如何更改块

时间:2015-10-08 00:40:27

标签: python pygame

我想知道如何改变所使用的黑色块的颜色,这样玩家就不会摔倒在世界各地。

即时发布我认为与之相关的代码,如果您需要更多,请告诉我

我希望它们像我的背景颜色一样绿色只是有点暗我知道颜色怎么样,只是不知道改变它的位置,因为块是黑色的,我不认为它们定义为任何颜色

class Block:
    def __init__ (self, x, y):
       self.x = x
       self.y = y
       self.width = 32
       self.height = 32

    def render(self,screen):
        pygame.draw.rect(screen,(0,0,0),(self.x, self.y, self.width, self.height))



gravity = -0.5

black = (0,0,0)
white = (255,255,255)
blue = (50,60,200)

clock = pygame.time.Clock()

player = player(0,0)

# 25 colums and 19 rows
level1 = [
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
    [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]
]

blockList = []

for y in range (0,len(level1)):
    for x in range (0,len(level1[y])):
        if (level1[y][x] == 1):
            blockList.append(Block(x*32, y*32))

1 个答案:

答案 0 :(得分:1)

pygame.draw.rect的参数(Surface, color, Rect, width=0),因此您需要调整第二个参数,以便在您当时绘制的任何矩形上获得所需的颜色。您可以像这样修改Block类:

class Block:
    def __init__ (self, x, y, color = (0,0,0)):
        self.x = x
        self.y = y
        self.width = 32
        self.height = 32
        self.color = color

    def render(self,screen):
        pygame.draw.rect(screen,self.color,(self.x, self.y, self.width, self.height))

除非你传递任何其他颜色,否则默认为黑色。我不确定我知道你希望块在哪里是绿色的,但无论在哪种情况下,你只需要将你想要的颜色变量传递到你正在创建的块中。