WebGL readpixel在chrome中工作,但在firefox中没有

时间:2015-02-09 17:53:36

标签: google-chrome firefox three.js webgl

您好我正在使用以下webgl脚本从渲染对象中读取,这适用于Chrome但在Firefox和IE中提供“错误:WebGL:readPixels:无效类型浮点数”

代码段:

    var gl = this.renderer.getContext();
    var pixels = new Uint8Array(this.net.RESOLUTION * this.net.RESOLUTION * 4);
    gl.readPixels(0, 0, this.net.RESOLUTION, this.net.RESOLUTION, gl.RGBA, gl.UNSIGNED_BYTE, pixels);

提前致谢 亚洲时报Siddharth

1 个答案:

答案 0 :(得分:0)

问题出在

var renderTarget = new THREE.WebGLRenderTarget(width, height, {
            wrapS : THREE.RepeatWrapping,
            wrapT : THREE.RepeatWrapping,
            minFilter : THREE.NearestFilter,
            magFilter : THREE.NearestFilter,
            format : type,
            type : THREE.FloatType,
            stencilBuffer : false
        });

这里输入:Chrome中允许使用THREE.FloatType但Firefox中不允许! 所以工作WebGlRenderTarget是

        var renderTarget = new THREE.WebGLRenderTarget(width, height, {
            wrapS : THREE.RepeatWrapping,
            wrapT : THREE.RepeatWrapping,
            minFilter : THREE.NearestFilter,
            magFilter : THREE.NearestFilter,
            format : type,
            stencilBuffer : false
        });
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