横向的UIImagePickerController

时间:2010-08-26 05:29:31

标签: iphone ios uiimagepickercontroller

我希望UIImagePickerController以横向方向代码启动(并保持)。我尝试了这里描述的解决方案(UIImagePickerController in Landscape

//Initialize picker

UIImagePickerController * picker = [[UIImagePickerController alloc] init];
   picker.delegate = self;


//set Device to Landscape. This will give you a warning. I ignored it.
//warning: 'UIDevice' may not respond to '-setOrientation:'
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];

//Set Notifications so that when user rotates phone, the orientation is reset to landscape.
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];

//Refer to the method didRotate:   
[[NSNotificationCenter defaultCenter] addObserver:self
              selector:@selector(didRotate:)
               name:@"UIDeviceOrientationDidChangeNotification" object:nil];

//Set the picker source as the camera   
picker.sourceType = UIImagePickerControllerSourceTypeCamera;

//Bring in the picker view   
[self presentModalViewController:picker animated:YES];

方法didRotate:

- (void) didRotate:(NSNotification *)notification
{
      //Maintain the camera in Landscape orientation
 [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];

}

但该解决方案不适用于iOS 4.0。在iOS 4.0中启动相机时,该应用程序无响应。任何人都可以建议解决这个问题吗?

2 个答案:

答案 0 :(得分:1)

您可以使用ALAssetsLibrary和资产类来获取设备中的图片,您可以使用它们以横向模式和纵向模式显示,就像uiimagepicker一样。

- (void)viewDidLoad
{
    [super viewDidLoad];
    [activity startAnimating];


    appObj=(ImagePickerAppDelegate *)[[UIApplication sharedApplication]delegate];

    void (^assetEnumerator)(struct ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop)
    {
        if(result != NULL) 
        {
            //assets is a mutualable array...for storing the images that are in the device..
            [assets addObject:result];
        }
    };

    void (^assetGroupEnumerator)(struct ALAssetsGroup *, BOOL *) =  ^(ALAssetsGroup *group, BOOL *stop) 
    {
        if(group != nil)
        {
            [group enumerateAssetsUsingBlock:assetEnumerator];
        }
        //meth is a user defined method..   
        [self meth];
        [activity stopAnimating];
        [activity setHidden:YES];
    };
    assets = [[NSMutableArray alloc] init];
    ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
    [library enumerateGroupsWithTypes:ALAssetsGroupAlbum usingBlock:assetGroupEnumerator 
                         failureBlock: ^(NSError *error) { NSLog(@"Failure");}];
}


-(void)meth
{
    NSLog(@"%i",[assets count]);

    if(userOrientation==UIInterfaceOrientationPortrait || userOrientation==UIInterfaceOrientationPortraitUpsideDown)
    {
        NSLog(@"haii");
        [scrollView removeFromSuperview];

        scrollView=[[UIScrollView alloc]initWithFrame:CGRectMake(0, 0, 320, 460)];
        scrollView.backgroundColor=[UIColor whiteColor];

        NSLog(@"%i",[assets count]);
        for (int i = 0; i < [assets count]; i++) 
        {
            imgBtn = [UIButton buttonWithType:UIButtonTypeCustom];
            [imgBtn setFrame:CGRectMake((i%4*80)+2,(i/4*80)+2,75,75)];
            imgBtn.tag=i;
            [imgBtn addTarget:self action:@selector(imageClicked:) forControlEvents:UIControlEventTouchUpInside];
            ALAsset *asset=[assets objectAtIndex:i];
            [imgBtn setImage:[UIImage imageWithCGImage:[asset thumbnail]] forState:UIControlStateNormal];
            [scrollView addSubview:imgBtn];
        }
        scrollView.contentSize = CGSizeMake(320,(([assets count]/4)+1)*300 );
    }

    if(userOrientation==UIInterfaceOrientationLandscapeRight || userOrientation==UIInterfaceOrientationLandscapeLeft)
    {
        [scrollView removeFromSuperview];
        scrollView=[[UIScrollView alloc]initWithFrame:CGRectMake(0, 0, 480,320)];
        for (int i = 0; i < [assets count]; i++) 
        {
            imgBtn = [UIButton buttonWithType:UIButtonTypeCustom];
            [imgBtn setFrame:CGRectMake((i%6*80)+2,(i/6*80)+2,75,75)];
            imgBtn.tag=i;
            [imgBtn addTarget:self action:@selector(imageClicked:) forControlEvents:UIControlEventTouchUpInside];
            ALAsset *asset=[assets objectAtIndex:i];
            [imgBtn setImage:[UIImage imageWithCGImage:[asset thumbnail]] forState:UIControlStateNormal];
            [scrollView addSubview:imgBtn];
        }
        scrollView.contentSize = CGSizeMake(480,(([assets count]/4)+1)*300);
    }
    [self.view addSubview:scrollView];
}



-(void)imageClicked:(UIButton *)sender
{
    //for picking the images that the user has selected we are using other array "selectedImages" i.e declared in the app delegate
    ALAsset *asset=[assets objectAtIndex:sender.tag];
    [appObj.selectedImages addObject:[UIImage imageWithCGImage:[[asset defaultRepresentation] fullScreenImage]]];
    NSLog(@"%i",[appObj.selectedImages count]);
    [self.navigationController popViewControllerAnimated:YES ];
}

答案 1 :(得分:0)

这是使用[currentDevice endGeneratingDeviceOrientationNotifications]的一个解决方案

UIImagePickerController *picker = [[[UIImagePickerController alloc] init] autorelease]; 
picker.sourceType = UIImagePickerControllerSourceTypeCamera;  
picker.delegate = self;

// Display the camera.
[self presentModalViewController:picker animated:YES];

// Given by default your orientation is in landscaperight already
while ([currentDevice isGeneratingDeviceOrientationNotifications])
   [currentDevice endGeneratingDeviceOrientationNotifications];

来源:Disable rotation in UIImagePicker

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