用于Linux的Unity3D构建不起作用

时间:2015-10-30 10:01:53

标签: c# linux unity3d mono

我有一个应用程序(服务器应用程序),它使用Headless模式在Unity for Linux(x86_64)上制作。我的系统是Centos 7 x64,没有安装了mono的GUI。我尝试了下一步:

  1. mono ./server.x86_64 -batchmode -nographics
  2. 答案:

    Cannot open assembly './server.x86_64': File does not contain a valid CIL image.
    
    1. ./server.x86_64 -batchmode -nographics
    2. 答案:

      Set current directory to /usr/server_Linux_x86_64 Found path: /usr/server_Linux_x86_64/server.x86_64 Mono path[0] = '/usr/server_Linux_x86_64/server_Data/Managed' Mono path[1] = '/usr/server_Linux_x86_64/server_Data/Mono' Mono config path = '/usr/server_Linux_x86_64/server_Data/Mono/etc'

      没有任何反应......

      我做错了什么?

0 个答案:

没有答案
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