IObservable <t> .ToTask <t>方法返回等待激活的任务</t> </t>

时间:2014-04-23 20:53:24

标签: c# task-parallel-library system.reactive

为什么task永远等待?:

var task = Observable
    .FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved")
    .Where(i => i.EventArgs.GetRequestFromReceivedMessage().Name == requestName)
    .Select(i => i.EventArgs)
    .RunAsync(System.Threading.CancellationToken.None)
    .ToTask();

task.Wait();

我知道"PushMessageRecieved"被解雇了;我可以在Select lambda上设置一个断点并点击它。但是task.Wait()永远不会移动。

更新更新: FirstAsync()正是我要找的:

    public static Task<MessageResponseEventArgs> HandlePushMessageRecievedAsync(this ICommunicator communicator, RequestName requestName)
    {
        if (communicator == null) return Task.FromResult<MessageResponseEventArgs>(null);

        var observable = GetCommunicatorObservableForPushMessageReceived(communicator);
        return observable
            .Where(i => i.GetRequestFromReceivedMessage().Name == requestName)
            .Select(i => i)
            .FirstAsync()
            .ToTask();
    }

其中GetCommunicatorObservableForPushMessageReceived()是:

    static IObservable<MessageResponseEventArgs> GetCommunicatorObservableForPushMessageReceived(ICommunicator communicator)
    {
        if (communicatorObservableForPushMessageReceived == null)
        {
            communicatorObservableForPushMessageReceived = Observable
                .FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved")
                .Where(i => !IsPreviousMessage(i.EventArgs.GetRequestFromReceivedMessage().EventId))
                .Select(i => i.EventArgs);
        }

        return communicatorObservableForPushMessageReceived;
    }

更新:这有点可怕(但它确实有效):

public static Task<MessageResponseEventArgs> HandlePushMessageRecievedAsync(this ICommunicator communicator, RequestName requestName)
{
    if (communicator == null) return Task.FromResult<MessageResponseEventArgs>(null);

    var completionSource = new TaskCompletionSource<MessageResponseEventArgs>();

    Observable
        .FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved")
        .Where(i => i.EventArgs.GetRequestFromReceivedMessage().Name == requestName)
        .Select(i => i.EventArgs)
        .ToEvent().OnNext += (args) =>
        {
            if (args.Response.Errors != null && args.Response.Errors.Any())
            {
                completionSource.TrySetException(args.Response.Errors.Select(j => new Exception(j.ErrorMessage)));
            }
            else
            {
                completionSource.TrySetResult(args);
            }
        };

    return completionSource.Task;
}

2 个答案:

答案 0 :(得分:12)

RunAsyncToTask都会产生 observable中的最后一个值。因此,在可观察的完成之前,不会产生任何值。但是用FromEventPattern创建的可观察量通常不会完成。您需要强制它们完成TakeUntil

之类的操作

我还会注意到RunAsyncToTask基本上是多余的,并且不需要同时执行这两项操作。

在您的情况下,我假设您真正对通过过滤器的第一个值感兴趣:

var task = Observable
    .FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved")
    .FirstAsync(i => i.EventArgs.GetRequestFromReceivedMessage().Name == requestName)
    .Select(i => i.EventArgs)
    .ToTask();

task.Wait();

答案 1 :(得分:2)

您正在观察的PushMessageRecieved事件的处理程序需要在当前同步上下文中的UI线程上运行。在等待此任务时,您将阻止UI线程(表示当前上下文)。任务无法完成,因为您正在等待它,您永远不会等待它,因为它无法运行。死锁。

您不应该同步阻止任务,而是异步执行代码作为该任务的延续。