如何检查用户是否已登录Google+?

时间:2014-03-16 10:48:03

标签: android google-plus

我正在编写一个需要用户登录的应用程序。

我想通过Google+实施,并按照以下文章设置我的登录活动LoginActivity

流程:

  1. 用户打开我的应用 - MainActivity
  2. 检查用户是否已登录
  3. 如果用户尚未登录,则会将用户重定向至LoginActivity。否则,它仍保留在MainActivity
  4. 如何在MainActivity中检查用户是否已登录?

    以下是LoginActivity.java的代码:     包com.noideabox.googlelogin;

    import com.google.android.gms.common.ConnectionResult;
    import com.google.android.gms.common.SignInButton;
    import com.google.android.gms.common.api.GoogleApiClient;
    import com.google.android.gms.common.api.GoogleApiClient.ConnectionCallbacks;
    import com.google.android.gms.common.api.GoogleApiClient.OnConnectionFailedListener;
    import com.google.android.gms.plus.Plus;
    import com.google.android.gms.plus.model.people.Person;
    
    import android.app.PendingIntent;
    import android.content.Intent;
    import android.content.IntentSender.SendIntentException;
    import android.os.Bundle;
    import android.support.v4.app.FragmentActivity;
    import android.util.Log;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    import android.widget.Toast;
    
    public class LoginActivity extends FragmentActivity implements
            ConnectionCallbacks, OnConnectionFailedListener, View.OnClickListener {
    
        private static final String TAG = "android-plus-quickstart";
    
        private static final int STATE_DEFAULT = 0;
        private static final int STATE_SIGN_IN = 1;
        private static final int STATE_IN_PROGRESS = 2;
    
        private static final int RC_SIGN_IN = 0;
    
        private static final String SAVED_PROGRESS = "sign_in_progress";
    
        private GoogleApiClient mGoogleApiClient;
    
        // We use mSignInProgress to track whether user has clicked sign in.
        // mSignInProgress can be one of three values:
        //
        // STATE_DEFAULT: The default state of the application before the user
        // has clicked 'sign in', or after they have clicked
        // 'sign out'. In this state we will not attempt to
        // resolve sign in errors and so will display our
        // Activity in a signed out state.
        // STATE_SIGN_IN: This state indicates that the user has clicked 'sign
        // in', so resolve successive errors preventing sign in
        // until the user has successfully authorized an account
        // for our app.
        // STATE_IN_PROGRESS: This state indicates that we have started an intent to
        // resolve an error, and so we should not start further
        // intents until the current intent completes.
        private int mSignInProgress;
    
        // Used to store the PendingIntent most recently returned by Google Play
        // services until the user clicks 'sign in'.
        private PendingIntent mSignInIntent;
    
        private SignInButton mSignInButton;
        private Button mSignOutButton;
        private Button mRevokeButton;
        private TextView mStatus;
    
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_login);
    
            mSignInButton = (SignInButton) findViewById(R.id.sign_in_button);
            mSignOutButton = (Button) findViewById(R.id.sign_out_button);
            mRevokeButton = (Button) findViewById(R.id.revoke_access_button);
            mStatus = (TextView) findViewById(R.id.sign_in_status);
    
            mSignInButton.setOnClickListener(this);
            mSignOutButton.setOnClickListener(this);
            mRevokeButton.setOnClickListener(this);
    
            if (savedInstanceState != null) {
                mSignInProgress = savedInstanceState.getInt(SAVED_PROGRESS, STATE_DEFAULT);
            }
    
            mGoogleApiClient = build_GoogleApiClient();
        }
    
        @Override
        protected void onStart() {
            super.onStart();
            mGoogleApiClient.connect();
        }
    
        @Override
        protected void onStop() {
            super.onStop();
    
            if (mGoogleApiClient.isConnected()) {
                mGoogleApiClient.disconnect();
            }
        }
    
        @Override
        protected void onSaveInstanceState(Bundle outState) {
            super.onSaveInstanceState(outState);
            outState.putInt(SAVED_PROGRESS, mSignInProgress);
        }
    
        @Override
        public void onClick(View v) {
            if (!mGoogleApiClient.isConnecting()) {
                // We only process button clicks when GoogleApiClient is not
                // transitioning
                // between connected and not connected.
                switch (v.getId()) {
                case R.id.sign_in_button:
                    mStatus.setText(R.string.status_signing_in);
                    resolveSignInError();
                    break;
                case R.id.sign_out_button:
                    // We clear the default account on sign out so that Google Play
                    // services will not return an onConnected callback without user
                    // interaction.
                    Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
                    mGoogleApiClient.disconnect();
                    mGoogleApiClient.connect();
                    break;
                case R.id.revoke_access_button:
                    // After we revoke permissions for the user with a
                    // GoogleApiClient
                    // instance, we must discard it and create a new one.
                    Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
                    // Our sample has caches no user data from Google+, however we
                    // would normally register a callback on
                    // revokeAccessAndDisconnect
                    // to delete user data so that we comply with Google developer
                    // policies.
                    Plus.AccountApi.revokeAccessAndDisconnect(mGoogleApiClient);
                    mGoogleApiClient = build_GoogleApiClient();
                    mGoogleApiClient.connect();
                    break;
                }
            }
        }
    
        /*
         * onConnected is called when our Activity successfully connects to Google
         * Play services. onConnected indicates that an account was selected on the
         * device, that the selected account has granted any requested permissions
         * to our app and that we were able to establish a service connection to
         * Google Play services.
         */
        @Override
        public void onConnected(Bundle connectionHint) {
            // Reaching onConnected means we consider the user signed in.
            Log.i(TAG, "onConnected");
    
            // Update the user interface to reflect that the user is signed in.
            mSignInButton.setEnabled(false);
            mSignOutButton.setEnabled(true);
            mRevokeButton.setEnabled(true);
    
            // Retrieve some profile information to personalize our app for the
            // user.
            Person currentUser = Plus.PeopleApi.getCurrentPerson(mGoogleApiClient);
    
            mStatus.setText(String.format(
                getResources().getString(R.string.signed_in_as),
                currentUser.getDisplayName()
            ));
    
            // Indicate that the sign in process is complete.
            mSignInProgress = STATE_DEFAULT;
    
            Toast.makeText(this, mStatus.getText(), Toast.LENGTH_LONG).show();
        }
    
        /*
         * onConnectionFailed is called when our Activity could not connect to
         * Google Play services. onConnectionFailed indicates that the user needs to
         * select an account, grant permissions or resolve an error in order to sign
         * in.
         */
        @Override
        public void onConnectionFailed(ConnectionResult result) {
            // Refer to the javadoc for ConnectionResult to see what error codes
            // might
            // be returned in onConnectionFailed.
            Log.i(TAG, "onConnectionFailed: ConnectionResult.getErrorCode() = " + result.getErrorCode());
    
            if (mSignInProgress != STATE_IN_PROGRESS) {
                // We do not have an intent in progress so we should store the
                // latest
                // error resolution intent for use when the sign in button is
                // clicked.
                mSignInIntent = result.getResolution();
    
                if (mSignInProgress == STATE_SIGN_IN) {
                    // STATE_SIGN_IN indicates the user already clicked the sign in
                    // button
                    // so we should continue processing errors until the user is
                    // signed in
                    // or they click cancel.
                    resolveSignInError();
                }
            }
    
            // In this sample we consider the user signed out whenever they do not
            // have
            // a connection to Google Play services.
            onSignedOut();
        }
    
        /*
         * Starts an appropriate intent or dialog for user interaction to resolve
         * the current error preventing the user from being signed in. This could be
         * a dialog allowing the user to select an account, an activity allowing the
         * user to consent to the permissions being requested by your app, a setting
         * to enable device networking, etc.
         */
        private void resolveSignInError() {
            if (mSignInIntent != null) {
                // We have an intent which will allow our user to sign in or
                // resolve an error. For example if the user needs to
                // select an account to sign in with, or if they need to consent
                // to the permissions your app is requesting.
    
                try {
                    // Send the pending intent that we stored on the most recent
                    // OnConnectionFailed callback. This will allow the user to
                    // resolve the error currently preventing our connection to
                    // Google Play services.
                    mSignInProgress = STATE_IN_PROGRESS;
                    startIntentSenderForResult(
                        mSignInIntent.getIntentSender(),
                        RC_SIGN_IN, null, 0, 0, 0
                    );
                } catch (SendIntentException e) {
                    Log.i(TAG, "Sign in intent could not be sent: " + e.getLocalizedMessage());
                    // The intent was canceled before it was sent. Attempt to
                    // connect to
                    // get an updated ConnectionResult.
                    mSignInProgress = STATE_SIGN_IN;
                    mGoogleApiClient.connect();
                }
            }
        }
    
        @Override
        protected void onActivityResult(int requestCode, int resultCode, Intent data) {
            switch (requestCode) {
            case RC_SIGN_IN:
                if (resultCode == RESULT_OK) {
                    // If the error resolution was successful we should continue
                    // processing errors.
                    mSignInProgress = STATE_SIGN_IN;
                } else {
                    // If the error resolution was not successful or the user
                    // canceled,
                    // we should stop processing errors.
                    mSignInProgress = STATE_DEFAULT;
                }
    
                if (!mGoogleApiClient.isConnecting()) {
                    // If Google Play services resolved the issue with a dialog then
                    // onStart is not called so we need to re-attempt connection
                    // here.
                    mGoogleApiClient.connect();
                }
                break;
            }
        }
    
        @Override
        public void onConnectionSuspended(int cause) {
            // The connection to Google Play services was lost for some reason.
            // We call connect() to attempt to re-establish the connection or get a
            // ConnectionResult that we can attempt to resolve.
            mGoogleApiClient.connect();
        }
    
        private GoogleApiClient build_GoogleApiClient() {
            // When we build the GoogleApiClient we specify where connected and
            // connection failed callbacks should be returned, which Google APIs our
            // app uses and which OAuth 2.0 scopes our app requests.
            return new GoogleApiClient.Builder(this)
                .addConnectionCallbacks(this)
                .addOnConnectionFailedListener(this)
                .addApi(Plus.API, null)
                .addScope(Plus.SCOPE_PLUS_LOGIN)
                .build();
        }
    
        private void onSignedOut() {
            // Update the UI to reflect that the user is signed out.
            mSignInButton.setEnabled(true);
            mSignOutButton.setEnabled(false);
            mRevokeButton.setEnabled(false);
    
            mStatus.setText(R.string.status_signed_out);
        }
    }
    

3 个答案:

答案 0 :(得分:13)

GoogleSignInApi的silentSignIn方法可用于检查 用户的缓存凭证的有效性。

我们可以使用GoogleSignInApi.silentSignIn()方法检查登录凭据是否有效。
它返回一个OptionalPendingResult对象,用于检查凭证是否有效。如果凭证有效,OptionalPendingResult的isDone()方法将返回true 然后可以使用get方法立即获得结果(如果可用)。

GoogleSignInApi的Android文档:
https://developers.google.com/android/reference/com/google/android/gms/auth/api/signin/GoogleSignInApi

OptionalPendingResult的Android文档:
https://developers.google.com/android/reference/com/google/android/gms/common/api/OptionalPendingResult

这里是用于检查凭据是否有效的代码。

OptionalPendingResult<GoogleSignInResult> opr = Auth.GoogleSignInApi.silentSignIn(google_api_client);
if (opr.isDone()) 
{
// If the user's cached credentials are valid, the OptionalPendingResult will be "done" and the GoogleSignInResult will be available instantly.
Log.d("TAG", "Got cached sign-in");

GoogleSignInResult result = opr.get();

handleSignInResult(result);

}

注意 - 该方法需要一个GoogleApiClient对象,因此请确保在验证之前连接了googleapiclient对象。

答案 1 :(得分:7)

正常连接MainActivity中的GoogleApiClient,但是在onConnectionFailed中而不是存储结果或解决错误启用登录按钮。当用户点击它时,启动您的LoginActivity,它也应该实现GoogleApiClient和相关接口,并从那里完成所有的ConnectionResult处理。

如果您创建一个基本活动来执行您的活动实施的GoogleApiClient设置,您可能会觉得更容易。在每个活动上启动GoogleApiClient连接是完全没问题的 - 它设计为以这种方式使用。

答案 2 :(得分:3)

我所做的是在SharedPreferences中存储一个布尔值(所以在应用程序完成时它会保留),并使用它来决定是否应该提供G +登录。

所以基本上你做了你正在做的事情,但是在你的MainActivity的onCreate方法中,你检查用户是否已经登录。如果它像往常一样继续活动。否则与教程

相同

编辑:此外,如果用户尚未授权,我可能会隐藏撤销和注销按钮,因为它们将毫无用处。只有在有意义的情况下才显示它们,即如果用户已登录,