ItemsSource到TreeView的SelectedItem的属性

时间:2015-10-24 15:20:39

标签: c# wpf data-binding treeview

我正在创建我的第一个WPF应用程序(之前已经使用WinForms完成了一些),并且我开始喜欢它(即使它增加了比有时需要的复杂性更多......)。 但是我遇到了一个我无法弄清楚的问题。

问题: 我有一个TreeView和一个伴随GroupBox,其中包含所选(第二级)项的属性。这些属性可以在TextBoxes中编辑(绑定到SelectedItem。[Property]),并且工作正常。 但其中一个属性是一个列表(定义为ObservableCollection),我想在ComboBox中显示,所以我将ItemsSource绑定到TreeView的SelectedItem.Modes:

<ComboBox Name="FixtureModesListBox" ItemsSource="{Binding ElementName=FixturesTreeView, Path=SelectedItem.Modes}" ItemTemplate="{StaticResource FixtureModeTemplate}" />

显然,这不起作用,我得到的错误是:

 BindingExpression path error: 'Modes' property not found on 'object' ''efcFixtureModel' ...

该属性确实存在,已设置,是公共等。

我目前的解决方案 通过使用一些代码隐藏(并引用完全相同的“路径”),我可以使它工作:

    private void FixturesTreeView_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
    {
        if (FixturesTreeView.SelectedItem is efcFixtureModel) // The 1st level/parent items is of a different type
        {
            FixtureModesListBox.ItemsSource = (FixturesTreeView.SelectedItem as efcFixtureModel).Modes;
        }
    }

我无法解释为什么这不起作用,我在网上找不到任何好的信息。

已修改以包含更多信息:

<TreeView Name="FixturesTreeView" ItemTemplate="{StaticResource FixtureItemTemplate}" SelectedItemChanged="FixturesTreeView_SelectedItemChanged">
</TreeView>

...
        // Assignment of ItemsSource
        FixturesTreeView.ItemsSource = mainWin.Companies;
...

public partial class efcMainWindow : Window
{
    // Definition of Companies
    public ObservableCollection<efcCompany> Companies;

...

// Definition of efcCompany    
public class efcCompany
{
    public int Id { get; set; }
    public string Name { get; set; }
    public string Url { get; set; }
    public string Logo { get; set; }
    public int FixtureCount { get { return Fixtures.Count; } }
    public ObservableCollection<efcFixtureModel> Fixtures { get; set; }

    public efcCompany(string name = "", int id = -1, string url = "", string logo = "")
    {
        this.Name = name;
        this.Id = id;
        this.Url = url;
        this.Logo = logo;

        this.Fixtures = new ObservableCollection<efcFixtureModel>();
    }

    public override string ToString()
    {
        return "#" + Id.ToString() + ": " + Name + " (" + Url + ", " + Logo + ")";
    }
}

// Definition of efcFixtureController
public class efcFixtureModel
{
    public int Id { get; set; }
    public int Manufacturer { get; set; }
    public efcFixtureType Type { get; set; }
    public string Name { get; set; }
    public string Image { get; set; }
    public string Description { get; set; }

    public byte TotalChannelCount { get; set; }

    public ObservableCollection<efcFixtureMode> Modes;

    public efcFixtureModel()
    {
        Modes = new ObservableCollection<efcFixtureMode>();
    }

    public override string ToString()
    {
        return "#" + Id.ToString() + ": " + Name + " (" + Type.ToString() + ", " + Image + ", " + Description + ")";
    }
}

2 个答案:

答案 0 :(得分:0)

您需要将efcFixtureModel.Modes从Field转换为Property:

public ObservableCollection<efcFixtureMode> Modes { get; set; }

请阅读What is Difference between Property and Variable in C#

答案 1 :(得分:0)

正如我之前所说,你需要将FixturesTreeView中的SelectedItem绑定到ViewModel中efcFixtureModel类型的属性。

<TreeView Name="FixturesTreeView" ItemTemplate="{StaticResource FixtureItemTemplate}" SelectedItemChanged="FixturesTreeView_SelectedItemChanged"
SelectedItem="{Binding TreeViewSelectedItem}">
</TreeView>

<ComboBox Name="FixtureModesListBox" ItemsSource="{Binding TreeViewSelectedItem.Modes}" ItemTemplate="{StaticResource FixtureModeTemplate}" />