按下按键后,我绘制的对象不会清除前一个矩形

时间:2014-05-16 18:27:57

标签: java user-interface

当我按其中一个箭头键时,我的代码不会清除前一个矩形。我认为在我的repaint()方法中使用keyPressed()可以解决问题。我也尝试使用clearRect(),但这没有做任何事情。

这是空闲的矩形:http://imgur.com/D9orK9F

这是当我按住右箭头键时:enter image description here

这是我的代码:

import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.geom.Rectangle2D;

import javax.swing.Icon;

import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.PathIterator;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;

import javax.swing.Icon;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;


public class Rectangle extends JPanel implements KeyListener{

private int height;
private int width;
private int x;
private int y;
private Graphics2D g2;



public Rectangle(int width, int height,int x, int y)
{
    this.height = height;
    this.width = width;
    this.x = x;
    this.y = y;

    JLabel label = new JLabel();
    label.addKeyListener(this);
    label.setFocusable(true);
    label.setOpaque(true);
    label.addKeyListener(this);
    this.add(label);
    label.requestFocusInWindow();
    setVisible(true);

}
 public Dimension getPreferredSize() {
        return new Dimension(500,500);
    }

public void keyPressed(KeyEvent e)
{   

    if (e.getKeyCode() == KeyEvent.VK_DOWN)
    {
        y = y + 5;
        repaint();
    }
    if (e.getKeyCode() == KeyEvent.VK_LEFT)
    {
        x = x - 5;
        repaint();
    }
    if (e.getKeyCode() == KeyEvent.VK_UP)
    {
        y = y - 5;
        repaint();
    }

    if (e.getKeyCode() == KeyEvent.VK_RIGHT)
    {
        x = x + 5;
        repaint();
    }

}


public void keyReleased(KeyEvent e) {}

public void keyTyped(KeyEvent e) {}




public void paintComponent(Graphics g) {

this.g2 = (Graphics2D) g;
g2.drawRect(x, y, width, height);

}

} 

测试课

import java.awt.Dimension;
import java.awt.FlowLayout;

import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;






public class Test {

 public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createAndShowGUI(); 
            }
        });
    }

    private static void createAndShowGUI() {

        JFrame f = new JFrame("Rectangle");
        f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        f.add( new Rectangle(40,20,250,250));
        f.pack();
        f.setVisible(true);

    }

}

2 个答案:

答案 0 :(得分:1)

您错过了添加super.paintComponent(g);正在打破流量的行为。

通过单行更改,您可以正常使用代码。

public void paintComponent(Graphics g) {
    super.paintComponent(g); // add this line

    this.g2 = (Graphics2D) g;
    g2.drawRect(x, y, width, height);

}

请详细了解Painting in AWT and Swing

enter image description here

答案 1 :(得分:0)

我可以用其他方式思考,你不必绘制父组件。

在致电drawRect之前,您可以清除呼叫clearRect的旧呼叫。您必须保存当前矩形的尺寸和位置。

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