如何减小图像文件的大小

时间:2014-07-22 00:43:52

标签: android

我刚刚使用eclipse导出了我的壁纸应用程序,它有大约77个SD - 高清壁纸。然而,虽然大多数具有这么多图像的应用程序大小约为3.1MB,但我的应用程序大小超过10倍,为32MB。有什么方法可以减少我的应用程序中的图像大小?我并不是指decodeStream和所有这些业务,我的意思是将图像从320kB减少到200 / 100kB,并因此减小了APK的大小。我在网上看了,但什么都没发现。

我希望这篇文章将来会帮助其他人,所以所有的帮助都会受到赞赏。

2 个答案:

答案 0 :(得分:0)

为旧图像创建新的图像位图,您需要调整图像像素的大小,以便获得小尺寸图像 此代码可以调整位图大小,以便您可以将位图转换为图像

public Bitmap getBitmapFromFile(File dst) {
    if (null != dst && dst.exists()) {
        BitmapFactory.Options opts = null;
        opts = new BitmapFactory.Options();
        opts.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(dst.getPath(), opts);
        // calculate image size
        int width;
        int height;
        if (opts.outHeight > opts.outWidth) {
            height = 80;
            width = 50;
        }
        else {
            height = 60;
            width = 80;
        }

        final int minSideLength = Math.min(width, height);
        opts.inSampleSize = computeSampleSize(opts, minSideLength,
                width * height);
        opts.inJustDecodeBounds = false;
        opts.inInputShareable = true;
        opts.inPurgeable = true;

        try {
            return BitmapFactory.decodeFile(dst.getPath(), opts);
        } catch (OutOfMemoryError e) {
            e.printStackTrace();
        }
    }
    return null;
}

public static int computeSampleSize(BitmapFactory.Options options,
        int minSideLength, int maxNumOfPixels) {
    int initialSize = computeInitialSampleSize(options, minSideLength,
            maxNumOfPixels);

    int roundedSize;
    if (initialSize <= 8) {
        roundedSize = 1;
        while (roundedSize < initialSize) {
            roundedSize <<= 1;
        }
    } else {
        roundedSize = (initialSize + 7) / 8 * 8;
    } 
    return roundedSize;
}

private static int computeInitialSampleSize(BitmapFactory.Options options,
        int minSideLength, int maxNumOfPixels) {
    double w = options.outWidth;
    double h = options.outHeight;

    int lowerBound = (maxNumOfPixels == -1) ? 1 :
            (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels));
    int upperBound = (minSideLength == -1) ? 128 :
            (int) Math.min(Math.floor(w / minSideLength),
            Math.floor(h / minSideLength));

    if (upperBound < lowerBound) {
        return lowerBound;
    }

    if ((maxNumOfPixels == -1) &&
            (minSideLength == -1)) {
        return 1;
    } else if (minSideLength == -1) {
        return lowerBound;
    } else {
        return upperBound;
    }
}

答案 1 :(得分:0)

Try this

private String decodeFile(String path,int DESIREDWIDTH, int DESIREDHEIGHT) {
    String strMyImagePath = null;
    Bitmap scaledBitmap = null;

    try {
        // Part 1: Decode image
        Bitmap unscaledBitmap = ScalingUtilities.decodeFile(path, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT);

        if (!(unscaledBitmap.getWidth() <= DESIREDWIDTH && unscaledBitmap.getHeight() <= DESIREDHEIGHT)) {
            // Part 2: Scale image
            scaledBitmap = ScalingUtilities.createScaledBitmap(unscaledBitmap, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT);
        } else {
            unscaledBitmap.recycle();
            return path;
        }

        // Store to tmp file

        String extr = Environment.getExternalStorageDirectory().toString();
        File mFolder = new File(extr + "/TMMFOLDER");
        if (!mFolder.exists()) {
            mFolder.mkdir();
        }

        String s = "tmp.png";

        File f = new File(mFolder.getAbsolutePath(), s);

        strMyImagePath = f.getAbsolutePath();
        FileOutputStream fos = null;
        try {
            fos = new FileOutputStream(f);
            scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 75, fos);
            fos.flush();
            fos.close();
        } catch (FileNotFoundException e) {

            e.printStackTrace();
        } catch (Exception e) {

            e.printStackTrace();
        }

        scaledBitmap.recycle();
    } catch (Throwable e) {
    }

    if (strMyImagePath == null) {
        return path;
    }
    return strMyImagePath;

}

<强> ScalingUtilities.java

import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.BitmapFactory.Options;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;

/**
 * Class containing static utility methods for bitmap decoding and scaling
 *
 * @author 
 */
public class ScalingUtilities {

    /**
     * Utility function for decoding an image resource. The decoded bitmap will
     * be optimized for further scaling to the requested destination dimensions
     * and scaling logic.
     *
     * @param res The resources object containing the image data
     * @param resId The resource id of the image data
     * @param dstWidth Width of destination area
     * @param dstHeight Height of destination area
     * @param scalingLogic Logic to use to avoid image stretching
     * @return Decoded bitmap
     */
    public static Bitmap decodeResource(Resources res, int resId, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        Options options = new Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeResource(res, resId, options);
        options.inJustDecodeBounds = false;
        options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth,
                dstHeight, scalingLogic);
        Bitmap unscaledBitmap = BitmapFactory.decodeResource(res, resId, options);

        return unscaledBitmap;
    }
    public static Bitmap decodeFile(String path, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        Options options = new Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(path, options);
        options.inJustDecodeBounds = false;
        options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth,
                dstHeight, scalingLogic);
        Bitmap unscaledBitmap = BitmapFactory.decodeFile(path, options);

        return unscaledBitmap;
    }

    /**
     * Utility function for creating a scaled version of an existing bitmap
     *
     * @param unscaledBitmap Bitmap to scale
     * @param dstWidth Wanted width of destination bitmap
     * @param dstHeight Wanted height of destination bitmap
     * @param scalingLogic Logic to use to avoid image stretching
     * @return New scaled bitmap object
     */
    public static Bitmap createScaledBitmap(Bitmap unscaledBitmap, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        Rect srcRect = calculateSrcRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(),
                dstWidth, dstHeight, scalingLogic);
        Rect dstRect = calculateDstRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(),
                dstWidth, dstHeight, scalingLogic);
        Bitmap scaledBitmap = Bitmap.createBitmap(dstRect.width(), dstRect.height(),
                Config.ARGB_8888);
        Canvas canvas = new Canvas(scaledBitmap);
        canvas.drawBitmap(unscaledBitmap, srcRect, dstRect, new Paint(Paint.FILTER_BITMAP_FLAG));

        return scaledBitmap;
    }

    /**
     * ScalingLogic defines how scaling should be carried out if source and
     * destination image has different aspect ratio.
     *
     * CROP: Scales the image the minimum amount while making sure that at least
     * one of the two dimensions fit inside the requested destination area.
     * Parts of the source image will be cropped to realize this.
     *
     * FIT: Scales the image the minimum amount while making sure both
     * dimensions fit inside the requested destination area. The resulting
     * destination dimensions might be adjusted to a smaller size than
     * requested.
     */
    public static enum ScalingLogic {
        CROP, FIT
    }

    /**
     * Calculate optimal down-sampling factor given the dimensions of a source
     * image, the dimensions of a destination area and a scaling logic.
     *
     * @param srcWidth Width of source image
     * @param srcHeight Height of source image
     * @param dstWidth Width of destination area
     * @param dstHeight Height of destination area
     * @param scalingLogic Logic to use to avoid image stretching
     * @return Optimal down scaling sample size for decoding
     */
    public static int calculateSampleSize(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        if (scalingLogic == ScalingLogic.FIT) {
            final float srcAspect = (float)srcWidth / (float)srcHeight;
            final float dstAspect = (float)dstWidth / (float)dstHeight;

            if (srcAspect > dstAspect) {
                return srcWidth / dstWidth;
            } else {
                return srcHeight / dstHeight;
            }
        } else {
            final float srcAspect = (float)srcWidth / (float)srcHeight;
            final float dstAspect = (float)dstWidth / (float)dstHeight;

            if (srcAspect > dstAspect) {
                return srcHeight / dstHeight;
            } else {
                return srcWidth / dstWidth;
            }
        }
    }

    /**
     * Calculates source rectangle for scaling bitmap
     *
     * @param srcWidth Width of source image
     * @param srcHeight Height of source image
     * @param dstWidth Width of destination area
     * @param dstHeight Height of destination area
     * @param scalingLogic Logic to use to avoid image stretching
     * @return Optimal source rectangle
     */
    public static Rect calculateSrcRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        if (scalingLogic == ScalingLogic.CROP) {
            final float srcAspect = (float)srcWidth / (float)srcHeight;
            final float dstAspect = (float)dstWidth / (float)dstHeight;

            if (srcAspect > dstAspect) {
                final int srcRectWidth = (int)(srcHeight * dstAspect);
                final int srcRectLeft = (srcWidth - srcRectWidth) / 2;
                return new Rect(srcRectLeft, 0, srcRectLeft + srcRectWidth, srcHeight);
            } else {
                final int srcRectHeight = (int)(srcWidth / dstAspect);
                final int scrRectTop = (int)(srcHeight - srcRectHeight) / 2;
                return new Rect(0, scrRectTop, srcWidth, scrRectTop + srcRectHeight);
            }
        } else {
            return new Rect(0, 0, srcWidth, srcHeight);
        }
    }

    /**
     * Calculates destination rectangle for scaling bitmap
     *
     * @param srcWidth Width of source image
     * @param srcHeight Height of source image
     * @param dstWidth Width of destination area
     * @param dstHeight Height of destination area
     * @param scalingLogic Logic to use to avoid image stretching
     * @return Optimal destination rectangle
     */
    public static Rect calculateDstRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
            ScalingLogic scalingLogic) {
        if (scalingLogic == ScalingLogic.FIT) {
            final float srcAspect = (float)srcWidth / (float)srcHeight;
            final float dstAspect = (float)dstWidth / (float)dstHeight;

            if (srcAspect > dstAspect) {
                return new Rect(0, 0, dstWidth, (int)(dstWidth / srcAspect));
            } else {
                return new Rect(0, 0, (int)(dstHeight * srcAspect), dstHeight);
            }
        } else {
            return new Rect(0, 0, dstWidth, dstHeight);
        }
    }

}

使用Bitmap.compress(),您只需指定压缩算法,并按压缩操作的方式花费相当多的时间。如果您需要使用大小来减少图像的内存分配,则需要使用Bitmap.Options来缩放图像,首先计算位图边界,然后将其解码为指定的大小。

你可以try

//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
    try {
        //Decode image size
        BitmapFactory.Options o = new BitmapFactory.Options();
        o.inJustDecodeBounds = true;
        BitmapFactory.decodeStream(new FileInputStream(f),null,o);

        //The new size we want to scale to
        final int REQUIRED_SIZE=70;

        //Find the correct scale value. It should be the power of 2.
        int scale=1;
        while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE)
            scale*=2;

        //Decode with inSampleSize
        BitmapFactory.Options o2 = new BitmapFactory.Options();
        o2.inSampleSize=scale;
        return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
    } catch (FileNotFoundException e) {}
    return null;
}
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