将图像转换为Black& iPhone SDK问题上的白色图像

时间:2011-01-15 10:21:07

标签: iphone xcode image sdk

我使用熟悉的代码将图片转换为Black&我在几个论坛上建立的白色 代码是:

CGColorSpaceRef colorSapce = CGColorSpaceCreateDeviceGray();
CGContextRef context = CGBitmapContextCreate(nil, originalImage.size.width,     originalImage.size.height, 8, originalImage.size.width, colorSapce, kCGImageAlphaNone);
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
CGContextSetShouldAntialias(context, NO);
CGContextDrawImage(context, CGRectMake(0, 0, originalImage.size.width, originalImage.size.height), [originalImage CGImage]);
CGImageRef bwImage = CGBitmapContextCreateImage(context);
CGContextRelease(context);
CGColorSpaceRelease(colorSapce);

UIImage *resultImage = [UIImage imageWithCGImage:bwImage]; // This is result B/W image.
CGImageRelease(bwImage);

return resultImage;

当我在水平图像上使用此代码时,它工作正常,
但是当我尝试在垂直图像上使用此代码时,结果是 不成比例的图像并向左旋转90度。

任何人都可以知道可能是什么问题吗?

谢谢, 幼狮。

1 个答案:

答案 0 :(得分:1)

可以旋转UIImage(检查imageOrientation属性)。在这种情况下,必须在渲染之前将旋转应用于CGImage。否则,您将获得正在经历的结果。解决方案是在绘制图像之前将正确的变换应用于CGContext。例如,以下代码生成并应用此类转换:

  // image is the original UIImage
   CGImageRef imgRef = image.CGImage;

   CGFloat width = CGImageGetWidth(imgRef);
   CGFloat height = CGImageGetHeight(imgRef);

   CGSize imageSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef));
   UIImageOrientation orient = image.imageOrientation;
    switch(orient) {

        case UIImageOrientationUp: //EXIF = 1
            transform = CGAffineTransformIdentity;
            break;

        case UIImageOrientationUpMirrored: //EXIF = 2
            transform = CGAffineTransformMakeTranslation(imageSize.width, 0.0);
            transform = CGAffineTransformScale(transform, -1.0, 1.0);
            break;

        case UIImageOrientationDown: //EXIF = 3
            transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
            transform = CGAffineTransformRotate(transform, M_PI);
            break;

        case UIImageOrientationDownMirrored: //EXIF = 4
            transform = CGAffineTransformMakeTranslation(0.0, imageSize.height);
            transform = CGAffineTransformScale(transform, 1.0, -1.0);
            break;

        case UIImageOrientationLeftMirrored: //EXIF = 5
            boundHeight = bounds.size.height;
            bounds.size.height = bounds.size.width;
            bounds.size.width = boundHeight;
            transform = CGAffineTransformMakeTranslation(imageSize.height, imageSize.width);
            transform = CGAffineTransformScale(transform, -1.0, 1.0);
            transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
            break;

        case UIImageOrientationLeft: //EXIF = 6
            boundHeight = bounds.size.height;
            bounds.size.height = bounds.size.width;
            bounds.size.width = boundHeight;
            transform = CGAffineTransformMakeTranslation(0.0, imageSize.width);
            transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
            break;

        case UIImageOrientationRightMirrored: //EXIF = 7
            boundHeight = bounds.size.height;
            bounds.size.height = bounds.size.width;
            bounds.size.width = boundHeight;
            transform = CGAffineTransformMakeScale(-1.0, 1.0);
            transform = CGAffineTransformRotate(transform, M_PI / 2.0);
            break;

        case UIImageOrientationRight: //EXIF = 8
            boundHeight = bounds.size.height;
            bounds.size.height = bounds.size.width;
            bounds.size.width = boundHeight;
            transform = CGAffineTransformMakeTranslation(imageSize.height, 0.0);
            transform = CGAffineTransformRotate(transform, M_PI / 2.0);
            break;

        default:
            [NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"];

    }

    CGContextConcatCTM(context, transform);
    // Do the drawing
    CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, width, height), imgRef);
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