在非ui可运行线程内的postInvalidateDelayed被调用两次

时间:2014-10-07 18:00:26

标签: android multithreading android-asynctask android-custom-view runnable

我有一个ImageView的click事件调用openMenu()方法。我正在动画一个自定义视图,所以我在UI线程之外调用postInvalidateDelayed()方法,因为我的UI的其余部分在UI线程内部调用时稍微挂起。问题是在第一次单击ImageView时,Runnable线程实例被调用两次。第一次点击后,它只被调用一次,所以它完全正常,就像我想要的那样。

如何在第一次单击时阻止Runnable线程实例运行两次?

更新:由于一些奇怪的原因,它只在第一次安装应用程序时发生

public class MainMenu extends View {
private Bitmap bitmapMenu;
private DisplayMetrics displayMetrics;
int i;
int menuToggle=0,menuFlag=-1; //1 for open - 0 for close
float BitmapMaxTop;
boolean AnimationthreadFlag=true;

public MainMenu(Context context) {
    super(context);

    displayMetrics = new DisplayMetrics();
    ((Activity) getContext()).getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);

    i=displayMetrics.heightPixels;
    bitmapMenu = Bitmap.createScaledBitmap(BitmapFactory.decodeResource(getResources(), R.drawable.main_menu),displayMetrics.widthPixels,(int) ((0.53f*displayMetrics.heightPixels)-MainActivity.actionbarHeight),false); //works on xperia API level 14
    BitmapMaxTop=((0.53f*displayMetrics.heightPixels)-MainActivity.actionbarHeight);
}

@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);

    if(i>=BitmapMaxTop && menuFlag==1){
        canvas.drawBitmap(bitmapMenu,0,i,null);
        i-=10;
    }
    else if(menuFlag==-1){
        canvas.drawBitmap(bitmapMenu,0,displayMetrics.heightPixels,null);
    }
    else{
        canvas.drawBitmap(bitmapMenu,0,BitmapMaxTop,null);
    }

}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

}

@Override
public boolean onTouchEvent(MotionEvent event) {
    return super.onTouchEvent(event);

}

void openMenu(){
    menuFlag=1;

    new Thread(new Runnable() {
        int delay=1;

        public void run() {
                if(AnimationthreadFlag){ //true if animation thread is not running
                    AnimationthreadFlag=false;
                    for(int i=1;i<=2000;i++){
                        postInvalidateDelayed(delay);
                        delay+=1;
                        if(i==2000){
                            AnimationthreadFlag=true;
                            MainMenu.this.i=displayMetrics.heightPixels;
                        }
                    }

                }
        }

    }).start();
}
}

0 个答案:

没有答案
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