在下面的示例中,我从列表中删除了pr2的应用程序返回true的范围内的一些元素。
m_list.remove_if(pr2(*tmp_list));
在我看来,有必要删除上面删除的这些对象,因为当我创建它时,我使用" new" (新的CRectangle())。我怎么能这样做?我不知道remove_if之后会删除哪些(以及多少)元素。
// test_cconnection.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <conio.h>
#include <iostream>
#include <list>
#include <algorithm>
using namespace std;
class CDrawObject
{
public:
virtual ~CDrawObject()
{
cout << "Drop CDrawObject: " << id_ << endl;
}
int getId() const
{
return id_;
}
virtual void draw()
{
}
protected:
static int id;
int id_;
};
class CRectangle : public CDrawObject
{
public:
CRectangle()
{
id_ = id++;
}
~CRectangle()
{
cout << "Drop CRectangle: " << id_ << endl;
}
virtual void draw()
{
cout << "CRectangle, id: " << id_ << endl;
}
};
class CMarker : public CDrawObject
{
CDrawObject* obj;
public:
CMarker(CDrawObject* obj_)
{
obj = obj_;
}
~CMarker()
{
cout << "Delete marker of object with id: " << obj->getId() << endl;
}
CDrawObject* getObject() const
{
return obj;
}
virtual void draw()
{
cout << "CMarker of oject with id: " << obj->getId() << endl;
}
};
int CDrawObject::id = 0;
// predicate for compare objects with int id
class pr : public std::unary_function<CDrawObject*, bool>
{
private:
int id_;
public:
pr(int id): id_(id) {}
bool operator()(CDrawObject* arg) const
{
return (arg->getId() == id_);
}
};
// predicate for check objects with type CMarker and
// compare with CDrawObject* obj
class pr2 : public std::unary_function<CDrawObject*, bool>
{
private:
CDrawObject* obj_;
public:
pr2(CDrawObject* obj)
{
obj_ = obj;
}
bool operator()(CDrawObject* arg) const
{
if (dynamic_cast<CMarker*>(arg))
return ((dynamic_cast<CMarker*>(arg))->getObject() == obj_);
}
};
int _tmain(int argc, _TCHAR* argv[])
{
list<CDrawObject*> m_list;
list<CDrawObject*>::iterator i_list, tmp_list;
m_list.push_back(new CRectangle());
tmp_list = m_list.end();
m_list.push_back(new CMarker(*--tmp_list));
m_list.push_back(new CMarker(*tmp_list));
m_list.push_back(new CRectangle());
tmp_list = m_list.end();
m_list.push_back(new CMarker(*--tmp_list));
m_list.push_back(new CRectangle());
tmp_list = m_list.end();
m_list.push_back(new CMarker(*--tmp_list));
m_list.push_back(new CMarker(*tmp_list));
// print on screen items of m_list
for (i_list = m_list.begin(); i_list != m_list.end(); ++i_list)
(*i_list)->draw();
// get an iterator to the first element in the range with id_ = 2
tmp_list = find_if(m_list.begin(), m_list.end(), pr(2));
if (tmp_list != m_list.end())
{
// remove from list all elements with type CMarker
// and CDrawObject = tmp_list
m_list.remove_if(pr2(*tmp_list));
}
cout << endl << "--------" << endl;
// print on screen items of m_list
for (i_list = m_list.begin(); i_list != m_list.end(); ++i_list)
(*i_list)->draw();
_getch();
return 0;
}
答案 0 :(得分:4)
你可以:
HACKISH:删除谓词中的对象。
恼人:远离remove_if并自行实现它所做的一切,除了添加删除。
更好:使用RAII对象而不是原始指针。换句话说,某种智能ptr。
答案 1 :(得分:1)
此时实现的方式,您将无法删除为这些对象分配的内存。通常,当您拥有指向动态分配内存的指针容器时,需要花费一些额外的精力来执行内存清理。这是一种方法:
// Assume there's a predicate function called ShouldRemove(int value);
list<int> my_list;
// initialization...
for (list<int>::iterator itr = my_list.begin(); itr != my_list.end(); ) {
if (ShouldRemove(**itr)) {
delete *itr;
itr = my_list.erase(itr);
} else {
++itr;
}
}
但是正如Noah Roberts所指出的那样,如果你将你的指针存储为智能指针,那就更容易处理了。
答案 2 :(得分:1)
Standalone remove_if从不调整集合的大小并返回指向谓词为false的第一个对象的迭代器。 因此,它更适合您的任务。