最近点投影3D点到3D三角形与numpy / scipy

时间:2015-09-01 23:53:50

标签: python math numpy scipy geometry

如何使用numpy / scipy计算点到N个三角形的最近投影?

现在,我将创建一个函数来计算单个三角形basically this的投影,然后迭代整个三角形阵列。但在我开始这样做之前,我想知道是否已经建立了scipy的解决方案。类似的东西:

# DREAMY PSEUDOCODE
import numpy as np
N_TRIANGLES = 1000

point = np.random.rand(3) * 100 #random 3d point
triangles = np.random.rand(N_TRIANGLES,3,3) * 100 #array of triangles

from scipy.spatial import pointToTriangles
projections = pointToTriangles(point,triangles)

这是帮助您想象的图片:

example of point projection

在上图中,中间的红点是我的查询"点",蓝点是每个三角形的顶点,如在"三角形中定义的那样#34; np.array()。绿点代表我想要的结果。他们是"点"最接近的预测。在定义的三角形上,我希望将这些信息作为一个点数组返回。

喝彩!

1 个答案:

答案 0 :(得分:1)

这是我想出的代码。我无法找到任何可以直接帮助我的scipy,这个解决方案比查询CGAL快2倍。它不会处理折叠三角形,但可以通过检查边长并修复最长边上的最近点来修复。

import numpy as np
from numpy.core.umath_tests import inner1d

def pointsToTriangles(points,triangles):

    with np.errstate(all='ignore'):

        # Unpack triangle points
        p0,p1,p2 = np.asarray(triangles).swapaxes(0,1)

        # Calculate triangle edges
        e0 = p1-p0
        e1 = p2-p0
        a = inner1d(e0,e0)
        b = inner1d(e0,e1)
        c = inner1d(e1,e1)

        # Calculate determinant and denominator
        det = a*c - b*b
        invDet = 1. / det
        denom = a-2*b+c

        # Project to the edges
        p  = p0-points[:,np.newaxis]
        d = inner1d(e0,p)
        e = inner1d(e1,p)
        u = b*e - c*d
        v = b*d - a*e

        # Calculate numerators
        bd = b+d
        ce = c+e
        numer0 = (ce - bd) / denom
        numer1 = (c+e-b-d) / denom
        da = -d/a
        ec = -e/c


        # Vectorize test conditions
        m0 = u + v < det
        m1 = u < 0
        m2 = v < 0
        m3 = d < 0
        m4 = (a+d > b+e)
        m5 = ce > bd

        t0 =  m0 &  m1 &  m2 &  m3
        t1 =  m0 &  m1 &  m2 & ~m3
        t2 =  m0 &  m1 & ~m2
        t3 =  m0 & ~m1 &  m2
        t4 =  m0 & ~m1 & ~m2
        t5 = ~m0 &  m1 &  m5
        t6 = ~m0 &  m1 & ~m5
        t7 = ~m0 &  m2 &  m4
        t8 = ~m0 &  m2 & ~m4
        t9 = ~m0 & ~m1 & ~m2

        u = np.where(t0, np.clip(da, 0, 1), u)
        v = np.where(t0, 0, v)
        u = np.where(t1, 0, u)
        v = np.where(t1, 0, v)
        u = np.where(t2, 0, u)
        v = np.where(t2, np.clip(ec, 0, 1), v)
        u = np.where(t3, np.clip(da, 0, 1), u)
        v = np.where(t3, 0, v)
        u *= np.where(t4, invDet, 1)
        v *= np.where(t4, invDet, 1)
        u = np.where(t5, np.clip(numer0, 0, 1), u)
        v = np.where(t5, 1 - u, v)
        u = np.where(t6, 0, u)
        v = np.where(t6, 1, v)
        u = np.where(t7, np.clip(numer1, 0, 1), u)
        v = np.where(t7, 1-u, v)
        u = np.where(t8, 1, u)
        v = np.where(t8, 0, v)
        u = np.where(t9, np.clip(numer1, 0, 1), u)
        v = np.where(t9, 1-u, v)


        # Return closest points
        return (p0.T +  u[:, np.newaxis] * e0.T + v[:, np.newaxis] * e1.T).swapaxes(2,1)

一些测试数据将100个点投影到10k个三角形:

    import numpy as np
    import cProfile

    N_TRIANGLES = 10**4 # 10k triangles
    N_POINTS    = 10**2 # 100 points
    points      = np.random.random((N_POINTS,3,)) * 100
    triangles   = np.random.random((N_TRIANGLES,3,3,)) * 100

    cProfile.run("pointsToTriangles(points,triangles)") # 54 function calls in 0.320 seconds

这很快就会变成记忆力,所以在处理大数据集时,最好一次迭代一个点或三角形。

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