锚点链接不在Dreamweaver CC 2015中工作

时间:2016-03-09 12:54:07

标签: html dreamweaver

这是部分代码,其中锚点似乎不起作用,当我点击移动P,L,C 选择&放置方法&在课程部分离开,它不会移动到我希望它去的部分。

<div class="bb-item" id="item2">
    <div class="content">
        <div class="scroller">
            <h2>Lessons</h2>
            <p><a href="#item3" class="button" >Move P, L, C</a></p>
            <p> <a href="#item4" class="button">Pick and place</a> </p>
            <p><a href="#item5" class="button">Approach and depart</a></p>    
        </div>
    </div>
</div>
<div class="bb-item" id="item3">
    <div class="content">
        <div class="scroller">
            <a name="item3"></a>
            <h2> Move P, L, C</h2>  
        </div>
    </div>
</div>

这是javascript

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(function() {

	var event = jQuery.event,

		//helper that finds handlers by type and calls back a function, this is basically handle
		// events - the events object
		// types - an array of event types to look for
		// callback(type, handlerFunc, selector) - a callback
		// selector - an optional selector to filter with, if there, matches by selector
		//     if null, matches anything, otherwise, matches with no selector
		findHelper = function( events, types, callback, selector ) {
			var t, type, typeHandlers, all, h, handle, 
				namespaces, namespace,
				match;
			for ( t = 0; t < types.length; t++ ) {
				type = types[t];
				all = type.indexOf(".") < 0;
				if (!all ) {
					namespaces = type.split(".");
					type = namespaces.shift();
					namespace = new RegExp("(^|\\.)" + namespaces.slice(0).sort().join("\\.(?:.*\\.)?") + "(\\.|$)");
				}
				typeHandlers = (events[type] || []).slice(0);

				for ( h = 0; h < typeHandlers.length; h++ ) {
					handle = typeHandlers[h];
					
					match = (all || namespace.test(handle.namespace));
					
					if(match){
						if(selector){
							if (handle.selector === selector  ) {
								callback(type, handle.origHandler || handle.handler);
							}
						} else if (selector === null){
							callback(type, handle.origHandler || handle.handler, handle.selector);
						}
						else if (!handle.selector ) {
							callback(type, handle.origHandler || handle.handler);
							
						} 
					}
					
					
				}
			}
		};

	/**
	 * Finds event handlers of a given type on an element.
	 * @param {HTMLElement} el
	 * @param {Array} types an array of event names
	 * @param {String} [selector] optional selector
	 * @return {Array} an array of event handlers
	 */
	event.find = function( el, types, selector ) {
		var events = ( $._data(el) || {} ).events,
			handlers = [],
			t, liver, live;

		if (!events ) {
			return handlers;
		}
		findHelper(events, types, function( type, handler ) {
			handlers.push(handler);
		}, selector);
		return handlers;
	};
	/**
	 * Finds all events.  Group by selector.
	 * @param {HTMLElement} el the element
	 * @param {Array} types event types
	 */
	event.findBySelector = function( el, types ) {
		var events = $._data(el).events,
			selectors = {},
			//adds a handler for a given selector and event
			add = function( selector, event, handler ) {
				var select = selectors[selector] || (selectors[selector] = {}),
					events = select[event] || (select[event] = []);
				events.push(handler);
			};

		if (!events ) {
			return selectors;
		}
		//first check live:
		/*$.each(events.live || [], function( i, live ) {
			if ( $.inArray(live.origType, types) !== -1 ) {
				add(live.selector, live.origType, live.origHandler || live.handler);
			}
		});*/
		//then check straight binds
		findHelper(events, types, function( type, handler, selector ) {
			add(selector || "", type, handler);
		}, null);

		return selectors;
	};
	event.supportTouch = "ontouchend" in document;
	
	$.fn.respondsTo = function( events ) {
		if (!this.length ) {
			return false;
		} else {
			//add default ?
			return event.find(this[0], $.isArray(events) ? events : [events]).length > 0;
		}
	};
	$.fn.triggerHandled = function( event, data ) {
		event = (typeof event == "string" ? $.Event(event) : event);
		this.trigger(event, data);
		return event.handled;
	};
	/**
	 * Only attaches one event handler for all types ...
	 * @param {Array} types llist of types that will delegate here
	 * @param {Object} startingEvent the first event to start listening to
	 * @param {Object} onFirst a function to call 
	 */
	event.setupHelper = function( types, startingEvent, onFirst ) {
		if (!onFirst ) {
			onFirst = startingEvent;
			startingEvent = null;
		}
		var add = function( handleObj ) {

			var bySelector, selector = handleObj.selector || "";
			if ( selector ) {
				bySelector = event.find(this, types, selector);
				if (!bySelector.length ) {
					$(this).delegate(selector, startingEvent, onFirst);
				}
			}
			else {
				//var bySelector = event.find(this, types, selector);
				if (!event.find(this, types, selector).length ) {
					event.add(this, startingEvent, onFirst, {
						selector: selector,
						delegate: this
					});
				}

			}

		},
			remove = function( handleObj ) {
				var bySelector, selector = handleObj.selector || "";
				if ( selector ) {
					bySelector = event.find(this, types, selector);
					if (!bySelector.length ) {
						$(this).undelegate(selector, startingEvent, onFirst);
					}
				}
				else {
					if (!event.find(this, types, selector).length ) {
						event.remove(this, startingEvent, onFirst, {
							selector: selector,
							delegate: this
						});
					}
				}
			};
		$.each(types, function() {
			event.special[this] = {
				add: add,
				remove: remove,
				setup: function() {},
				teardown: function() {}
			};
		});
	};
})(jQuery);
(function($){
var isPhantom = /Phantom/.test(navigator.userAgent),
	supportTouch = !isPhantom && "ontouchend" in document,
	scrollEvent = "touchmove scroll",
	// Use touch events or map it to mouse events
	touchStartEvent = supportTouch ? "touchstart" : "mousedown",
	touchStopEvent = supportTouch ? "touchend" : "mouseup",
	touchMoveEvent = supportTouch ? "touchmove" : "mousemove",
	data = function(event){
		var d = event.originalEvent.touches ?
			event.originalEvent.touches[ 0 ] :
			event;
		return {
			time: (new Date).getTime(),
			coords: [ d.pageX, d.pageY ],
			origin: $( event.target )
		};
	};

/**
 * @add jQuery.event.swipe
 */
var swipe = $.event.swipe = {
	/**
	 * @attribute delay
	 * Delay is the upper limit of time the swipe motion can take in milliseconds.  This defaults to 500.
	 * 
	 * A user must perform the swipe motion in this much time.
	 */
	delay : 500,
	/**
	 * @attribute max
	 * The maximum distance the pointer must travel in pixels.  The default is 75 pixels.
	 */
	max : 75,
	/**
	 * @attribute min
	 * The minimum distance the pointer must travel in pixels.  The default is 30 pixels.
	 */
	min : 30
};

$.event.setupHelper( [

/**
 * @hide
 * @attribute swipe
 */
"swipe",
/**
 * @hide
 * @attribute swipeleft
 */
'swipeleft',
/**
 * @hide
 * @attribute swiperight
 */
'swiperight',
/**
 * @hide
 * @attribute swipeup
 */
'swipeup',
/**
 * @hide
 * @attribute swipedown
 */
'swipedown'], touchStartEvent, function(ev){
	var
		// update with data when the event was started
		start = data(ev),
		stop,
		delegate = ev.delegateTarget || ev.currentTarget,
		selector = ev.handleObj.selector,
		entered = this;
	
	function moveHandler(event){
		if ( !start ) {
			return;
		}
		// update stop with the data from the current event
		stop = data(event);

		// prevent scrolling
		if ( Math.abs( start.coords[0] - stop.coords[0] ) > 10 ) {
			event.preventDefault();
		}
	};

	// Attach to the touch move events
	$(document.documentElement).bind(touchMoveEvent, moveHandler)
		.one(touchStopEvent, function(event){
			$(this).unbind( touchMoveEvent, moveHandler);
			// if start and stop contain data figure out if we have a swipe event
			if ( start && stop ) {
				// calculate the distance between start and stop data
				var deltaX = Math.abs(start.coords[0] - stop.coords[0]),
					deltaY = Math.abs(start.coords[1] - stop.coords[1]),
					distance = Math.sqrt(deltaX*deltaX+deltaY*deltaY);

				// check if the delay and distance are matched
				if ( stop.time - start.time < swipe.delay && distance >= swipe.min ) {
					var events = ['swipe'];
					// check if we moved horizontally
					if( deltaX >= swipe.min && deltaY < swipe.min) {
						// based on the x coordinate check if we moved left or right
						events.push( start.coords[0] > stop.coords[0] ? "swipeleft" : "swiperight" );
					} else
					// check if we moved vertically
					if(deltaY >= swipe.min && deltaX < swipe.min){
						// based on the y coordinate check if we moved up or down
						events.push( start.coords[1] < stop.coords[1] ? "swipedown" : "swipeup" );
					}

					// trigger swipe events on this guy
					$.each($.event.find(delegate, events, selector), function(){
						this.call(entered, ev, {start : start, end: stop})
					})
				
				}
			}
			// reset start and stop
			start = stop = undefined;
		})
});

})(jQuery)
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1 个答案:

答案 0 :(得分:0)

这里更新了ans

<div class="bb-item" id="item2">
  <div class="content">
    <div class="scroller">
      <h2>Lessons</h2>
      <p><a href="#item3" class="button">Move P, L, C</a></p>
      <p> <a href="#item4" class="button">Pick and place</a> </p>
      <p><a href="#item5" class="button">Approach and depart</a></p>
    </div>
  </div>
</div>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<div class="bb-item" id="item3">
  <div class="content">
    <div class="scroller">
          <h2> Move P, L, C</h2>
    </div>
  </div>
</div>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<div class="bb-item" id="item4">
  <div class="content">
    <div class="scroller">
          <h2>Pick and place</h2>
    </div>
  </div>
</div>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<div class="bb-item" id="item5">
  <div class="content">
    <div class="scroller">
          <h2>Approach and depart</h2>
    </div>
  </div>
</div>