fabric.js - 鼠标移动时结束自由绘图模式

时间:2016-12-13 01:49:39

标签: javascript canvas fabricjs

我有一个应用程序,允许用户在有限的时间内在结构画布上绘图。时间结束后,我想结束绘图模式并将绘图保存为图像。

我的问题是,如果时间在用户仍在绘制时拖动(拖动鼠标),则绘图将消失(再次单击画布后)。

以下小提琴示例显示了我所做的应用程序,产生问题的步骤是:

  1. 运行小提琴,立即开始绘画。
  2. 3秒后,将发生超时事件,并结束自由绘图模式。并且图纸将停止。
  3. 再次单击画布并拖动鼠标。
  4. 图纸将消失。
  5. 代码示例:

    var canvas = new fabric.Canvas("c",{backgroundColor : "#fff"});
    canvas.isDrawingMode = true;
    canvas.freeDrawingBrush.color = "green";
    canvas.freeDrawingBrush.width = 4;
    
    setTimeout(stop_drawing, 3000);
    
    function stop_drawing() {
        canvas.isDrawingMode = false;
    }
    

    小提琴示例:

    https://jsfiddle.net/usaadi/808x5d20/1/

1 个答案:

答案 0 :(得分:5)

您可以模仿library中发生的事情:

_onMouseUpInDrawingMode: function(e) {
  this._isCurrentlyDrawing = false;
  if (this.clipTo) {
    this.contextTop.restore();
  }
  this.freeDrawingBrush.onMouseUp();
  this._handleEvent(e, 'up');
},

在你的情况下,你只需要发起onMouseUp事件,所以你的函数stop_drawing将是:

function stop_drawing() {
  canvas.isDrawingMode = false;
  canvas.freeDrawingBrush.onMouseUp();

}

在我们的案例中onMouseUp将是:

/**
* Invoked on mouse up
*/
onMouseUp: function() {
  this._finalizeAndAddPath();
},

让我们看看它是如何运作的_finalizeAndAddPath

     /**
     * On mouseup after drawing the path on contextTop canvas
     * we use the points captured to create an new fabric path object
     * and add it to the fabric canvas.
     */
    _finalizeAndAddPath: function() {
      var ctx = this.canvas.contextTop;
      ctx.closePath();

      var pathData = this.convertPointsToSVGPath(this._points).join('');
      if (pathData === 'M 0 0 Q 0 0 0 0 L 0 0') {
        // do not create 0 width/height paths, as they are
        // rendered inconsistently across browsers
        // Firefox 4, for example, renders a dot,
        // whereas Chrome 10 renders nothing
        this.canvas.renderAll();
        return;
      }

      var path = this.createPath(pathData);

      this.canvas.add(path);
      path.setCoords();

      this.canvas.clearContext(this.canvas.contextTop);
      this._resetShadow();
      this.canvas.renderAll();

      // fire event 'path' created
      this.canvas.fire('path:created', { path: path });
    }

此时绘制的路径已添加到画布中。

我更新了您的代码段here 如果你想看看下面的代码......

一切顺利



var canvas = new fabric.Canvas("c", {
  backgroundColor: "#fff"
});
canvas.isDrawingMode = true;
canvas.freeDrawingBrush.color = "green";
canvas.freeDrawingBrush.width = 4;

setTimeout(stop_drawing, 3000);

function stop_drawing() {
  canvas.isDrawingMode = false;
  canvas.freeDrawingBrush.onMouseUp();

}

<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.js"></script>
<canvas id="c" width="500" height="500" style="border:1px solid #ccc"></canvas>
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