只调用一个Paint事件

时间:2014-07-02 05:29:41

标签: c# winforms graphics

我的问题是我有8个图片盒,其中只有一个是一次调用他们的绘图方法。

我的代码有点太大,所以我尽量把它缩小到受影响的部分。

我最好的猜测是,这不是我的代码中的错误,而是对绘制事件如何工作的误解。

我有一个继承自PictureBox的类,而不是Picturebox。唯一的变化是构造函数

using System.Drawing;
using System.Windows.Forms;

public class DrawingSurface : PictureBox
{
    public DrawingSurface(Rectangle bounds) : base() {
        base.Dock = DockStyle.Fill;
        base.SizeMode = PictureBoxSizeMode.Zoom;
        //I set the size and bounds which is probably redundant because 
        //I was trying random things to fix the problem
        base.Size = new Size(bounds.Width, bounds.Height);
        base.Bounds = bounds;
        base.Margin = new Padding(0) ;
        base.BackColor = Color.Transparent;
    }
}


public class MyForm:Form
{
    public MyForm():base()
    {
        base.FormBorderStyle = FormBorderStyle.Sizable;
        base.MaximizeBox = false;
        base.MinimizeBox = false;
        base.Bounds = Screen.PrimaryScreen.Bounds;
    }

}

这是我的主要课程

class Program
{
    static int Main()
    {
        short boardOffsetX, boardOffsetY, trayOffsetX, trayOffsetY;
        MyForm gameImage = null;
        Tray playerTray = null;
        ScrabbleBoard board = null;
        BagOfLetters bag = null;


        AppDomain currentDomain = AppDomain.CurrentDomain;
        currentDomain.UnhandledException += new UnhandledExceptionEventHandler(MyHandler);//this line of code doesn't work either if any of you can spot anything obvious here.  

        //this is my hacky way of centering the images, wouldn't mind you telling me
        //a better way of doing this either.  
        boardOffsetX = (short)(Screen.PrimaryScreen.Bounds.Width/4);
        boardOffsetY = (short)(Screen.PrimaryScreen.Bounds.Height/8);
        trayOffsetX = (short)(Screen.PrimaryScreen.Bounds.Width / 3.3);
        trayOffsetY = (short)(Screen.PrimaryScreen.Bounds.Height / 24);
        try
        {
            gameImage = new MyForm();
            bag = new BagOfLetters();
            board = new ScrabbleBoard(gameImage, new Point(boardOffsetX, boardOffsetY));
            playerTray = new Tray(bag, trayOffsetX, trayOffsetY, gameImage);
            gameImage.ShowDialog();
        }
        finally
        {
             //Dispose all
        }
    }
}

我的图像是这样绘制的。我有一个大型的大型图像,它拥有7个较小的类及其图像。我试着从我的大班上初始化一切。

public class Tray{
    private Image TrayImage;
    private DrawingSurface TraySurface;
    private short OffsetY = 0;
    private short OffsetX = 0;
    public List<LB> Tray;

    public Tray(Bag bag, short offsetX, short offsetY, MyForm gameImage)
    {
        Letter tmp;

        //paramater validation

        TrayImage = Image.FromFile(PATHOFTRAY);
        //GetBoundsAsRectangle is just getting the image dimensions as a rectangle
        TraySurface = new DrawingSurface(GetBoundsAsRectangle()) ;
        TraySurface.Location = new Point(offsetX, offsetY);

        this.OffsetX = offsetX;
        this.OffsetY = offsetY;

        do
        {
            tmp = bag.PullLetter();
        }
        while (AddLetter(tmp, gameImage));
        //make this image draw
        TraySurface.Paint += new PaintEventHandler(this.Draw);
        gameImage.Controls.Add(TraySurface);
        TraySurface.SendToBack();
    }


    public bool AddLetter(Letter letter, MyForm gameImage) {
        //argument validation
        Count++;
        letter.PutOnTray(Count, OffsetX, OffsetY);
        gameImage.Controls.Add(letter.GetDrawingSurface());
        if (letterCount >= MAXLETTERS)
        {
            return false;
        }
        return true;
    }


    public void Paint(Object sender, PaintEventArgs drawEvent)
    {
        //paramater validation here
        Rectangle rectangleAreaToDrawImage = new Rectangle(OffsetX,
                                                            OffsetY,
                                                            TrayImage.Width,
                                                            TrayImage.Height);
        // Draw image to screen.
        drawEvent.Graphics.DrawImage(TrayImage, rectangleAreaToDrawImage);
    }
}

public class Letter
{
    private Image LetterImage;
    private DrawingSurface LetterSurface;
    private int PositionOnTray;

    public Letter(char value, String fName) {
        LetterImage = Image.FromFile(fName);
        LetterSurface = new DrawingSurface(GetBoundsAsRectangle());
    }


    public void PutOnTray(short position, short x, short y)
    {
        //validation
        PositionOnTray = position;
        TrayOffsetX = (short)(x + (position*20));
        TrayOffsetY = y;
        IsOnTray = true;
        LetterSurface.Location = new Point(TrayOffsetX, TrayOffsetY);
        LetterSurface.Paint += new PaintEventHandler(this.Draw);
    }
    public void Paint(Object sender, PaintEventArgs drawEvent)
    {
        int x = 0, y = 0;

        //paramater validation here
        x = (TrayOffsetX + (LetterImage.Width * PositionOnTray));
        y = (TrayOffsetY + 6);
        Location = new Rectangle(x,
                                 y,
                                 LetterImage.Width,
                                 LetterImage.Image.Height);
        drawEvent.Graphics.DrawImage(LetterImage, Location);
}

所以基本上托盘有一个图像,7个字母也有图像。这些字母现在被绘制在托盘顶部,但是在他们自己的图片框中。我在托盘和信件上添加了一个绘图方法,然后将它们添加到图片框中。我需要这些字母有单独的图片框,因为稍后我想添加功能,让它们被拾取并用鼠标点击在屏幕上拖动。

问题是没有调用paint方法。只是理论上与伪代码有关,你会怎么去画这个?我来自Java / C / C ++背景,图形从来都不是我关注的焦点,所以我确信这不是一个bug,而是我如何解决这个问题。

1 个答案:

答案 0 :(得分:0)

解决方案是删除所有图片框......所有这些事件都可以直接添加到表单中而不会出现问题。我原本以为我需要通过图片盒提供单独的处理程序,但我错了。似乎Pictureboxes的事件部分几乎未被使用,除非在极少数情况下,例如将它们添加到tablelayoutpanel时。