: AVAudioSessionCategoryRecord error: nil];
[audioSession setActive: YES error: nil];

// set up for bluetooth microphone input
UInt32 allowBluetoothInput = 1;
AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,sizeof (allowBluetoothInput),&allowBluetoothInput);

当你想要在蓝牙设备扬声器中播放声音时,用新创建的声音覆盖会话

- (IBAction)playAudio:(id)sender {



[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
AudioSessionSetProperty(kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);




UInt32 size = sizeof(CFStringRef);
CFStringRef route;
OSStatus result = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &size, &route);
NSLog(@"route = %@", route);
     //here u can diffrent route set up based on session audiosessionid

}