泡泡射击,绘制气泡

时间:2015-05-01 10:39:36

标签: java swing awt

我尝试制作一个泡泡射击游戏,我在MyPanel上绘制气泡的问题延伸了JPanel。类泡(扩展JButton)有方法paintComponent:

public void paintComponent(Graphics g){
    Graphics2D g2d = (Graphics2D) g;
    RenderingHints qualityHints = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    qualityHints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
    g2d.setRenderingHints(qualityHints);
    g2d.setColor(c);
    g2d.fillOval(this.x,this.y,this.r, this.r);
}

我应该如何制作MyPanel的构造函数和方法paint();在MyPanel类中,如果我想在20列,10行中显示Bubbles?

0 个答案:

没有答案