boost :: asio读取从socket到streambuf的n个字节

时间:2015-03-08 17:38:56

标签: c++ boost boost-asio boost-serialization streambuf

我有一个序列化结构,通过socket发送。我需要以块的形式读取它,因为它的一个字段包含剩余数据的大小:我需要读取前几个字节,找出长度并阅读其余部分。这就是我所拥有的:

    boost::asio::streambuf buffer;
    boost::system::error_code err_code;
    // here I need to read only first 16 bytes
    boost::asio::read(socket, buffer, err_code);
    std::istream is(&buffer);
    boost::archive::binary_iarchive ia(is);
    ia >> my_struct;

我看过

    boost::asio::async_read(s, boost::asio::buffer(data, size), handler);

但它只能读取数据到boost :: asio :: buffer。我想知道我是否可以使用boost :: asio :: streambuf做同样的事情?提前谢谢。

1 个答案:

答案 0 :(得分:18)

boost::asio::read()boost::asio::async_read()都有重载接受boost::asio::basic_streambuf的实例作为其缓冲区:

read(SyncReadStream&, basic_streambuf&);
read(SyncReadStream&, basic_streambuf&, CompletionCondition);

read(SyncReadStream&, basic_streambuf&, boost::system::error_code&);
read(SyncReadStream&, basic_streambuf&, CompletionCondition,
     boost::system::error_code&);

async_read(AsyncReadStream&, basic_streambuf&, ReadHandler);
async_read(AsyncReadStream&, basic_streambuf&, CompletionCondition,
           ReadHandler);

当调用不接受CompletionCondition的重载时,它相当于使用boost::asio::transfer_all()的CompletionCondition调用其关联的重载,导致操作读取streambuf.max_size()个字节。


要将已知数量的字节读入streambuf,请使用:

  • boost::asio::transfer_exactly(n) CompletionCondition,用于限制从合成操作传输的字节数:

    std::size_t n = // ...
    boost::asio::read(socket, streambuf, 
        boost::asio::transfer_exactly(n), error);
    
  • 显式创建一个用作缓冲区的输出序列,然后将读取的字节提交到streambuf的输入序列中:

    std::size_t n = // ...
    std::size_t bytes_transferred = boost::asio::read(socket,
        streambuf.prepare(n), // creates a boost::asio::buffer
        error);
    streambuf.commit(bytes_transferred);
    

以下是这两种方法的完整示例demonstrating

#include <iostream>
#include <boost/asio.hpp>
#include <boost/bind.hpp>

// This example is not interested in the handlers, so provide a noop function
// that will be passed to bind to meet the handler concept requirements.
void noop() {}

std::string make_string(boost::asio::streambuf& streambuf)
{
  return {boost::asio::buffers_begin(streambuf.data()), 
          boost::asio::buffers_end(streambuf.data())};
}

int main()
{
  using boost::asio::ip::tcp;
  boost::asio::io_service io_service;

  // Create all I/O objects.
  tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 0));
  tcp::socket server_socket(io_service);
  tcp::socket client_socket(io_service);

  // Connect client and server sockets.
  acceptor.async_accept(server_socket, boost::bind(&noop));
  client_socket.async_connect(acceptor.local_endpoint(), boost::bind(&noop));
  io_service.run();

  // Write to server.
  boost::asio::streambuf write_buffer;
  std::ostream output(&write_buffer);
  output << "abc";
  std::cout << "Writing: " << make_string(write_buffer) << std::endl;
  auto bytes_transferred = boost::asio::write(server_socket, write_buffer);

  // Read from client.
  boost::asio::streambuf read_buffer;
  bytes_transferred = boost::asio::read(client_socket, read_buffer,
      boost::asio::transfer_exactly(bytes_transferred));
  std::cout << "Read: " << make_string(read_buffer) << std::endl;
  read_buffer.consume(bytes_transferred); // Remove data that was read.

  // Write to server.
  output << "def";
  std::cout << "Writing: " << make_string(write_buffer) << std::endl;
  bytes_transferred = boost::asio::write(server_socket, write_buffer);

  // Read from client.
  bytes_transferred = boost::asio::read(client_socket, 
      read_buffer.prepare(bytes_transferred));
  read_buffer.commit(bytes_transferred);      
  std::cout << "Read: " << make_string(read_buffer) << std::endl;
  read_buffer.consume(bytes_transferred); // Remove data that was read.
}

输出:

Writing: abc
Read: abc
Writing: def
Read: def
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