C ++ Tic Tac Toe程序优化

时间:2017-04-03 22:01:52

标签: c++ optimization

我对C ++很陌生。

我刚刚完成了我的第一次"真实"程序

这是一个Tic Tac Toe游戏。

有人愿意通过我的代码阅读,告诉我在哪里可以优化某些内容吗?

#include <iostream>

using namespace std;

    /**< Board variables */
    string a1 = "_";    string a2 = "_";    string a3 = "_";
    string b1 = "_";    string b2 = "_";    string b3 = "_";
    string c1 = "_";    string c2 = "_";    string c3 = "_";

    string showboard (){
        cout << '\t' << ""<< '\t' << "1" << '\t' << "2" << '\t' << "3" << "\n";
        cout << '\t' << "a"<< '\t' << a1 << '\t' << a2 << '\t' << a3 << "\n";
        cout << '\t' << "b"<< '\t' << b1 << '\t' << b2 << '\t' << b3 << "\n";
        cout << '\t' << "c"<< '\t' << c1 << '\t' << c2 << '\t' << c3 << "\n\n";
        return "";
    };

    /**< Turn */
    int turn;
    /**< useless variable */
    int x =1;
    /**< "tiles" for example "X" or "O" */
    string boardvalue;

    /**< Checks if Turn is valid/legal */
    string turnvalidation (string boardvalue){
            if(turn==1 && a1!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==2 && a2!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==3 && a3!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==4 && b1!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==5 && b2!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==6 && b3!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==7 && c1!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==8 && c2!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==9 && c3!="_"){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else if(turn==10){
                cout << "Invalid option. Choose again! \n\n";
                x=1;
            } else {

                x=0;
                switch (turn){

                    case 1: a1=boardvalue; break;
                    case 2: a2=boardvalue; break;
                    case 3: a3=boardvalue; break;
                    case 4: b1=boardvalue; break;
                    case 5: b2=boardvalue; break;
                    case 6: b3=boardvalue; break;
                    case 7: c1=boardvalue; break;
                    case 8: c2=boardvalue; break;
                    case 9: c3=boardvalue; break;
                }
            }
            return"";
    };

    /**< Checks if the game is won */
    int wincheck(string boardvalue){
    // Rows
    if(a1==boardvalue && a2==boardvalue && a3==boardvalue){return 0;}else
    if(b1==boardvalue && b2==boardvalue && b3==boardvalue){return 0;}else
    if(c1==boardvalue && c2==boardvalue && c3==boardvalue){return 0;}else

    // Columns
    if(a1==boardvalue && b1==boardvalue && c1==boardvalue){return 0;}else
    if(a2==boardvalue && b2==boardvalue && c2==boardvalue){return 0;}else
    if(a3==boardvalue && b3==boardvalue && c3==boardvalue){return 0;}else

    // Diagonals
    if(c1==boardvalue && b2==boardvalue && a3==boardvalue){return 0;}else
    if(a1==boardvalue && b2==boardvalue && c3==boardvalue){return 0;}else
    {return 1;};
    }

int main()
{
    string player1;
    string player2;

    cout << "Player 1 enter your name \n";
    cin >> player1;

    cout << "\nPlayer 2 enter your name \n";
    cin >> player2;
    cout << endl;

    cout << "Input example: a1 [enter]\n\n";

    string turni; /**< Converts Input in switch value! */

    while(1){ /**< Play again */
            string a1 = "_";    string a2 = "_";    string a3 = "_";
            string b1 = "_";    string b2 = "_";    string b3 = "_";
            string c1 = "_";    string c2 = "_";    string c3 = "_";
        while(1){

            /**< Player 1s turn */
            x=1;
            while(1){

                cout << player1 << " place your X \n\n";
                showboard();
                cin >> turni;

                if(turni=="a1"){turn=1;} else if(turni=="a2"){turn=2;} else if(turni=="a3"){turn=3;} else if(turni=="b1"){turn=4;} else if(turni=="b2"){turn=5;} else if(turni=="b3"){turn=6;} else if(turni=="c1"){turn=7;} else if(turni=="c2"){turn=8;} else if(turni=="c3"){turn=9;} else{turn=10;};

                /**< Checks if Turn is valid/legal */

                turnvalidation("X");
                break;
            }

            /**< Win Check */

            if(wincheck("X") == 0){

                showboard();
                cout << "Congratulations " << player1 << " you won!";
                break;
            };

            /**< Player 1s turn is over */


            /**< Player 2s turn */
            x=1;
            while(1){

                cout << player2 << " place your 0 \n\n";
                showboard();
                cin >> turni;

                if(turni=="a1"){turn=1;} else if(turni=="a2"){turn=2;} else if(turni=="a3"){turn=3;} else if(turni=="b1"){turn=4;} else if(turni=="b2"){turn=5;} else if(turni=="b3"){turn=6;} else if(turni=="c1"){turn=7;} else if(turni=="c2"){turn=8;} else if(turni=="c3"){turn=9;} else{turn=10;};

                /**< Checks if Turn is valid/legal */

                turnvalidation("O");
                break;
            }

            /**< Win Check */

            if(wincheck("O")==0){

                showboard();
                cout << "Congratulations " << player2 << " you won!";
                break;
            };

            /**< Player 1s turn is over */
        }

            /**< Play again and clear board */
        cout << "\n\nIf you want to play again type ""1""! \n";
        cin >> x;

        if(x==1){
        a1 = "_";     a2 = "_";     a3 = "_";
        b1 = "_";     b2 = "_";     b3 = "_";
        c1 = "_";     c2 = "_";     c3 = "_";
        } else {break;}
    }
}

游戏本身有效。

在本节中是一个错误:

        cout << "\n\nIf you want to play again type ""1""! \n";
        cin >> x;

        if(x==1){
        a1 = "_";     a2 = "_";     a3 = "_";
        b1 = "_";     b2 = "_";     b3 = "_";
        c1 = "_";     c2 = "_";     c3 = "_";
        } else {break;} 

你可以通过获胜来达到这一部分。

如果您键入&#34; 1&#34;游戏将重新开始,并应该清除棋盘。

其他所有输入都将关闭该程序。

比赛将重新启动,但董事会不会清楚。

2 个答案:

答案 0 :(得分:1)

你的错误就在这里

while(1){ /**< Play again */
            string a1 = "_";    string a2 = "_";    string a3 = "_";
            string b1 = "_";    string b2 = "_";    string b3 = "_";
            string c1 = "_";    string c2 = "_";    string c3 = "_";

当您已将它们声明为全局时,不应再次声明它们。

您应该将此部分更改为此。因此,您的变量值将随处更新。

while (1){ /**< Play again */
         a1 = "_";    a2 = "_";     a3 = "_";
         b1 = "_";    b2 = "_";     b3 = "_";
         c1 = "_";     c2 = "_";    c3 = "_";

答案 1 :(得分:0)

Mohammad Tayyab的答案对于修复错误是正确的。给他赢,但如果以下也有帮助,那么upvote会很好。你在游戏开始时设置了棋盘,你不需要在任何其他时间设置它。将原始语句更改为:

/* Board variables */
string a1, a2, a3, b1, b2, b3, c1, c2, c3;

再次播放代码:

/**< Play again and clear board */
cout << "\n\nIf you want to play again type ""1""! \n";
cin >> x;

if (x != 1) 
{ 
    break; 
}

此外,您最好为您的电路板使用矢量/阵列,例如在一个简单的程序中完全摆脱a1 - c3并使用:

int board[9]; // a1 now = board[0], a2 now = board[1] and so on

您现在可以大大简化“转弯验证”功能。

你也在两个玩家的代码中重复这段代码:

if (turni == "a1") { turn = 1; }
else if (turni == "a2") { turn = 2; }
else if (turni == "a3") { turn = 3; }
else if (turni == "b1") { turn = 4; }
else if (turni == "b2") { turn = 5; }
else if (turni == "b3") { turn = 6; }
else if (turni == "c1") { turn = 7; }
else if (turni == "c2") { turn = 8; }
else if (turni == "c3") { turn = 9; }
else { turn = 10; };

使用board [9]数组并将该代码组合到验证函数中(也将名称更改为“movevalidation”),您可以这样做:

bool movevalidation(string move_string, string player_symbol)
{
    string moves[9] = { "a1", "a2", "a3", "b1", "b2", "b3", "c1", "c2", "c3" };
    int move_int = -1; // -1 means invalid
    for (int i = 0; i < 9; ++i)
    {
        if (move_string == moves[i])
            move_int = i;
    }

    if (moves < 0 || board[move_int] != "_")
    {
        cout << "Invalid option. Choose again! \n\n";
        return false;
    }

    board[move_int] = player_symbol;
    return true;
}

玩家选择 - 移动循环变为:

        while (1) {

            cout << player1 << " place your X \n\n";
            showboard();
            cin >> turni;

            if(movevalidation(turni)) 
                break;
        }

对于两位球员。使用数组,您还需要将明目板代码更改为循环:

while (1) { /**< Play again */
    for(int i = 0; i < 9 ++i)
        board[i] = "_";

您必须更改您的wincheck以解释使用数组名称替换名称的原因。您可以简单地用板[0]替换a1,用板[1]替换a2,等等。