如何在Java环境中解码H.264视频帧

时间:2010-01-29 22:20:16

标签: java decode h.264

有谁知道如何在Java环境中解码H.264视频帧?

我的网络摄像机产品支持RTP / RTSP Streaming。

我的网络摄像机提供服务标准RTP / RTSP,它还支持“RTP / RTSP over HTTP”。

RTSP:TCP 554 RTP启动端口:UDP 5000

5 个答案:

答案 0 :(得分:6)

或使用Xuggler。与RTP,RTMP,HTTP或其他协议一起使用,可以解码和编码H264和大多数其他编解码器。并且是积极维护,免费和开源(LGPL)。

答案 1 :(得分:4)

我认为最好的解决方案是使用" JNI + ffmpeg"。在我目前的项目中,我需要在基于libgdx的java openGL游戏中同时播放几个全屏视频。我已经尝试了几乎所有的免费库,但没有一个具有可接受的性能。所以最后我决定编写自己的jni C代码来使用ffmpeg。这是我笔记本电脑的最终性能:

  • 环境:CPU:酷睿i7 Q740 @ 1.73G,视频:nVidia GeForce GT 435M, 操作系统:Windows 7 64位,Java:Java7u60 64位
  • 视频: h264rgb / h264编码,没有声音,分辨率: 1366 * 768
  • 解决方案:解码:JNI + ffmpeg v2.2.2,上传到GPU: 使用lwjgl
  • 更新openGL纹理
  • 效果:解码速度: 700-800FPS ,纹理上传:约每帧1ms

我只用了几天就完成了第一个版本。但是第一版的解码速度仅为120FPS左右,上传时间约为每帧5ms。几个月后#39;优化,我得到了最后的性能和一些额外的功能。现在我可以同时播放几个高清视频而不会有任何缓慢。

我游戏中的大多数视频都具有透明背景。这种透明视频是带有2个视频流的mp4文件,一个流存储h264rgb编码的rgb数据,另一个流存储h264编码的alpha数据。因此,为了播放alpha视频,我需要解码2个视频流并将它们合并在一起,然后上传到GPU。因此,我可以在游戏中同时在不透明高清视频上方播放几个透明高清视频。

答案 2 :(得分:3)

我找到了一个基于JavaCV's FFmpegFrameGrabber class的非常简单直接的解决方案。该库允许您通过将ffmpeg包装在Java中来播放流媒体。

如何使用它?

首先,您可以使用Maven或Gradle下载并安装库。

这里有一个StreamingClient类,它调用一个SimplePlayer类,该类具有播放视频的线程。

public class StreamingClient extends Application implements GrabberListener
{
    public static void main(String[] args)
    {
        launch(args);
    }

    private Stage primaryStage;
    private ImageView imageView;

    private SimplePlayer simplePlayer;

    @Override
    public void start(Stage stage) throws Exception
    {
        String source = "rtsp://184.72.239.149/vod/mp4:BigBuckBunny_115k.mov"; // the video is weird for 1 minute then becomes stable

        primaryStage = stage;
        imageView = new ImageView();

        StackPane root = new StackPane();

        root.getChildren().add(imageView);
        imageView.fitWidthProperty().bind(primaryStage.widthProperty());
        imageView.fitHeightProperty().bind(primaryStage.heightProperty());

        Scene scene = new Scene(root, 640, 480);

        primaryStage.setTitle("Streaming Player");
        primaryStage.setScene(scene);
        primaryStage.show();

        simplePlayer = new SimplePlayer(source, this);
    }

    @Override
    public void onMediaGrabbed(int width, int height)
    {
        primaryStage.setWidth(width);
        primaryStage.setHeight(height);
    }

    @Override
    public void onImageProcessed(Image image)
    {
        LogHelper.e(TAG, "image: " + image);

        Platform.runLater(() -> {
            imageView.setImage(image);
        });
    }

    @Override
    public void onPlaying() {}

    @Override
    public void onGainControl(FloatControl gainControl) {}

    @Override
    public void stop() throws Exception
    {
        simplePlayer.stop();
    }
}

SimplePlayer课程使用FFmpegFrameGrabber解码转换为图片并显示在您的舞台中的frame

public class SimplePlayer
{
    private static volatile Thread playThread;
    private AnimationTimer timer;

    private SourceDataLine soundLine;

    private int counter;

    public SimplePlayer(String source, GrabberListener grabberListener)
    {
        if (grabberListener == null) return;
        if (source.isEmpty()) return;

        counter = 0;

        playThread = new Thread(() -> {
            try {
                FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(source);
                grabber.start();

                grabberListener.onMediaGrabbed(grabber.getImageWidth(), grabber.getImageHeight());

                if (grabber.getSampleRate() > 0 && grabber.getAudioChannels() > 0) {
                    AudioFormat audioFormat = new AudioFormat(grabber.getSampleRate(), 16, grabber.getAudioChannels(), true, true);

                    DataLine.Info info = new DataLine.Info(SourceDataLine.class, audioFormat);
                    soundLine = (SourceDataLine) AudioSystem.getLine(info);
                    soundLine.open(audioFormat);
                    soundLine.start();
                }

                Java2DFrameConverter converter = new Java2DFrameConverter();

                while (!Thread.interrupted()) {
                    Frame frame = grabber.grab();
                    if (frame == null) {
                        break;
                    }
                    if (frame.image != null) {

                        Image image = SwingFXUtils.toFXImage(converter.convert(frame), null);
                        Platform.runLater(() -> {
                            grabberListener.onImageProcessed(image);
                        });
                    } else if (frame.samples != null) {
                        ShortBuffer channelSamplesFloatBuffer = (ShortBuffer) frame.samples[0];
                        channelSamplesFloatBuffer.rewind();

                        ByteBuffer outBuffer = ByteBuffer.allocate(channelSamplesFloatBuffer.capacity() * 2);

                        for (int i = 0; i < channelSamplesFloatBuffer.capacity(); i++) {
                            short val = channelSamplesFloatBuffer.get(i);
                            outBuffer.putShort(val);
                        }
                    }
                }
                grabber.stop();
                grabber.release();
                Platform.exit();
            } catch (Exception exception) {
                System.exit(1);
            }
        });
        playThread.start();
    }

    public void stop()
    {
        playThread.interrupt();
    }
}

答案 3 :(得分:2)

您可以使用名为JCodec(http://jcodec.org)的纯Java库 解码一个H.264帧就像:

ByteBuffer bb = ... // Your frame data is stored in this buffer
H264Decoder decoder = new H264Decoder();
Picture out = Picture.create(1920, 1088, ColorSpace.YUV_420); // Allocate output frame of max size
Picture real = decoder.decodeFrame(bb, out.getData());
BufferedImage bi = JCodecUtil.toBufferedImage(real); // If you prefere AWT image

如果你想从一个容器(如MP4)中读取一个,你可以使用一个方便的帮助类FrameGrab:

int frameNumber = 150;
BufferedImage frame = FrameGrab.getFrame(new File("filename.mp4"), frameNumber);
ImageIO.write(frame, "png", new File("frame_150.png"));

最后,这是一个完整复杂的样本:

private static void avc2png(String in, String out) throws IOException {
    SeekableByteChannel sink = null;
    SeekableByteChannel source = null;
    try {
        source = readableFileChannel(in);
        sink = writableFileChannel(out);

        MP4Demuxer demux = new MP4Demuxer(source);

        H264Decoder decoder = new H264Decoder();

        Transform transform = new Yuv420pToRgb(0, 0);

        MP4DemuxerTrack inTrack = demux.getVideoTrack();

        VideoSampleEntry ine = (VideoSampleEntry) inTrack.getSampleEntries()[0];
        Picture target1 = Picture.create((ine.getWidth() + 15) & ~0xf, (ine.getHeight() + 15) & ~0xf,
                ColorSpace.YUV420);
        Picture rgb = Picture.create(ine.getWidth(), ine.getHeight(), ColorSpace.RGB);
        ByteBuffer _out = ByteBuffer.allocate(ine.getWidth() * ine.getHeight() * 6);
        BufferedImage bi = new BufferedImage(ine.getWidth(), ine.getHeight(), BufferedImage.TYPE_3BYTE_BGR);
        AvcCBox avcC = Box.as(AvcCBox.class, Box.findFirst(ine, LeafBox.class, "avcC"));

        decoder.addSps(avcC.getSpsList());
        decoder.addPps(avcC.getPpsList());

        Packet inFrame;
        int totalFrames = (int) inTrack.getFrameCount();
        for (int i = 0; (inFrame = inTrack.getFrames(1)) != null; i++) {
            ByteBuffer data = inFrame.getData();

            Picture dec = decoder.decodeFrame(splitMOVPacket(data, avcC), target1.getData());
            transform.transform(dec, rgb);
            _out.clear();

            AWTUtil.toBufferedImage(rgb, bi);
            ImageIO.write(bi, "png", new File(format(out, i)));
            if (i % 100 == 0)
                System.out.println((i * 100 / totalFrames) + "%");
        }
    } finally {
        if (sink != null)
            sink.close();
        if (source != null)
            source.close();
    }
}

答案 4 :(得分:0)

查看Java Media Framework(JMF) - http://java.sun.com/javase/technologies/desktop/media/jmf/2.1.1/formats.html

我曾经使用它一段时间后它有点不成熟,但从那以后它们可能会加强它。

相关问题