更改Xcode环境路径变量

时间:2010-08-20 11:26:00

标签: iphone xcode variables path

我从iphoneOS3.1.2.sdk迁移到iphoneOS4.0.sdk并且必须重新引用所有框架。

旧的OpenAL引用在构建脚本中陷入困境,因为我看到了新的引用脚本,但旧版本也在那里:


Ld build / Debug-iphonesimulator / AweTrainGameEngine.app / AweTrainGameEngine正常i386 cd / Users / yuri / Desktop / AweTrainGameEngine setenv MACOSX_DEPLOYMENT_TARGET 10.6 setenv PATH“/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin” /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.0.sdk -L / Users / yuri / Desktop / AweTrainGameEngine / build / Debug-iphonesimulator -L / Developer / Platforms / iPhoneOS.platform / Developer / SDKs / iPhoneOS4.0.sdk / usr / lib -F / Users / yuri / Desktop / AweTrainGameEngine / build / Debug-iphonesimulator -F / Developer / Platforms / iPhoneOS.platform / Developer / SDKs / iPhoneOS3.1.2.sdk / System / Library / Frameworks / OpenAL.framework -F / Developer / Platforms / iPhoneSimulator.platform / Developer / SDKs / iPhoneSimulator4 .0.sdk / System / Library / Frameworks -F / Developer / Platforms / iPhoneOS.platform / Developer / SDKs / iPhoneOS4.0.sdk / System / Library / Frameworks -F / Users / yuri / Desktop / AweTrainGameEngine -filelist / Users /yuri/Desktop/AweTrainGameEngine/build/AweTrainGameEngine.build/Debug-iphonesimulator/AweTrainGameEngine.build/Objects-normal/i386/AweTrainGameEngine.LinkFileList -mmacosx-version-min = 10.6 -ObjC -all_load -Xlinker -objc_abi_version -Xlinker 2 -lxml2 -framework AudioToolbox -framework Foundation -framework QuartzCore -framework AVFoundation -framework UIKit -framework CoreGraphics -framework OpenAL -o /Users/yuri/Desktop/AweTrainGameEngine/build/Debug-iphonesimulator/AweTrainGameEngine.app / AweTrainGameEngine


我已经彻底搜索过手动清理Xcode的PATH环境变量,但没有发现任何有价值的东西。我无法在雪豹10.6.3系统上找到〜/ .MacOSX / environment.plist。

请帮忙!

0 个答案:

没有答案
相关问题