在画布中旋转精灵

时间:2015-09-08 23:59:57

标签: javascript html5 canvas graphics

我在一张图片中有几个精灵,我想将各个精灵画到画布上。我无法让它们旋转。

当我尝试旋转精灵时,它似乎永远不会围绕应该旋转的点旋转。

我正在使用以下功能。角度设置为加载时间。

Sprite.prototype.draw = function (ctx, x ,y) {
    if (this.angle == 0) {
        ctx.drawImage(this.img, this.x, this.y, this.width, this.height, x, y, this.width, this.height);
    }
    else {
        ctx.save();
        ctx.translate(x, y);
        ctx.rotate(this.angle * this._TORADIANS);
        ctx.drawImage(this.img, this.x, this.y, this.width, this.height, x, y, this.width, this.height);
        ctx.restore();
    }
}

我查看了几个教程,在这种情况下似乎没有任何工作。

2 个答案:

答案 0 :(得分:6)

首先将上下文翻译为x, y加上图像的一半尺寸,以便上下文原点位于图像所需位置的中心位置:

ctx.translate(x + this.width / 2, y + this.height / 2);

按所需的度数旋转上下文:

ctx.rotate(this.angle * Math.PI / 180);

绘制图像,偏移其尺寸的一半以考虑原点的位置:

ctx.drawImage(this.img, this.x, this.y, this.width, this.height,
                        -this.width / 2, -this.height / 2, this.width, this.height);

现在撤消旋转和翻译:

ctx.rotate(-this.angle * Math.PI / 180);
ctx.translate(-x - this.width / 2, -y - this.height / 2);

在您的情况下,您可以按如下方式更改Sprite.draw()

Sprite.prototype.draw = function (ctx, x, y) {
    ctx.save();
    ctx.translate(x + this.width / 2, y + this.height / 2);
    ctx.rotate(this.angle * Math.PI / 180);
    ctx.drawImage(this.img, this.x, this.y, this.width, this.height,
                            -this.width / 2, -this.height / 2, this.width, this.height);
    ctx.restore();
};

以下代码段演示了这种方法。

window.onload = function () {
  var width = 600,
      height = 600,
      canvas = document.getElementsByTagName('canvas')[0],
      context = canvas.getContext('2d');
  canvas.width = width;
  canvas.height = height;
  var image = new Image();
  image.src = 'http://www.dialfredo.com/wp-content/uploads/2015/05/redapplepic.jpg';
  function draw(x, y, degrees) {
    context.translate(x + image.width / 2, y + image.height / 2);
    context.rotate(degrees * Math.PI / 180);
    context.drawImage(image, 0, 0, image.width, image.height,
        -image.width / 2, -image.height / 2, image.width, image.height);
    context.rotate(-degrees * Math.PI / 180);
    context.translate(-x - image.width / 2, -y - image.height / 2);
  }
  image.onload = function () {
    var degrees = 0;
    function loop() {
      degrees = (degrees + 1) % 360;
      draw(0, 0, degrees);
      window.requestAnimationFrame(loop);
    };
    window.requestAnimationFrame(loop);
  };
};
canvas {
  border: 2px solid #ccc;
}
<canvas></canvas>

答案 1 :(得分:2)

如果您在x,y周围旋转,那么您的代码应如下所示:

SELECT LCMS.StrainId,date(DateTime),FlaskNum,HarvestIndex,Species,NumLabeledCarbons,MDV
FROM LCMS
JOIN (  SELECT StrainId,max(date(DateTime)) AS MaxDate
        FROM LCMS
        WHERE StrainId IN ('U','S','UG','SG')
        GROUP BY StrainId) AS MD
ON LCMS.StrainId=MD.StrainId AND date(LCMS.DateTime)=MD.MaxDate
WHERE HarvestIndex = (  SELECT min(HarvestIndex)
                        FROM LCMS)
ORDER BY LCMS.StrainId,date(DateTime),FlaskNum,HarvestIndex,Species,NumLabeledCarbons;
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