如何在不递归添加数据的情况下创建JSON?

时间:2014-11-05 15:28:26

标签: javascript arrays json node.js d3.js

我正在将Splunk数据输入D3可视化。 D3树图需要填充树图的JSON数组,以便进行预先计算。

来自Splunk的数据以表格格式返回,第一个表包含Active Directory路径(" ou =启用Firefox,ou =笔记本电脑,ou =计算机,dc =域")大小表示该OU(10)中的框数和用于确定树形图中描绘的颜色的数字等。

我在一小组数据(少于500行左右)上完美地工作,但是当我把它包含大约1500行Splunk数据(返回数据中有1500行)时,脚本会强制浏览器关闭以下是代码的适用部分。

var nodeTree = new DeviceCountsplunkRowsBuilder(myResults.data().rows, colorMap);
          nodeTree.setRootNode();
          nodeTree.parseOUsplunkRows();

          // clear the chart
          d3.select("#chart").selectAll("*").remove();

          TreeMap(nodeTree.rootNode);

// OU Device Count Parser Class
//
// Description:
//    Builds the TreeMap data structure from the OU device count query in Splunk
//    Takes an array of rows as input E.G. SearchResults.data().rows;

function DeviceCountsplunkRowsBuilder(splunkRows, colorMap) {

  this.splunkRows = splunkRows;  
  this.colorMap = colorMap;

  // sets the root node when constructing the OUsplunkRowsMapBuilder Class
  this.setRootNode = function() {

    // take the first OU String and split it by comma
    var ouParts = this.splunkRows[0][0].split(",");
     // grab the last item in the array which is the highest level DC
    this.rootNode = new Node(ouParts[ouParts.length - 1]);

  };

  this.parseOUsplunkRows = function() {
    console.log("second length" + " " + splunkRows.length);
    console.log("length" + " " + this.splunkRows.length);
    for(var i = 0; i<this.splunkRows.length; i++) {
     console.log("row: " + i + " " + splunkRows[i][0]);
     this.splitOUString(this.splunkRows[i]);
    }

  };

  this.splitOUString = function(ou) {

    var ouParts = ou[0].split(",");
    console.log("after split " + i + " " + ouParts);

    // Recurse through OU String backwards from highest to lowest level
    for(var i = ouParts.length - 2; i>-1; i--) {

      node = new Node(ouParts[i]);

      console.log("node is:  " + JSON.stringify(node));

      // set distinguished name
      node.dName = ouParts;

      // set the device count
      node.devCount = parseInt(ou[1]);

      // set the score
      node.score = parseFloat(ou[2]);

      // set name intersection
      node.nameIntersect = parseInt(ou[3], 10);

      // set value intersection
      node.valIntersect = parseInt(ou[4], 10);

      // set STIG Name
      node.stigName = ou[5];

      // pick the color using colorize function
      node.color = colorize(this.colorMap, ou[2]);

      /*
      if(ou[2] > 0.8) {
        node.setColor("green");
      } else if(ou[2] > 0.6) {
        node.setColor("yellow");
      } else {
        node.setColor("red");
      }
      */

      // If the node is at the bottom of the tree assign it a value
      if(i == 0) {
        // If the count isn't a number assign it a value of 0
        // This fixes some of the issues with messy data
        if(isNaN(ou[1])) {
          node.setValue(0);
        } else {
          node.setValue(parseInt(ou[1], 10));
        }
      }

      this.rootNode.addChildRecursive(ouParts[i+1], this.rootNode, node);
      //console.log(node);
      //console.log(i);

    }

  };

}

//*****************************
// Node Class
//*****************************

// Node Constructor
function Node(name) {
  this.name = name;


  // Add a child node
  this.addChild = function(node) {

    // if this is the first child construct the children array
    if(!this.hasChildren()) {
      this.children = new Array();
    }

    // only add the node as a child if it is not already a child
    if(!this.childExists(node)) {
      //console.log("adding node " + node.name);
      this.children.push(node);
    }

  };

  // returns true if the given node is in the list of children
  // returns false if the node is not in the list of children
  this.childExists = function(node) {

    var inChildren = false;

    for(var i = 0; i<this.children.length; i++) {

      if(this.children[i].name == node.name) {
        inChildren = true;
        break;
      }

    }

    return inChildren;

  };

  // Optionally set the size of the node
  this.setValue = function(value) {
    this.value = value;
  };


  this.setColor = function(color) {
    this.color = color;
  };


  // Determins whether the children array has been initialized
  // returns either true or false
  this.hasChildren = function() {

    var nodeHasChildren = true;

    if (typeof this.children === 'undefined') {
      nodeHasChildren = false;
    }

    return nodeHasChildren;

  };

  // returns the array of children Node objects
  this.getChildren = function() {
    return this.children;
  };

  this.getNodeByName = function(name, node) {

    var theNodeYouAreLookingFor = null;

    if(node.hasChildren()) {

      var children = node.getChildren();

      for(var i = 0; i < children.length; i++) {

        if(children[i].name == name) {
          //alert("Found: " + children[i].name);
          theNodeYouAreLookingFor = children[i];
          break;
        } else {

          // recursively call getNodeByName
          this.getNodeByName(name, children[i]);

        }

      }

    }

    return theNodeYouAreLookingFor;

  };

  this.addChildRecursive = function(name, node, child) {

    var success = false;

    if(this.name == name) {
      this.addChild(child);
    } else if(node.hasChildren()) {

      var children = node.getChildren();

      for(var i = 0; i < children.length; i++) {

        if(children[i].name == name) {
          //alert("found node" + name);
          success = true;
          children[i].addChild(child);
          console.log(children[i].name + " => " + child.name);
          break;
        } else {

          // recursively call getNodeByName
          this.addChildRecursive(name, children[i], child);

        }

      }

    }

    return success;

  };


}

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