我使用的是Mac OS x。我的IDE是Intellij。出于某种原因,我在尝试运行此代码时遇到错误。代码是一个lwjgl游戏引擎。
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.glfw.Callbacks.*;
import org.lwjgl.*;
import java.awt.*;
import java.util.*;
import java.text.DateFormat;
import java.applet.Applet;
public class Main implements Runnable{
private int width = 1280;
private int height =720;
private String title = "Flappy";
private boolean running = false;
private Thread thread;
private long window;
public void start(){
running = true;
thread = new Thread(this, "Display");
//this will call the run method that we created below by using our implemented Runnable
thread.start();
}
public void run(){
init();
running = true;
while(running){
update();
render();
if(glfwWindowShouldClose(window)){
running = false;
}
}
}
//init initializes all of our stuff
private void init(){
if(!glfwInit()){
throw new IllegalStateException("Unable to initialize GLFW YOOO");
}
// Configure our window
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // the window will stay hidden after creation
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // the window will be resizable
window = glfwCreateWindow(width, height, title, NULL, NULL);
if(window == NULL){
throw new RuntimeException("Failed to create the GLFW window");
}
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowPos(window, (vidmode.width() - width) / 2, (vidmode.height() - height) / 2);
// Make the OpenGL context current
glfwMakeContextCurrent(window);
// Enable v-sync
glfwSwapInterval(1);
// Make the window visible
glfwShowWindow(window);
}
public void update(){
glfwPollEvents();
}
public void render(){
glfwSwapBuffers(window);
}
public static void main(String[] args){
new Main().start();
}
}
阅读一些帖子我尝试将-XstartOnFirstThread添加到编辑配置和程序参数但这没有帮助。我的错误如果在下面。如果有人可以提供帮助,谢谢......再次使用带有Intellij的Mac。错误添加在下面:
Caused by: java.lang.IllegalStateException: GLFW windows may only be created on the main thread and that thread must be the first thread in the process. Please run the JVM with -XstartOnFirstThread. For offscreen rendering, make sure another window toolkit (e.g. AWT or JavaFX) is initialized before GLFW.
答案 0 :(得分:6)
我在Intellij 2017.1.3中遇到了同样的错误; mac os 10.12.4; LWJGL释放-3.1
通过点击菜单 - 运行 - >解决编辑配置...然后将参数-XstartOnFirstThread添加到VM选项旁边的文本框中:
答案 1 :(得分:0)
您遇到的例外情况非常清楚,应该从init()
调用glfwCreateWindow()
调用GLFW Window
来创建main thread
的{{1}}方法。因此,请将您的init()
方法公开,并移除init();
方法中的run()
调用。而是将主要方法更改为此;
public static void main(String[] args){
Main main = new Main();
main.init();
main.start();
}