当我翻译我的ModelInstance时,我看到了ModelInstance的底部,我想要正确地看到它(将ModelInstance旋转到PerspectiveCamera)。
以下是一个例子:
在create方法中:
AssetManager assetManager = new AssetManager();
assetManager.load("ship.obj", Model.class);
assetManager.finishLoading();
Model model = assetManager.get("ship.obj", Model.class);
ModelInstance modelInstanceShip= new ModelInstance(model);
在渲染方法中:
modelInstanceShip.transform.setTranslation(
perspectiveCamera.position.x,
perspectiveCamera.position.y + 200,
perspectiveCamera.position.z -10);
modelBatch.begin(perspectiveCamera);
modelBatch.render(modelInstanceShip, environment);
modelBatch.end();
如何在Libgdx中将ModelInstance旋转到PerspectiveCamera?
喜欢什么?
modelInstanceShip.transform.rotate() //Towards perspectiveCamera?
谢谢!