点击屏幕时加载图像

时间:2013-08-30 04:42:42

标签: ios uiimageview tap

我正在尝试创建一个应用程序,您可以在其中点击“开火”,然后点击它会使图像显示为一个弹孔。我意识到我必须出现UIImageView,但我不知道如何。

感谢任何帮助

4 个答案:

答案 0 :(得分:1)

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{
   UITouch *touch = [[event allTouches] anyObject];
   CGPoint location = [touch locationInView:touch.view];
   NSLog(@"X cord: %f",location.x);
   NSLog(@"Y cord: %f",location.y);
}

在上面的代码中,您将获得当前的触摸位置。将图像放在该位置。 希望它会对你有所帮助。

答案 1 :(得分:1)

确保您的观看userInteractionEnabledYES

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{
   UITouch *touch = [[event allTouches] anyObject];
   CGPoint location = [touch locationInView:touch.view];
   [self addBulletHoleImageAtLocation:location];
}

-(void) addBulletHoleImageAtLocation:(CGPoint)location {
   UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(location.x, location.y, yourImageWidth, yourImageHeight)];
   imgView.image = [UIImage imageNamed:@"bulletHole.png"];
   imgView.contentMode = UIViewContentModeCenter;
   [self.view addSubview:imgView];
   [imgView release]; //if NON ARC
}

您可以根据需要设置不同的contentModeUIViewContentModeScaleToFillUIViewContentModeScaleAspectFitUIViewContentModeScaleAspectFill

答案 2 :(得分:1)

//
//  ViewController.m
//

#import "ViewController.h"

@implementation ViewController

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    UITouch *touch = [[event allTouches] anyObject];
    CGPoint location = [touch locationInView: self.view];

    UIImage *bulletImg = [UIImage imageNamed: @"bullet.png"];
    UIImageView *bulletView = [[UIImageView alloc] initWithImage: bulletImg];

    int bulletWidth = bulletImg.size.width;
    int bulletHeight = bulletImg.size.height;

    bulletView.frame = CGRectMake(
                                  location.x - (bulletWidth / 2), // centered x position
                                  location.y - (bulletHeight / 2), // centered y position
                                  bulletWidth, // width
                                  bulletHeight // height
                                  );

    [self.view addSubview: bulletView];
}

@end

答案 3 :(得分:0)

UITapGestureRecognizer应用于视图控制器的视图,并将其设置为执行显示图像的操作/方法。

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