Swift:在标签周围画一个圆圈

时间:2015-09-22 16:39:56

标签: ios swift drawing calayer

我试图在运行时在TableViewCell的单元格中围绕标签绘制一个圆圈。

我可以弄清楚如何在标签周围大致找到它,但我在标签周围确实存在一些问题。

圆圈似乎正在向标签的右侧和中间绘制。

到目前为止,这是我的代码,我确信这对于某人来说很容易。

func drawCircle() {
    let x = countLabel.layer.position.x - (countLabel.frame.width)
    let y = countLabel.layer.position.y - (countLabel.frame.height / 2)
    let circlePath = UIBezierPath(roundedRect: CGRectMake(x, y, countLabel.frame.height, countLabel.frame.height), cornerRadius: countLabel.frame.height / 2).CGPath

    let circleShape = CAShapeLayer()
    circleShape.path = circlePath
    circleShape.lineWidth = 3
    circleShape.strokeColor = UIColor.whiteColor().CGColor
    circleShape.fillColor = UIColor.clearColor().CGColor

    self.layer.addSublayer(circleShape)
}

4 个答案:

答案 0 :(得分:16)

您只需在标签的图层上使用圆角半径即可。您将标签制作为方形,然后将其图层的圆角半径设置为标签宽度/高度的一半,这将使其完美呈圆形。您将边框宽度设置为大于零的边框颜色,并将边框颜色设置为您要使用的笔触颜色。

let size:CGFloat = 35.0 // 35.0 chosen arbitrarily

countLabel.bounds = CGRectMake(0.0, 0.0, size, size) 
countLabel.layer.cornerRadius = size / 2
countLabel.layer.borderWidth = 3.0
countLabel.layer.backgroundColor = UIColor.clearColor().CGColor
countLabel.layer.borderColor = UIColor.greenColor().CGColor

看起来像这样:

enter image description here

尽管在单个视图控制器iPad模板项目中完整代码如下所示:

import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        let size:CGFloat = 35.0 // 35.0 chosen arbitrarily

        let countLabel = UILabel()
        countLabel.text = "5"
        countLabel.textColor = .greenColor()
        countLabel.textAlignment = .Center
        countLabel.font = UIFont.systemFontOfSize(14.0)
        countLabel.bounds = CGRectMake(0.0, 0.0, size, size)
        countLabel.layer.cornerRadius = size / 2
        countLabel.layer.borderWidth = 3.0
        countLabel.layer.backgroundColor = UIColor.clearColor().CGColor
        countLabel.layer.borderColor = UIColor.greenColor().CGColor

        countLabel.center = CGPointMake(200.0, 200.0)

        self.view.addSubview(countLabel)
    }

}

答案 1 :(得分:2)

countLabel.layer.cornerRadius = 0.5 * countLabel.bounds.size.width 

答案 2 :(得分:1)

呃,这是我的想法,愚蠢的错误。

在处理BezierPath时,X和Y是从中间而不是从左上角计算的。

因此x和y的代码应如下所示:

let x = countLabel.layer.position.x - (countLabel.frame.height / 2)
let y = countLabel.layer.position.y - (countLabel.frame.height / 2)

答案 3 :(得分:0)

试试这个:

func drawCircle() {
    var padding : CGFloat = 8

    let x = countLabel.layer.position.x - (countLabel.frame.width / 2)
    let y = countLabel.layer.position.y  - (countLabel.frame.width / 2)
    let circlePath = UIBezierPath(roundedRect: CGRectMake(x - padding, y - padding, countLabel.frame.width + (2 * padding), countLabel.frame.width + (2 * padding)), cornerRadius: (countLabel.frame.width + (2 * padding)) / 2).CGPath

    let circleShape = CAShapeLayer()
    circleShape.path = circlePath
    circleShape.lineWidth = 3
    circleShape.strokeColor = UIColor.greenColor().CGColor
    circleShape.fillColor = UIColor.clearColor().CGColor

    self.view.layer.addSublayer(circleShape)
}

修改填充变量以调整标签和圆圈之间的填充。 干杯!

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