等待NetworkStream对象中的某些信息

时间:2015-09-29 08:20:37

标签: c# .net sockets networkstream

过去几天我一直在尝试使用BeginRead和Read方法从NetworkStream对象中读取,但是这两种方法都给我带来了困难并且似乎不可靠

第一个,“Read”要求我睡眠线程,并期望睡眠结束时存在正确的数据。 像这样:

cmd = System.Text.Encoding.ASCII.GetBytes(CommandString + "\r");
ns.Write(cmd, 0, cmd.Length);
Thread.Sleep(5000);
int _bytes = ns.Read(output, 0, output.Length);
responseOutput = System.Text.Encoding.ASCII.GetString(output, 0, _bytes);
Console.Write(responseOutput);

这有80%的时间是因为服务器的延迟在一天中波动,我也尝试了下面的方法,我觉得构造不好,最有效的方法是轮询数据,匹配一组不燃烧CPU的条件也不浪费时间?

bool connection_check = false;
String[] new_connection_array = new String[] { "processed successfully", "invalid", "Command not recognised. Check validity and spelling" };

do
{
    int view_bytes = ns.Read(output, 0, output.Length);
    responseOutput += System.Text.Encoding.ASCII.GetString(output, 0, view_bytes);

    foreach (String s in new_connection_array)
         if (responseOutput.IndexOf(s) > -1)
             connection_check = true;

} while (connection_check == false);

提前致谢

编辑:

 public bool SendCommandAndWait(Byte[] command, Regex condition)
        {
            if (callback == null)
            {
                SendCommand(command);

                callback = ar =>
                {
                    int bytesEnd = ns.EndRead(ar);
                    int bytes = bytesEnd;

                    // Process response
                    responseOutput += System.Text.Encoding.ASCII.GetString(output, 0, bytes);

                    // Check if we can return
                    if (condition.IsMatch(responseOutput))
                        return; // Yes, there is a match... return from the async call
                    else // No match, so loop again
                        ns.BeginRead(output, 0, output.Length, callback, null); // Call the loop again
                };
                ns.BeginRead(output, 0, output.Length, callback, null);
            }

            // Because the callback is fired into a different thread and the program continues, we need to loop here so the program doesn't continue without us
            do
            {
                Thread.Sleep(1000);
                //Console.WriteLine(responseOutput);
            } while (!condition.IsMatch(responseOutput));

            if (condition.IsMatch(responseOutput))
            {
                callback = null;
                return true;
            }
            else
                return false;

        }

1 个答案:

答案 0 :(得分:0)

BeginRead将允许您定义beginread完成时执行的操作。请注意,这与您阅读要阅读的所有内容时的内容不同。这就是read返回读取的字节数的原因。如果您希望读取20个字节并获得10个字节,则需要再读取10个字节。

来自https://msdn.microsoft.com/en-us/library/system.net.sockets.networkstream.beginread(v=vs.110).aspx

  

BeginRead方法读取尽可能多的数据,最多可达size参数指定的字节数。

     

如果您希望在调用BeginRead方法后阻止原始线程,请使用WaitOne方法。