sharedApplication需要很长时间才能显示

时间:2015-10-06 20:02:46

标签: ios objective-c ipad unity3d native-code

所以我添加了一些代码来处理ios 8和9(5s和ipad)。在更改之前,5s会相当快地加载共享对话框,而ipad会使设备崩溃。添加修复后,它们都不会崩溃,但现在ipad显示共享对话框相当快,而5s大约需要1-2分钟才能显示。不知道为什么会这样,也许我的改变做错了什么?

#import <Foundation/Foundation.h>


extern "C" {
    void _shareText(const char *text, const char *imgUrl)
    {
        NSString * message = [NSString stringWithUTF8String:text];
        NSString * urlAddress = [NSString stringWithUTF8String:imgUrl];
        NSURL *url = [NSURL URLWithString:urlAddress];
        NSData *data = [NSData dataWithContentsOfURL:url];
        UIImage *img = [[UIImage alloc] initWithData:data];

        NSMutableArray *sharingItems = [NSMutableArray new];

        if (text) {
            [sharingItems addObject:message];
        }
        if (img) {
            [sharingItems addObject:img];
        }
       UIViewController *qtController = [[UIApplication sharedApplication].keyWindow rootViewController];
       UIActivityViewController *activityController = [[UIActivityViewController alloc] initWithActivityItems:sharingItems applicationActivities:nil];


      if ([activityController respondsToSelector:@selector(popoverPresentationController)] ){
           [qtController presentViewController:activityController animated:YES completion:nil];
           activityController.popoverPresentationController.sourceView = qtController.view;
      }else{
          [qtController presentViewController:activityController animated:YES completion:nil];
      } 
    }
}

更新

Unity Called功能:

[DllImport("__Internal")]
    private static extern void _shareText(string message, string imgUrl);

    public static void InviteRequest(string message, string imgUrl)
    {
        #if UNITY_IOS
        if (Application.platform != RuntimePlatform.OSXEditor)
        {
            _shareText(message, imgUrl);
        }
        #endif
    }

0 个答案:

没有答案
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