Unity游戏在某些设备上崩溃

时间:2017-05-25 04:06:32

标签: ios xcode unity3d

在我的测试中,游戏在我的Android 5.1和ios 10.3.2(iPhone 6S)设备上运行良好。 但在我的Apple评测者的iPad Air 2和iPhone 7 Plus上,我在游戏发布时遇到了崩溃。我得到了崩溃日志,并对它们进行了符号化,崩溃日志是:

Thread 0 name:  Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0   libsystem_kernel.dylib          0x000000018ad39014 __pthread_kill + 8
1   libsystem_pthread.dylib         0x000000018ae03264 pthread_kill + 112
2   libsystem_c.dylib               0x000000018acad9c4 abort + 140
3   truck                           0x000000010059afc0 _GLOBAL__I_a (VerifyiPhoneSplashScreen.cpp:0)
4   truck                           0x000000010059a2f4 VerifyiPhoneSplashScreen(std::string const&) (basic_string.h:238)
5   truck                           0x00000001005788a8 UnityInitApplicationNoGraphics (basic_string.h:280)
6   truck                           0x000000010003f718 -[UnityAppController application:didFinishLaunchingWithOptions:] (UnityAppController.mm:226)
7   UIKit                           0x0000000191eda204 -[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 380
8   UIKit                           0x00000001920e6738 -[UIApplication _callInitializationDelegatesForMainScene:transitionContext:] + 3452
9   UIKit                           0x00000001920ec1e0 -[UIApplication _runWithMainScene:transitionContext:completion:] + 1684
10  UIKit                           0x0000000192100d18 __84-[UIApplication _handleApplicationActivationWithScene:transitionContext:completion:]_block_invoke.3151 + 48
11  UIKit                           0x00000001920e9474 -[UIApplication workspaceDidEndTransaction:] + 168
12  FrontBoardServices              0x000000018d8e7884 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 36
13  FrontBoardServices              0x000000018d8e76f0 -[FBSSerialQueue _performNext] + 176
14  FrontBoardServices              0x000000018d8e7aa0 -[FBSSerialQueue _performNextFromRunLoopSource] + 56
15  CoreFoundation                  0x000000018bced42c __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 24
16  CoreFoundation                  0x000000018bcecd9c __CFRunLoopDoSources0 + 540
17  CoreFoundation                  0x000000018bcea9a8 __CFRunLoopRun + 744
18  CoreFoundation                  0x000000018bc1ada4 CFRunLoopRunSpecific + 424
19  UIKit                           0x0000000191ed3384 -[UIApplication _run] + 652
20  UIKit                           0x0000000191ece058 UIApplicationMain + 208
21  truck                           0x00000001000322b4 main (main.mm:39)
22  libdyld.dylib                   0x000000018ac2959c start + 4

请查看并告诉我是否有任何方法可以找出崩溃的根本原因。对我来说,看起来游戏并没有超越启动画面,但是它的原因是什么并没有让我失败。

0 个答案:

没有答案
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