在C#console应用程序中更改线程上下文

时间:2017-10-21 10:50:19

标签: c# multithreading console console-application

我有一个C#控制台应用程序,除此之外,我可以通过TCP套接字连接获得输入。当我通过套接字通过接收功能接收输入时,如何切换到主线程?

在WPF中类似于这样的东西:

public void TaskDispatcher()
{
    if (DispatcherObjectForTaskDispatcher.Thread != System.Threading.Thread.CurrentThread)
        DispatcherObjectForTaskDispatcher.Invoke(new TaskDispatcherDelegate(TaskDispatcher));
    else
    {
        // Do some thing in the UI thread
    }
}

1 个答案:

答案 0 :(得分:1)

只需使用Producer-Consumer模式,如下面的工作示例所示。从其他线程入队作业,让主线程处理作业队列中的排队作业。

我使用计时器线程和用户输入线程来模拟生成作业的2个线程。您可以实现TCP事件,以便在作业队列中排队作业。您应该将任何相关对象作为参数存储在作业中,以便以后处理。您还必须定义一个要由作业调用的函数,该函数将在主线程中运行。

这里使用的主要线程只是为了使作业出列并处理它们,但如果你稍微改进一下这个代码就可以使用任何其他线程。

您甚至可以实现多线程处理,其中更多处理线程从同一作业队列中出列。请注意,这会带来您可能需要处理的新并发问题。这是在您的应用程序中获得更多处理能力的缺点。某些场景适用于多线程处理(例如视频/图像处理),而其他场景则不适用。

以下代码是使用 Visual Studio 2017 DotNET 4.6.1 控制台应用程序项目编写的完整工作示例。只需复制,粘贴并点击F5。

using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Threading;

// Compiled and tested in: Visual Studio 2017, DotNET 4.6.1

namespace MyNamespace
{
    public class Program
    {
        public static void Main(string[] args)
        {
            MyApplication app = new MyApplication();
            app.Run();
        }
    }

    public class MyApplication
    {
        private BlockingCollection<Job> JobQueue = new BlockingCollection<Job>();
        private CancellationTokenSource JobCancellationTokenSource = new CancellationTokenSource();
        private CancellationToken JobCancellationToken;
        private Timer Timer;
        private Thread UserInputThread;



        public void Run()
        {
            // Give a name to the main thread:
            Thread.CurrentThread.Name = "Main";

            // Fires a Timer thread:
            Timer = new Timer(new TimerCallback(TimerCallback), null, 1000, 2000);

            // Fires a thread to read user inputs:
            UserInputThread = new Thread(new ThreadStart(ReadUserInputs))
            {
                Name = "UserInputs",
                IsBackground = true
            };
            UserInputThread.Start();

            // Prepares a token to cancel the job queue:
            JobCancellationToken = JobCancellationTokenSource.Token;

            // Start processing jobs:
            ProcessJobs();

            // Clean up:
            JobQueue.Dispose();
            Timer.Dispose();
            UserInputThread.Abort();

            Console.WriteLine("Done.");
        }



        private void ProcessJobs()
        {
            try
            {
                // Checks if the blocking collection is still up for dequeueing:
                while (!JobQueue.IsCompleted)
                {
                    // The following line blocks the thread until a job is available or throws an exception in case the token is cancelled:
                    JobQueue.Take(JobCancellationToken).Run();
                }
            }
            catch { }
        }



        private void ReadUserInputs()
        {
            // User input thread is running here.
            ConsoleKey key = ConsoleKey.Enter;

            // Reads user inputs and queue them for processing until the escape key is pressed:
            while ((key = Console.ReadKey(true).Key) != ConsoleKey.Escape)
            {
                Job userInputJob = new Job("UserInput", this, new Action<ConsoleKey>(ProcessUserInputs), key);
                JobQueue.Add(userInputJob);
            }
            // Stops processing the JobQueue:
            JobCancellationTokenSource.Cancel();
        }

        private void ProcessUserInputs(ConsoleKey key)
        {
            // Main thread is running here.
            Console.WriteLine($"You just typed '{key}'. (Thread: {Thread.CurrentThread.Name})");
        }



        private void TimerCallback(object param)
        {
            // Timer thread is running here.
            Job job = new Job("TimerJob", this, new Action<string>(ProcessTimer), "A job from timer callback was processed.");
            JobQueue.TryAdd(job); // Just enqueues the job for later processing
        }

        private void ProcessTimer(string message)
        {
            // Main thread is running here.
            Console.WriteLine($"{message} (Thread: {Thread.CurrentThread.Name})");
        }
    }



    /// <summary>
    /// The Job class wraps an object's method call, with or without arguments. This method is called later, during the Job execution.
    /// </summary>
    public class Job
    {
        public string Name { get; }
        private object TargetObject;
        private Delegate TargetMethod;
        private object[] Arguments;

        public Job(string name, object obj, Delegate method, params object[] args)
        {
            Name = name;
            TargetObject = obj;
            TargetMethod = method;
            Arguments = args;
        }

        public void Run()
        {
            try
            {
                TargetMethod.Method.Invoke(TargetObject, Arguments);
            }
            catch(Exception ex)
            {
                Debug.WriteLine($"Unexpected error running job '{Name}': {ex}");
            }
        }

    }
}