我在考虑使用coreData存储用户名和密码以保持用户的持久性。测试时我注意到,当我快速关闭程序后,保存数据并重新启动它以检查数据是否持久存在,有时会说没有任何东西,然后当我再次重新启动应用程序时,它就会存在。我等待的时间越长,重新启动应用程序的可能性就越大。
我正在将coreData添加到现有项目中,因此我创建了一个名为DataController.swift的控制器,并从apple复制了建议的代码。该代码如下。
import UIKit
import CoreData
class DataController: NSObject {
var managedObjectContext: NSManagedObjectContext
override init() {
// This resource is the same name as your xcdatamodeld contained in your project.
guard let modelURL = NSBundle.mainBundle().URLForResource("AppSettings", withExtension:"momd") else {
fatalError("Error loading model from bundle")
}
// The managed object model for the application. It is a fatal error for the application not to be able to find and load its model.
guard let mom = NSManagedObjectModel(contentsOfURL: modelURL) else {
fatalError("Error initializing mom from: \(modelURL)")
}
let psc = NSPersistentStoreCoordinator(managedObjectModel: mom)
self.managedObjectContext = NSManagedObjectContext(concurrencyType: .MainQueueConcurrencyType)
self.managedObjectContext.persistentStoreCoordinator = psc
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0)) {
let urls = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
let docURL = urls[urls.endIndex-1]
/* The directory the application uses to store the Core Data store file.
This code uses a file named "DataModel.sqlite" in the application's documents directory.
*/
let storeURL = docURL.URLByAppendingPathComponent("AppSettings.sqlite")
do {
try psc.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: storeURL, options: nil)
} catch {
fatalError("Error migrating store: \(error)")
}
}
}
}
我的LoginViewController.swift如下:
import UIKit
import CoreData
class LoginViewController: UIViewController, UITextFieldDelegate {
@IBOutlet weak var usernameField: UITextField!
@IBOutlet weak var passwordField: UITextField!
let moc = DataController().managedObjectContext
@IBAction func SignUpButtonPressed(sender: UIButton) {
print("sign up")
}
func textFieldShouldReturn(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
func textFieldShouldEndEditing(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
override func viewDidLoad() {
super.viewDidLoad()
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "dismissKeyboard")
view.addGestureRecognizer(tap)
print("view loaded, check if already signed in here")
let loggedIn = checkIfLoggedInAlready() //checks database to see
if(loggedIn){
print("was logged in!")
}
}
func checkIfLoggedInAlready() -> Bool{
let fetchRequest = NSFetchRequest(entityName: "AppSettings")
//let deleteRequest = NSBatchDeleteRequest(fetchRequest: fetchRequest) //Deletes ALL appsettings entities
do {
let fetchRequest = try moc.executeFetchRequest(fetchRequest) as! [AppSettings]
guard let appSettingsArrayItem = fetchRequest.first where fetchRequest.count>0 else {
print ("no entities found...")
return false
}
guard let username = (appSettingsArrayItem as AppSettings).username else{
print ("username not found")
return false
}
print("number Of AppSetting Entities =\(fetchRequest.count)")
print(username)
//The following code deletes ALL the entities!
//try moc.persistentStoreCoordinator!.executeRequest(deleteRequest, withContext: moc)
//To delete just '1' entry use the code below.
//moc.deleteObject(appSettingsArrayItem)
// try moc.save()//save deletion change.
print("deleted particular entity item")
return true
} catch{
fatalError("bad things happened \(error)")
}
}
func dismissKeyboard() {
//Causes the view (or one of its embedded text fields) to resign the first responder status.
view.endEditing(true)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
print("prepar seque")
}
func displayErrorMessage(errorMessage: String){
print("show error console with Error:"+errorMessage)
let alert = UIAlertController(title: "Error", message: errorMessage, preferredStyle: UIAlertControllerStyle.Alert)
alert.addAction(UIAlertAction(title: "Ok", style: UIAlertActionStyle.Default, handler: nil))
self.presentViewController(alert, animated: true, completion: nil)
}
override func shouldPerformSegueWithIdentifier(identifier: String, sender: AnyObject?) -> Bool {
switch(identifier){
case "loginSegue":
print("loginSegue Check")
guard let password = passwordField.text!.stringByAddingPercentEncodingWithAllowedCharacters(.URLHostAllowedCharacterSet()) where !password.isEmpty else {
displayErrorMessage("Password can not be empty!")
return false
}
guard let username = usernameField.text!.stringByAddingPercentEncodingWithAllowedCharacters(.URLHostAllowedCharacterSet()) where !username.isEmpty else{
displayErrorMessage("Username can not be empty!")
return false
}
let url = "http://mywebsite.com/restapi/v1/userlogin?email="+username+"&password="+password
print(url)
let json = JSON(url:url)
print(json)
if(json["status"].asInt==1){
let entity = NSEntityDescription.insertNewObjectForEntityForName("AppSettings", inManagedObjectContext: moc) as! AppSettings
entity.setValue(username, forKey: "username")
entity.setValue(password, forKey: "password")
entity.setValue(json["tokenid"].asString, forKey: "token")
entity.setValue(json["roleid"].asInt, forKey: "roleid")
entity.setValue(json["role"].asString, forKey: "role")
entity.setValue(json["companyid"].asInt , forKey: "companyid")
entity.setValue(json["isdev"].asInt, forKey: "isdev")
//save token and other details to database.
do {
try moc.save()
print("saved to entity")
}catch{
fatalError("Failure to save context: \(error)")
}
//token
//roleid int
//role
//companyid int
return true //login succesfull
}else{
displayErrorMessage("Incorrect Username or Email")
return false//failed
}
default:
displayErrorMessage("Unknown Error Related To Segue Not Found")
}
return false //if it gets to this point assume false
}
}
要测试我的代码,您只需取消注释删除函数checkIfLoggedInAlready()中删除实体(//moc.deleteObject(appSettingsArrayItem)
)的部分。
简而言之,虽然这个问题的答案是简单的是或否,但我有预感其线程,这就是为什么延迟很重要。我认为它的线程是因为DataController.swift中的这一行
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0))
但不确定这是否会影响它。创建实体的代码在LoginViewController.swift的shouldPerformSegueWithIdentifier中完成
答案 0 :(得分:3)
默认不是。所有NSManagedObject都绑定到具有它自己队列的NSManagedContext。如果需要并发,则需要使用专用队列创建另一个NSManagedContext。您可以在此处阅读Core Data中的并发性:
https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/CoreData/Concurrency.html
此外,永远不要将dispatch_async
用于核心数据。每个上下文都有自己的peformBlock
在其队列中运行。