CAGradientLayer不绘画形式的面具

时间:2017-08-16 11:16:07

标签: swift cashapelayer cagradientlayer

有一个CAShapeLayer

enter image description here

当我将其添加为面具时,我得到一个空白的屏幕

这是我的代码:

    let width: CGFloat = frame.width
    let radius: CGFloat = (width - 35) / 2

    let poing = CGPoint(x: width / 2, y: radius + 8)
    let path =  UIBezierPath(arcCenter: poing, radius: (width - 35) / 2,
                        startAngle: CGFloat(180).toRadians(),
                        endAngle: CGFloat(360).toRadians(),
                        clockwise: true)

    let mask = CAShapeLayer()
    mask.path = path.cgPath

    mask.lineWidth = 8
    mask.strokeStart = 0
    mask.strokeEnd = 1
    mask.lineCap = kCALineCapRound
    mask.fillColor = UIColor.clear.cgColor
    mask.strokeColor = progressColor.cgColor

    let gradient = CAGradientLayer()
    gradient.frame = CGRect(x: 0, y: 0, width: frame.width, height: frame.height)
    gradient.startPoint = CGPoint(x: 0, y: 1)
    gradient.endPoint = CGPoint(x: 1, y: 1)
    gradient.colors = [UIColor.white, UIColor.blue]

    gradient.mask = mask

    layer.addSublayer(gradient)

我不明白为什么它不起作用。

1 个答案:

答案 0 :(得分:1)

你忘记了CALayer总是使用CGColor。

gradient.colors = [UIColor.white.cgColor, UIColor.blue.cgColor]

希望有所帮助