JNA截图游戏

时间:2017-09-27 14:15:56

标签: java jna

需要制作一些游戏的屏幕截图。发现这个JNA代码,但当我尝试做屏幕时,我只是得到了黑屏。当我尝试做一些程序的屏幕时,比如写字板,它可以很好地运行。我在JNA也不好,我想问你一些帮助。是否有可能完成这项任务?

public class Paint extends JFrame {
public BufferedImage capture(HWND hWnd) throws IOException {
    String gettime = Gettime.screentime();
    HDC hdcWindow = User32.INSTANCE.GetDC(hWnd);
    HDC hdcMemDC = GDI32.INSTANCE.CreateCompatibleDC(hdcWindow);
    RECT bounds = new RECT();
    User32Extra.INSTANCE.GetClientRect(hWnd, bounds);
    int width = bounds.right - bounds.left;
    int height = bounds.bottom - bounds.top;

    HBITMAP hBitmap = GDI32.INSTANCE.CreateCompatibleBitmap(hdcWindow, width, height);
    HANDLE hOld = GDI32.INSTANCE.SelectObject(hdcMemDC, hBitmap);
    GDI32Extra.INSTANCE.BitBlt(hdcMemDC, 0, 0, width, height, hdcWindow, 0, 0, WinGDIExtra.SRCCOPY);
    GDI32.INSTANCE.SelectObject(hdcMemDC, hOld);
    GDI32.INSTANCE.DeleteDC(hdcMemDC);
    BITMAPINFO bmi = new BITMAPINFO();
    bmi.bmiHeader.biWidth = width;
    bmi.bmiHeader.biHeight = -height;
    bmi.bmiHeader.biPlanes = 1;
    bmi.bmiHeader.biBitCount = 32;
    bmi.bmiHeader.biCompression = WinGDI.BI_RGB;
    Memory buffer = new Memory(width * height * 4);
    GDI32.INSTANCE.GetDIBits(hdcWindow, hBitmap, 0, height, buffer, bmi, WinGDI.DIB_RGB_COLORS);

    BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
    image.setRGB(0, 0, width, height, buffer.getIntArray(0, width * height), 0, width);
    GDI32.INSTANCE.DeleteObject(hBitmap);
    User32.INSTANCE.ReleaseDC(hWnd, hdcWindow);
    File outputfile = new File("C:\\image" +gettime+ ".jpg");
    ImageIO.write(image, "jpg", outputfile);
    return image;
}

public static void main(String[] args) throws IOException {

        new Paint();

}
BufferedImage image;

public Paint() throws IOException {
    HWND hWnd = User32.INSTANCE.FindWindow(null, "some game");
    this.image = capture(hWnd);

    setDefaultCloseOperation(EXIT_ON_CLOSE);
    pack();
    setExtendedState(MAXIMIZED_BOTH);
    setVisible(true);
}
@Override
public void paint(Graphics g) {
    super.paint(g);
    g.drawImage(image, 20, 40, null);
}
}

2 个答案:

答案 0 :(得分:0)

使用JNA拍摄截图听起来非常复杂,除了不与平台无关。 Java具有使用Robot类获取屏幕截图的内置功能:

import java.awt.Robot;

Rectangle screenRect = new Rectangle(Toolkit.getDefaultToolkit().getScreenSize());
BufferedImage capture = new Robot().createScreenCapture(screenRect);
ImageIO.write(capture, "png", new File("./screenshot.png"));

通过调整screenRect,您还可以截取部分屏幕的截图。

答案 1 :(得分:0)

GDI32Util.getScreenshot(HWND hwnd)

已经在jna中提供了方法。

但我的情况和你一样......游戏画面是黑色......没什么......

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