如何使用Java awt图像在矩形中绘制圆

时间:2015-11-08 11:03:20

标签: java octave producer-consumer

我有一个256 x 256大小的圆圈图像。可以使用函数B(i,j)创建圆圈。通过使用Java生产者和消费者模型,我如何创建一个Java程序来绘制圆圈?

Circle in square

此图片中的代码使用八度代码。

1 个答案:

答案 0 :(得分:1)

这是我创建的Java Swing GUI。

Image of a circle

我在CreateImage类中创建(或生成)了图像。我在你的问题图像中使用了代码,除了我没有采用平方根。比较数字的平方更快。

我在JPanel上绘制(或消费)了图像。我不打算详细解释Swing代码。我写了我需要写的东西来显示图像。

以下是代码:

package com.ggl.testing;

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;

public class DrawImage implements Runnable {

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new DrawImage());
    }

    @Override
    public void run() {
        Image image = new CreateImage(256, 256, 80).createImage();

        JFrame frame = new JFrame("Image of a circle");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        frame.add(new DrawingPanel(256, 256, image));

        frame.pack();
        frame.setVisible(true);
    }

    public class DrawingPanel extends JPanel {

        private static final long serialVersionUID = 1584647402715684757L;

        private Image image;

        public DrawingPanel(int width, int height, Image image) {
            this.image = image;
            this.setPreferredSize(new Dimension(width, height));
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            g.drawImage(image, 0, 0, this);
        }

    }

    public class CreateImage {

        private int width;
        private int height;
        private int radius;

        public CreateImage(int width, int height, int radius) {
            this.width = width;
            this.height = height;
            this.radius = radius;
        }

        public Image createImage() {
            int circleRadiusSquared = radius * radius;

            BufferedImage image = new BufferedImage(width, height,
                    BufferedImage.TYPE_INT_RGB);

            Graphics g = image.getGraphics();

            for (int i = 0; i < width; i++) {
                int idist = i - width / 2;
                for (int j = 0; j < height; j++) {
                    int jdist = j - height / 2;
                    int distSquared = idist * idist + jdist * jdist;
                    if (distSquared < circleRadiusSquared) {
                        g.setColor(Color.WHITE);
                    } else {
                        g.setColor(Color.BLACK);
                    }
                    g.drawLine(i, j, i, j);
                }
            }

            g.dispose();

            return image;
        }
    }

}