移动unique_ptr

时间:2017-04-27 00:36:13

标签: c++ c++11 move smart-pointers unique-ptr

我尝试创建简单的struct,保存对其父级的某些值的引用。父项存储在向量内unique_ptr内。它被移动到那里之前被实例化了。在运动之后,当然参考不再有效。我找到了重新实现它们的方法,但我讨厌解决方案(如下所示)。我认为在collection.push_back(std::move(d))上调用了移动构造函数,但Derived并非如此。它可能适用于unique_ptr,但我不确定。 我的问题是 - 处理这种情况的首选方法是什么?我有一个更好的解决方案吗?覆盖unique_ptr的移动构造函数会有帮助吗?这是一个好主意吗?或者,以下面给出的方式设计对象是一个好主意吗?

#include <iostream>
#include <vector>
#include <memory>


// Inner object of every Base instance, is used to keep reference to
// Base's inner variables
struct Ref {
    Ref(double &x, double &y)
        : x(x)
        , y(y)
    {

    }

    std::reference_wrapper<double> x;
    std::reference_wrapper<double> y;
};


struct Point {
    double x;
    double y;
};


struct Base {
    virtual ~Base() { }
    // every derived class uses this vector
    std::vector<Ref> refs;

    // some meaningless pure virtual method, ignore it
    virtual void draw() = 0; 
};


struct Derived : public Base {
    Derived() {
        std::cout << "Derived constructed" << std::endl;
    }
    // Method for adding point and relating it with
    // a reference in refs vector
    void add(double x, double y) {
        points.push_back({x, y});
        refs.push_back( {points.back().x, points.back().y} );
    }

    // some meaningless pure virtual method, ignore it
    virtual void draw() override { }

    // this vector is specific to this particular derived class
    std::vector<Point> points;
};


int main() {

    // some vector for storing objects
    std::vector<std::unique_ptr<Base>> collection;

    {
        auto d = std::unique_ptr<Derived>(new Derived());
        d->add(0.01, 0.02);
        d->add(1.111, 2.222);
        d->add(14.3333, 3.1414);
        collection.push_back(std::move(d));
    }

    // posible solution (I hate it)
    {
        auto d = std::unique_ptr<Derived>(new Derived());
        d->add(0.01, 0.02);
        d->add(1.111, 2.222);
        d->add(14.3333, 3.1414);
        collection.push_back(std::move(d));

        auto c = dynamic_cast<Derived *>(collection.back().get());
        for (int i = 0; i < c->points.size(); i++) {
            c->refs[i].x = c->points[i].x;
            c->refs[i].y = c->points[i].y;
        }
    }

    // Let's take 1st vector element and cast it to Derived
    {
        auto d = dynamic_cast<Derived *>(collection[0].get());

        std::cout << "values from points vector:" << std::endl;
        // These work correctly after moving
        std::cout << d->points[0].x << std::endl;
        std::cout << d->points[0].y << std::endl;
        std::cout << d->points[1].x << std::endl;
        std::cout << d->points[1].y << std::endl;
        std::cout << d->points[2].x << std::endl;
        std::cout << d->points[2].y << std::endl;

        std::cout << "values from refs vector:" << std::endl;
        // References of course do not work anymore
        std::cout << d->refs[0].x << std::endl;
        std::cout << d->refs[0].y << std::endl;
        std::cout << d->refs[1].x << std::endl;
        std::cout << d->refs[1].y << std::endl;
        std::cout << d->refs[2].x << std::endl;
        std::cout << d->refs[2].y << std::endl;
    }

    // Let's take 2nd vector element and cast it to Derived
    {
        auto d = dynamic_cast<Derived *>(collection[1].get());

        std::cout << "values from points vector:" << std::endl;
        // These work correctly after moving
        std::cout << d->points[0].x << std::endl;
        std::cout << d->points[0].y << std::endl;
        std::cout << d->points[1].x << std::endl;
        std::cout << d->points[1].y << std::endl;
        std::cout << d->points[2].x << std::endl;
        std::cout << d->points[2].y << std::endl;

        std::cout << "values from refs vector with ugly fix:" << std::endl;
        // References of course do not work anymore
        std::cout << d->refs[0].x << std::endl;
        std::cout << d->refs[0].y << std::endl;
        std::cout << d->refs[1].x << std::endl;
        std::cout << d->refs[1].y << std::endl;
        std::cout << d->refs[2].x << std::endl;
        std::cout << d->refs[2].y << std::endl;
    }

    return 0;
}

输出:

Derived constructed
Derived constructed
values from points vector:
0.01
0.02
1.111
2.222
14.3333
3.1414
values from refs vector:
0
0.02
4.94602e-317
4.94603e-317
14.3333
3.1414
values from points vector:
0.01
0.02
1.111
2.222
14.3333
3.1414
values from refs vector with ugly fix:
0.01
0.02
1.111
2.222
14.3333
3.1414

2 个答案:

答案 0 :(得分:3)

根据标准,移动不应使参考无效。真正的问题是std::vector::push_back,如果容量发生变化,它会使所有内容无效。

一种解决方案是使用std::deque,因为它永远不会使push_back()的引用无效:

#include <iostream>
#include <vector>
#include <deque>
#include <memory>

struct Point {
    double x;
    double y;
};

struct Base {
    // every derived class uses this vector
    std::vector<Point*> refs;

    // some meaningless pure virtual method, ignore it
    virtual ~Base() = default;
    virtual void draw() = 0;
};


struct Derived : public Base {
    Derived() {
        std::cout << "Derived constructed" << std::endl;
    }
    // Method for adding point and relating it with
    // a reference in refs vector
    void add(double x, double y) {
        points.push_back({x, y});
        refs.push_back(&points.back());
    }

    // some meaningless pure virtual method, ignore it
    void draw() override { }

    // this vector is specific to this particular derived class
    std::deque<Point> points;
};


int main() {

    // some vector for storing objects
    std::vector<std::unique_ptr<Base>> collection;

    {
        auto d = std::unique_ptr<Derived>(new Derived());
        d->add(0.01, 0.02);
        d->add(1.111, 2.222);
        d->add(14.3333, 3.1414);
        collection.push_back(std::move(d));

        // No ugly fix needed
    }

    // Let's take 1st vector element and cast it to Derived
    {
        auto d = dynamic_cast<Derived *>(collection[0].get());

        std::cout << "values from points vector:" << std::endl;
        // These work correctly after moving
        std::cout << d->points[0].x << std::endl;
        std::cout << d->points[0].y << std::endl;
        std::cout << d->points[1].x << std::endl;
        std::cout << d->points[1].y << std::endl;
        std::cout << d->points[2].x << std::endl;
        std::cout << d->points[2].y << std::endl;

        std::cout << "values from refs vector:" << std::endl;
        // References still work
        std::cout << d->refs[0]->x << std::endl;
        std::cout << d->refs[0]->y << std::endl;
        std::cout << d->refs[1]->x << std::endl;
        std::cout << d->refs[1]->y << std::endl;
        std::cout << d->refs[2]->x << std::endl;
        std::cout << d->refs[2]->y << std::endl;
    }

    return 0;
}

<强>输出:

Derived constructed
values from points vector:
0.01
0.02
1.111
2.222
14.3333
3.1414
values from refs vector:
0.01
0.02
1.111
2.222
14.3333
3.1414

答案 1 :(得分:1)

这一行:

  refs.push_back( {points.back().x, points.back().y} );

表示refs中的新条目将引用points中最后一个条目的成员。

但下次执行points.push_back时,可能会导致向量重新分配,从而使refs中已存储的所有引用无效。

如果你真的想坚持vector<Refs>,你将不得不重新设计代码,以确保所引用对象的生命周期超过vector<Refs>的生命周期。

unique_ptr是红鲱鱼。