减少Unity游戏iOS应用程序的大小

时间:2016-06-14 02:13:23

标签: ios unity3d size filesize

在我的编辑器日志中,我有以下信息。当我构建到iOS然后存档并上传到testflight时,我的构建是175MB。 75 MB不包括.dll吗?我怎样才能找到这些.dll的大小来试图消除较大的那些?

Textures      53.0 mb    70.4% 
Meshes        5.7 mb     7.6% 
Animations    249.3 kb   0.3% 
Sounds        10.1 mb    13.5% 
Shaders       60.9 kb    0.1% 
Other Assets  486.9 kb   0.6% 
Levels        750.7 kb   1.0% 
Scripts       613.1 kb   0.8% 
Included DLLs 4.1 mb     5.4% 
File headers  248.2 kb   0.3% 
Complete size 75.2 mb    100.0% 

Mono dependencies included in the build
Dependency assembly - Boo.Lang.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.dll
Dependency assembly - mscorlib.dll
Dependency assembly - UnityEngine.Advertisements.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - UnityEngine.Networking.dll
Dependency assembly - UnityEngine.Analytics.dll
Dependency assembly - GETween.dll
Dependency assembly - Assembly-CSharp-firstpass.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - Assembly-UnityScript.dll

1 个答案:

答案 0 :(得分:1)

http://forum.unity3d.com/threads/unity-5-3-x-build-size-increase-faq.383533/

应用程序的大小是由于iOS正在使用的新系统。基本上,你有两个应用程序在一个(32-64位)加上一些额外的信息和一些非压缩数据。

上传到AppStore后,Apple会进行修剪和正确的工作,然后您才会看到该应用的实际大小。