在Spritekit中隐藏/显示iAd

时间:2014-02-09 20:03:42

标签: ios objective-c iad viewcontroller sprite-kit

我一直在试图弄清楚如何在我的Spritekit场景中隐藏和显示iAd。目前我的设置如下:

ViewController.h

#import <UIKit/UIKit.h>
#import <SpriteKit/SpriteKit.h>
#import <iAd/iAD.h>


@interface ViewController : UIViewController <ADBannerViewDelegate> {

    ADBannerView *adView;

}

-(void)showsBanner;
-(void)hidesBanner;



@end

ViewController.m

#import "ViewController.h"
#import <UIKit/UIKit.h>
#import <iAd/iAD.h>
#import "MyScene.h"

#import <SpriteKit/SpriteKit.h>


@implementation ViewController

- (void)viewDidLoad
{

    [super viewDidLoad];

    // Configure the view.
    SKView * skView = (SKView *)self.view;
    skView.showsFPS = NO;
    skView.showsNodeCount = NO;

    // Create and configure the scene.
    SKScene * scene = [MyScene sceneWithSize:skView.bounds.size];
    scene.scaleMode = SKSceneScaleModeAspectFill;

    // Present the scene.
    [skView presentScene:scene];
    self.canDisplayBannerAds = YES;

    adView = [[ADBannerView alloc] initWithFrame:CGRectZero];
    adView.frame = CGRectOffset(adView.frame, 0, 0.0f);
    adView.delegate=self;
    [self.view addSubview:adView];

    self.bannerIsVisible=NO;

}

-(void)bannerViewDidLoadAd:(ADBannerView *)banner {
    if (!self.bannerIsVisible) {
        [UIView beginAnimations:@"animatedAdBannerOn" context:NULL];
        banner.frame = CGRectOffset(banner.frame, 0.0, 0.0);
        [UIView commitAnimations];
        self.bannerIsVisible = YES;
    }}

-(void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error {
    if (!self.bannerIsVisible) {
        [UIView beginAnimations:@"animatedAdBannerOff" context:NULL];
        banner.frame = CGRectOffset(banner.frame, 0.0, 0.0);
       [adView setAlpha:0];
        [UIView commitAnimations];
        self.bannerIsVisible = NO;
    }
}

-(void)hidesBanner {

    NSLog(@"HIDING BANNER");
    [adView setAlpha:0];
    self.bannerIsVisible = NO;
}


-(void)showsBanner {

    NSLog(@"SHOWING BANNER");
    [adView setAlpha:1];
    self.bannerIsVisible = YES;

}


etc...


@end

然后在我的场景中,我用指针抓住我的viewcontroller:

ViewController *controller;


controller = [[ViewController alloc] init];
[controller hidesBanner];

我的nslog在控制台中运行,所以我知道它正在经历。但横幅不会隐藏。有什么想法吗?我对目标c很新,所以我有一种感觉,我只是在做一些愚蠢的事情。

3 个答案:

答案 0 :(得分:18)

就像Huygamer所说,你正在创建一个视图控制器的新实例,所以当你调用方法[controller hidesBanner];时,你指的是另一个对象。

此处最好的方法是使用NSNotificationCenterhttps://developer.apple.com/library/mac/documentation/Cocoa/Reference/Foundation/Classes/nsnotificationcenter_Class/Reference/Reference.html

每当您想要隐藏或展示广告时,都会向您的viewcontroller发送消息:

<强> ViewController.m

 - (void)viewDidLoad
 {

        [super viewDidLoad];

         //Add view controller as observer
        [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"hideAd" object:nil];
        [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"showAd" object:nil];

        // Configure the view.
        SKView * skView = (SKView *)self.view;
        skView.showsFPS = NO;
        skView.showsNodeCount = NO;

        // Create and configure the scene.
        SKScene * scene = [MyScene sceneWithSize:skView.bounds.size];
        scene.scaleMode = SKSceneScaleModeAspectFill;

        // Present the scene.
        [skView presentScene:scene];
        self.canDisplayBannerAds = YES;

        adView = [[ADBannerView alloc] initWithFrame:CGRectZero];
        adView.frame = CGRectOffset(adView.frame, 0, 0.0f);
        adView.delegate=self;
        [self.view addSubview:adView];

        self.bannerIsVisible=NO;  
 }

    //Handle Notification
 - (void)handleNotification:(NSNotification *)notification
 { 
    if ([notification.name isEqualToString:@"hideAd"]) {
        [self hidesBanner];
    }else if ([notification.name isEqualToString:@"showAd"]) {
        [self showBanner];
    }
 }

在你的场景中:

 [[NSNotificationCenter defaultCenter] postNotificationName:@"showAd" object:nil]; //Sends message to viewcontroller to show ad.

 [[NSNotificationCenter defaultCenter] postNotificationName:@"hideAd" object:nil]; //Sends message to viewcontroller to hide ad.

答案 1 :(得分:0)

当然,有2个对象以及为什么你认为它可以做到?

如果您想访问skscene的父级,请执行此操作

  

UIViewController * vc = self.view.window.rootViewController;

您可以访问此skscene的父级,您可以在此场景的父级处执行hideBanner。简单?

答案 2 :(得分:0)

以下是我使用SpriteKit场景(iPhone 6上的Xcode 6.1和iOS 8.1)的方法:

步骤1-添加#import&lt;&#34; iAd / iAd.h&#34;&gt;在MyScene.h头文件中

步骤2-确保声明MyScene类以在MyScene.h头文件中实现协议。

步骤3-在MyScene.m文件中添加以下代码行 - (Void)didMoveToView:(SKView *)视图函数。

ADBannerView* banner=[[ADBannerView alloc]initWithFrame:CGRectZero];
CGRect bannerFrame =CGRectMake(0, 667, self.view.frame.size.width, 0);
banner.frame=bannerFrame;
[self.view addSubview:banner];
banner.delegate=self;

步骤4-实现iAd的两种方法

-(void)bannerViewDidLoadAd:(ADBannerView *)banner
 {
   CGRect bannerFrame =CGRectMake(0, 667-50, self.view.frame.size.width, 0);
   [UIView beginAnimations:nil context:nil];
   [UIView setAnimationDuration:1];
   banner.frame=bannerFrame;
   [UIView commitAnimations];

  }

 -(void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error
 {
   CGRect bannerFrame =CGRectMake(0, 667, self.view.frame.size.width, 0);
   [UIView beginAnimations:nil context:nil];
   [UIView setAnimationDuration:1];
   banner.frame=bannerFrame;
   [UIView commitAnimations];
 }

上述代码会在有广告时将广告框架移动到场景,如果没有广告,则会通过设置动画来移除广告框架。请注意,框架矩形中的最后一个数字是0.无论你放在那里都没关系,横幅高度是固定的,不会改变(50磅)。

步骤5-通过此代码回复广告操作:

  -(void)bannerViewActionDidFinish:(ADBannerView *)banner
   {
    [self startTimer];

   }

   -(BOOL)bannerViewActionShouldBegin:(ADBannerView *)banner willLeaveApplication:(BOOL)willLeave
     {

       [gameTimer invalidate];

       return YES;
      }

当用户点击横幅并在用户返回游戏后恢复游戏计时器时,此代码将停止游戏计时器。您可以在此处添加自己的代码以保存和检索游戏数据。

希望这有帮助。